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3D Game Programming All in One By Kenneth C. Finney

3D Game Programming All in One

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3D Game Programming All in One. By Kenneth C. Finney. Chapter 10 Creating GUI Elements. Creating GUI Elements. GUI stands for Graphical User Interface Players use GUI screens to interact with the game software GUIs can display information to players - PowerPoint PPT Presentation

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Page 20: 3D Game Programming All in One

Summary

• GUI definition files—filename.gui

• GUI control files—filename.cs (they are regular script files)

• GUI Controls—interactive or display only

• Common GUI controls: GuiControl, GuiTextCtrl, GuiButtonCtrl, GuiCheckBoxCtrl, GuiScrollCtrl, GuiTextListCtrl, and GuiTextEditCtrl

• Use the GUI editor to create and adjust GUI interfaces and controls