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Illustrating for Interactive Design WARREN BUCKLEITNER Editor, Children’s Technology Review @childtech 3:00 to 4:00 PM Friday, November 8, 13

3:00 to 4:00 PM Illustrating for Interactive Designchildrenstech.com/files/2013/11/illustration2.pdfWhat is a “story? ... Counting with the Very Hungry Caterpillar ... Illustrating

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Page 1: 3:00 to 4:00 PM Illustrating for Interactive Designchildrenstech.com/files/2013/11/illustration2.pdfWhat is a “story? ... Counting with the Very Hungry Caterpillar ... Illustrating

Illustrating for Interactive Design

WARREN BUCKLEITNER Editor, Children’s Technology Review

@childtech

3:00 to 4:00 PM

Friday, November 8, 13

Page 2: 3:00 to 4:00 PM Illustrating for Interactive Designchildrenstech.com/files/2013/11/illustration2.pdfWhat is a “story? ... Counting with the Very Hungry Caterpillar ... Illustrating

WARREN BUCKLEITNER

Disclaimer: I am not an illustrator.

Friday, November 8, 13

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Two publishers, same topic

high stakes

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Human anatomy

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Let’s have a look...

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Part 1: What is itPart 2: Guiding principlesPart 3: Examples

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Part 1:What is it

“Interactive Illustration?”

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What is a “story?”What is “digital?” or “e?”

What is “child?”What is “screen?”

Digital Storytelling Must Start With Some Definitions

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Lev Semenovich Vygotsky (1896-1934)

Jean Piaget (1896-1980)

Maria Montessori (1870-1952) BF Skinner

(1904-1990)

View it from a theoretical framework: What would each say about an iPad?

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165 as of last month

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Be true to your philosophy

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Multi-Touch has huge potential that is largely

untapped

Start with the “affordances” of the new

platform

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10 Pillars of the iPad

“The iPad is the computer we always wanted.” Ann McCormick, Founder, The Learning Company

1. Multi-touch (11 simultaneous touch points) 2. 10 hour batteries3. Internet4. ~10,000* viable apps for kids made by a trained army of programmers5. Clear audio speakers6. Motion sensitivity via accelerometers, compass & GPS7. Oleophobic screen8. Cameras9. Microphone (ears)10. Affordable: $150 to $500

(born May, 2010, Cupertino, CA) Father: Steve Jobs* CTR

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What can I turn this fingertip into?

Ask

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Part 2: Some guiding principles

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Friday, November 8, 13

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Juror’s Commentary

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2013 Prize at a glance• “Narrative driven interactive media.”

• 242 entries, 32 countries

• 2012-13 copyright

• Any publisher, any country, no fee

• Any platform

• Deadline for 2014, February 1

• 4 Jurors, 1 vote

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• Clumsy design: e.g., pages flip in the wrong direction.• Not responsive.• I’ve seen this before. This design was clearly influenced by Toca Tea Party with no attribution.• Good story, amazing graphics, but it is hard to operate the catapult.• Instructions are confusing and unnecessary.• Loads too slow. • Background music loops, over and over and over again.• Crashed. • Starts with a wordy introduction.• Contains ethnic stereotypes. • Evil. This is a “free” catalog designed to tease children, and trick them into an in-app sale.

• Contains links to web content in the main menu. • Feels like a template, with sprinkled hotspots• Not reversible.• Asks you to rate this app before you play it. • Pages get turned accidently. • Lots of beautiful looking art that just sits there. • Yet another page-flipper.• Clunky mechanics get in the way of the narrative. • Horrible narration.• Ending makes no sense. • Who made this? The author/illustrator/publisher are not clearly identified.

Dust (Bad Practice)

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“How not to make an ebook.”At www.dustormagic.com/ebooks

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Magic (Best Practice)• Interactive —

balloons pop

• “Accidental success”

• Eyes watch you

• Print layout works with illustrations

• “Embedded reinformements”

• Reversible

• MUC (Minium User Competency) is below the intended task

• Developmentally appropriate

• Attention to detail

• Works on smaller, older screens

• Uses sound

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“Good audio makes poor graphics look

better.”Mark Schlichting

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A slide from Mark Schlichting

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Friday, November 8, 13

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Minecraft

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Children want to honk the horn

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Part 3: Examples

Dust and Magic

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Friday, November 8, 13

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Friday, November 8, 13

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Sesame Street: Cookie's Counting Carnival Warner Brothers Interactive Entertainment, Inc..

www.warnerbros.com $40. Ages 3-6.

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Friday, November 8, 13

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Ugly Duckling, The TabTale. www.tabtale.com $2. Ages 3-7.

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Sleepy Mole’s Moving Day Ginger Whale Interactive Stories. http://gingerwhale.com/

$2.99. Ages 4-8.

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Counting with the Very Hungry Caterpillar Night & Day Studios. www.nightanddaystudios.com $2.99.

Ages 2-up.

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Monster Mutt Rescue Knowledge Adventure, Inc..

www.knowledgeadventure.com $free. Ages 5-up.

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Snow White Builds reading. G4M3 Studios. www.g4m3studios.com

$free. Ages 3-8.

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Thomas's Travel in Bookland La Souris Qui Raconte. www.lasourisquiraconte.com

$1.99. Ages 6-up.

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Loopy Lost His LettucePixelflip Studios

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PBS Parents Play & Learn AppPBS Kids. www.pbskids.org $free. Ages 3-up.

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Spanish ColorsLittle Pim. www.littlepim.com $4.99. Ages 4-7.

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Baby First Puzzle Farm Lite Open Solutions. www.babykidszone.com

$free. Ages 2-up.

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Goldilocks and the Three Bears IntuApps. www.intuapps.com $.99. Ages 3-6.

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Friday, November 8, 13

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War Horse, Egmont, Illuminations Television and Touch Press. Touch Press. www.touchpress.com $13.99. Ages 9-up.

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Red Riding Hood

Nosy Crow Pulls children into

story Highly responsive Professionalism Craftsmanship Branches

See also: Rounds, Three Little Pigs, Cinderella

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In 1994, The Living Books set the standard

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Ruff's BoneWanderful. www.wanderfulstorybooks.com

$4.99. Ages 2-8.

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ABC FarmPeapod Labs. www.peapodlabs.com $2.99. Ages 3-8.

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Friday, November 8, 13

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Iron Man: Armored Avenger Disney Publishing Worldwide.

www.DisneyDigitalBooks.com $1.99. Ages 4-10.

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Brave: Storybook DeluxeDisney Publishing Worldwide.

www.DisneyDigitalBooks.com $6.99. Ages 3-12.

Friday, November 8, 13

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Friday, November 8, 13

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IMAG•N•O•TRONMoonbot Studios.

www.moonbotstudios.com $0.99. Ages 3-up.

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Monster's Socks Martin Hughes. www.monsterssocks.com $2.99. Ages 3-

up..com $0.99. Ages 3-up.

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Four Little Corners

DADA Company $2.99 Fiction Uses PlayTales Script: Jerome Ruillier PlayTales Great story

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The Voyage of Ulysses

Elastico Srl $3.99 Innovative page

transitions that support the narrative.

A language experience. “Print to meaning.” Gross motor

engagement.

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IdentiKat

Lastrego & Testa Multimedia S.r.l.

$.99 Strong illustration A dynamic hint system. Puts the author inside

the app.

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The Jungle Book

StoryToys Jungle Book, The$4.99. Ages 3-up.

Multi language Highly responsive Professionalism

Chug Patrol: Chuggington

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StoryToys Jr. Farm 123 StoryToys. www.storytoys.com $free. Ages 2-6.

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Endless AlphabetCallaway Digital Arts. www.callaway.com

$free, Ages 3-6.

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Oceanhouse Media. www.oceanhousemedia.com $3.99. Ages 3-up.

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Toca Boca

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Friday, November 8, 13

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Draw and Tell HD, Duck Duck Moose

Gives creative bandwidth to children

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Monster at the End of This BookCallaway Digital Arts. www.callaway.com $4. Ages 3-6.

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Closing thoughts

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Be true to your philosophy

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Multi-Touch has huge potential that is largely

untapped

Start with the “affordances” of the new

platform

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You are no longer just an “illustrator”

this medium makes you into a psychologist

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10 Pillars of the iPad

“The iPad is the computer we always wanted.” Ann McCormick, Founder, The Learning Company

1. Multi-touch (11 simultaneous touch points) 2. 10 hour batteries3. Internet4. ~10,000* viable apps for kids made by a trained army of programmers5. Clear audio speakers6. Motion sensitivity via accelerometers, compass & GPS7. Oleophobic screen8. Cameras9. Microphone (ears)10. Affordable: $150 to $500

(born May, 2010, Cupertino, CA) Father: Steve Jobs* CTR

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What can I turn this fingertip into?

Ask

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“If Alfred Hitchcock where alive today, he probably

wouldn’t start with a film. He’d be thinking about how to tell suspense stories on

the tablet”Marc Goodchild et al

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Learn from friends

Thanks!

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Illustrating for Interactive Design

WARREN BUCKLEITNER Editor, Children’s Technology Review

@childtech

3:00 to 4:00 PM

Friday, November 8, 13