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30 E-commerce term 1. Active token Small, stand alone electronic device that generates one- time passwords used in a two-factor authentication system. 2. Ad view The number of times users call up a page that has a banner on it during a specific period, known as impressions or page views. 3. Authentication Process to verify (assure)the real identity of an individual, computer, computer program, or EC website. 4. Banner On a Web page, a graphic advertising display linked to the advertiser's web page. 5. Botnet A huge number (e.g, hundreds of thousand ) of hijacked Internet computers that have been set up to forward traffic, including spam and viruses, to other computers on the Internet. 6. Brick and mortar retailer Retailers who do business in the non-internet, physical word in traditional brick and mortar stores.

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30 E-commerce term

1. Active token

Small, stand alone electronic device that generates one-time passwords used in a two-

factor authentication system.

2. Ad view

The number of times users call up a page that has a banner on it during a specific

period, known as impressions or page views.

3. Authentication

Process to verify (assure)the real identity of an individual, computer, computer

program, or EC website.

4. Banner

On a Web page, a graphic advertising display linked to the advertiser's web page.

5. Botnet

A huge number (e.g, hundreds of thousand ) of hijacked Internet computers that have

been set up to forward traffic, including spam and viruses, to other computers on the

Internet.

6. Brick and mortar retailer

Retailers who do business in the non-internet, physical word in traditional brick and

mortar stores.

7. Business Intelligence

Activities that not only collect and process data, but also make possible analysis that

result in useful - intelligent -solutions to business problem.

8. Business model

A method of doing business by which a company can generate revenue to sustain

itself.

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9. Business process reengineering (BPR)

A methodology for conducting a comprehensive redesign of an enterprise's processes.

10. Business social network

A social network whose primary objective is to facilitate business connections and

activities.

11. Click-and- mortar (click-and brick) organization

Organizations that conduct some e-commerce activities ,usually as an additional

marketing channel.

12. Clickstream data

Data that occur inside the Web environment; they provide a trail of the user's

activities (the user's clickstream behavior) in the Web site.

13. Collaborative commerce(C-commerce)

(1) E-commerce model in which individuals or group communicate or collaborate

online. (2) The use of digital technologies that enable companies to collaboratively

plan, design, develop, manage, and research products, services ,and innovative EC

applications.

14. Corporate (enterprise) portal

(1)A major gateway through which employees, business partners, and the public can

enter a corporate Web site. (2) A gateway for entering a corporate Web sites, enabling

communication ,collaboration, and access to company information.

15. E-market place

An online market, usually B2B, in which buyers and sellers exchange goods or

services ; the three types of e-marketplace are private, public and consortia.

16. Enterprise 2.0

Technologies and business practices that free the workforce from the constraints of

legacy communication and productivity tools such as e-mail. Provides business

managers with access to the right information at the right time through a Web of

interconnected applications, services, and devices.

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17. Horizontal marketplace

Markets that concentrate on a service, material, or a product that is used in all types of

industries (e.g. office supplies, PCs).

18. Knowledge management

The process of capturing or creating knowledge ,storing it, updating it constantly,

disseminating it, and using it whenever necessary.

19. Maintenance, repair and operations (MRO)

Indirect materials used in activities that support production.

20. Mobile commerce (M-commerce)

Any business activity conducted over a wireless telecommunications network or from

mobile devices.

21. Online analytical processing (OLAR)

End-user analytical activities ,such as DSS modeling using spreadsheets and

graphics , that are done online.

22. Really simple syndication (RSS)

A family of Web-feed formats used to publish frequently updated digital content.

23. Request for quote (RFQ)

The "invitation" to participate in a tendering (bidding) system.

24. Reverse logistics

The movement of returns from customers to vendors.

25. Semantic web

An evolving extension of the Web in which Web content can be expressed not only in

natural language ,but also in a form that can be understood, interpreted ,and used by

intelligent computer software agents, permitting them to find, share, and integrate

information more easily.

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26. Software as a service (Saas)

A model of software delivery where the software company provides maintenance,

daily technical operation, and support for the software provided to their client. SaaS is

a model of software delivery rather than a market segment.

27. Strategic information system

information systems that are developed in response to corporate business initiative.

They are intended to give competitive advantage to the organization. They may

deliver a product or service that is at a lower cost, that is differentiated, that focuses

on a particular market segment, or is innovative. (sources from wikipedia)

28. Strategy information system planning (SISP)

A process for developing a strategy and plans for aligning information systems

(including e-commerce application) with the organization's business strategies.

29. Vertical marketplace

Markets that deal with one industry or industry segment.

30. Web 3.0

A term used to describe the future of the World Wide Web. It consists of the creation

of high-quality content and services produced by gifted individuals using Web 2.0

technology as an enabling platform.