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2D Game Pitch Ink War. Brandon King Elizabeth Beddow. Executive Summary. Vertical Shooter Ink is taking the form of submarines to try and escape the page You must use your battleship to keep the ink on the page at all costs, or else your desk and clothes will be ruined with ink stains. - PowerPoint PPT Presentation
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2D Game Pitch2D Game PitchInk WarInk WarBrandon KingBrandon King
Elizabeth BeddowElizabeth Beddow
Executive SummaryExecutive Summary
Vertical ShooterVertical Shooter Ink is taking the form of submarines Ink is taking the form of submarines
to try and escape the pageto try and escape the page You must use your battleship to keep You must use your battleship to keep
the ink on the page at all costs, or the ink on the page at all costs, or else your desk and clothes will be else your desk and clothes will be ruined with ink stainsruined with ink stains
AppearanceAppearance
Take place on one screenTake place on one screen Sketch style artwork with an Sketch style artwork with an
office supply themeoffice supply theme
Player Roles and ActionsPlayer Roles and Actions
You control a ship that drops torpedoes You control a ship that drops torpedoes and bombs on passing submarines and bombs on passing submarines underneath youunderneath you
ControlsControls Left/Right Arrow Keys for movementLeft/Right Arrow Keys for movement Z – Shoot TorpedoZ – Shoot Torpedo X – Shoot Penetrating BombX – Shoot Penetrating Bomb C – Shoot Mine / Stop Mine / Detonate MineC – Shoot Mine / Stop Mine / Detonate Mine Space Bar - PauseSpace Bar - Pause
Strategies and Strategies and MotivationsMotivations
Earn money by –Earn money by – Killing enemiesKilling enemies Completing levelsCompleting levels Hitting the bonus sharkHitting the bonus shark Efficiency (Shots taken to enemies killed ratio)Efficiency (Shots taken to enemies killed ratio) Remaining LivesRemaining Lives
Use money to purchase upgrades for your Use money to purchase upgrades for your ship and weaponsship and weapons
Destroy the required amount of ships to Destroy the required amount of ships to beat the levelbeat the level
Level SummaryLevel Summary
Takes place on one screenTakes place on one screen Each level has increasingly more Each level has increasingly more
enemies to kill to completeenemies to kill to complete As levels progress, the speed and As levels progress, the speed and
amount of enemies on screen at amount of enemies on screen at once will increaseonce will increase
Development Development SpecificationSpecification
HardwareHardware PCPC
SoftwareSoftware Adobe FlashAdobe Flash
AlgorithmsAlgorithms
Collision detection for all ships and Collision detection for all ships and projectilesprojectiles
Algorithm for calculating money earnedAlgorithm for calculating money earned money+=(score*3)+(lvl*100)+money+=(score*3)+(lvl*100)+
(lives*20)+efficiency(lives*20)+efficiency Algorithm for increasing difficultyAlgorithm for increasing difficulty
Use mod toUse mod to Add subs every 3 levelsAdd subs every 3 levels Increase speed every 4 levelsIncrease speed every 4 levels Add cruisers every 5 levelsAdd cruisers every 5 levels
Resources
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript 3.0 By Jeff Fulton and Steve Fulton