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2.03A Evolution of Virtual Reality
2.03 Explore virtual reality design and use.
12.03A
Characteristics of Virtual Reality
22.03A
Virtual Reality is a simulated
environment.
involves computer-generated graphics.
is 3-dimensional.
is extremely interactive.
involves the use of human
senses.
exists in many different forms.
32.03A
History of Virtual Reality
42.03A
History of Virtual Reality
1927-29 – Link trainers; attempt to duplicate airplane cockpit.
Mid 1940’s-1990s – Flight simulators.
1970s-Flight simulators operated in real time.
1979-Head-mounted displays used.
Early 1980s-Pilots navigated through detailed virtual worlds.
52.03A
Movie and Game Industry Uses 1970s
Star Wars movie used computer generated graphics.
1980’s Data glove was invented to
produce music by linking hand gestures to a music synthesizer.
Mattel™ adapted it into the Power Glove for Nintendo.
62.03A
Uses of Virtual Reality
72.03A
Some of Today’s Uses
1. Architecture
2. Education
3. Entertainment
4. Medicine
5. Military Training
82.03A
Development of Virtual Reality
92.03A
Basic elements of Virtual Reality have existed since 1980.
Developing virtual reality environments require:
High-performance computers.
Specialized software and additional hardware.
Development of Virtual Reality
102.03A
Review
Characteristics
History
Uses
Development
112.03A