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2019 Junior Golf Camps
July 8- July 12
July 15- July 19
July 22- July 26
4999 Boundary Road
Cumberland, ON K4B 1P5
Tel: (613) 822-1454 ex: 2226
Assistant Golf Professional
Dawn Turner, CNP
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Table of Contents
Title Page…………………………………………………………………..………………
Table of Contents………………………………………………….…..….…………...…..2
Introduction
Mission Statement……………………………………………………..………..…..….….3
Spring Break Camp Logic Model……………………………………..………..…..……..3
Autobiography………………………………………………………..….…….…….……4
Program Schedule…………………………………………………………..…………..5-7
Map of GreyHawk……………………………………………………………...…..…..…8
Activities and Descriptions
Ice Breaker Activity………………………………………………………………..……..9
Attention Getter…………………………………………………………………..…….…9
Activity Outlines/Directions and Outcomes………………………………………….10-18
Logic Model……………………………………………………………...…………..19-20
Bronfenbrenner’s Ecological Framework of Human Development…………………..…21
Source List………………………………………………………………...……………..22
3
Introduction
PGA of Canada Mission Statement: “The PGA of Canada develops, promotes, and
supports its members in living a better life and earning a better living while growing
participation, excellence, and passion for the sport of golf” (PGA).
GH Program Mission Statement: To provide a safe, fun, inclusive and educational
inclusive program that provides reasonable accommodations to all participants attending
the GreyHawk Golf Club 2019 Junior Golf Camp, while integrating the core values of the
PGA of Canada.
GH 2019 Junior Golf Camp Logic Model
Core Values: Honesty, Respect, Kindness, Responsibility, Leadership
Strategic Plan: See Logic Model Below
Strategy: To promote the importance of living a healthy lifestyle through the sport of
golf, by exploring creative and encouraging activities. Also to acquire new golf
knowledge and skill through strong communication that develops leadership in a fun safe
environment.
Goal: Integrate fun golf related activities and crafts, and to improve knowledge through
the sport of golf, the importance of living an active healthy lifestyle.
4
Autobiography
Hello,
My name is Dawn Turner and I am excited to be
organizing and leading this year’s Summer Junior
Camps at GreyHawk. I am a recent graduate from
Indiana State University where I was playing as a
NCAA Division I golfer.
My current role is the Assistant Golf Professional
at GreyHawk with the ambition of earning my
‘Class A’ designation with the PGA of Canada.
Growing up, I was a competitive diver for the
Nepean Ottawa Diving Club where I was ranked
top 10 in Canada on platform before retiring
summer of 2012.
I have been in the coaching field for over ten years now, switching my teaching expertise from
diving to golf in 2012. Coaching has always been a passion of mine because I get to mentor and
educate young minds and help them develop more than just the basic sport skills. My philosophy is
to teach core values that will create lasting personality traits throughout my program participant’s
lifetime. Being kind is something that will never go out of style.
Having a great mindset and developing leadership skills is what makes my job so amazing. I love to
teach with creative methods to achieve success. Golf is a sport that can be played throughout a
person’s lifetime. It is a fun way to keep healthy and develop relationships.
My goal for this year’s summer camp is to have every program participant fall in love with the sport
of golf and discover a passion they might not have known they’ve had. I didn’t start taking golf
seriously until I was 16, but it is now my favorite thing to do. It is never too late to start something
new.
I am looking forward to this year’s junior camp program; it will be jammed packed with amazing
fun activities! So I hope to see you this summer!
Best Regards,
Dawn Turner Assistant Golf Professional, GreyHawk Golf Club
ClubLink One Membership More Golf®
5
Program Weekly Schedule
*Staff Arrival: 7:30am to meet with Organizer Dawn Turner and set up daily activities
* Order and activities are subject to change based on availability and condition
Monday
Drop off 8:50am
Time Activity Leader Location 9:00am-9:10am Icebreaker Everyone Putting Green
9:10am-9:15am Rules & Expectations Everyone Putting Green
TRANSITION 9:15am-9:20am 9:20am-9:40am Golf Fundamentals Everyone Driving Range
9:40- 9:50am Irons Everyone Driving Range
9:50am-10:00am Drivers Everyone Driving Range
TRANSITION 10:00am-10:05am 10:05am- 10:25am Challenge (split) Dawn (younger)
Eric & Ashley (older)
Driving Range &
Short Game Area
10:25-10:55am Challenge (switch) Dawn (older)
Eric & Ashley (younger)
Driving Range &
Short Game Area
TRANSITION 10:55am-11:00am
11:00am-11:15am Snacks Everyone Patio or Boardroom
11:15am-12:00pm Daily Craft (golf hat) Dawn Patio or Boardroom
TRANSITION 12:00pm-12:05pm 12:05pm-12:40pm Putting Activities (3) Everyone Putting Green
12:40pm-1:00pm Fun Putting Challenges Everyone Putting Green
Pick up 1:00pm
Tuesday (Double S/G at 10:00am July 9, Single S/G 11:00am July 16, Single S/G 1:00pm July 23)
Drop off 8:50am
Time Activity Leader Location 9:00am-9:50am Play Everyone Finishing Holes
TRANSITION 9:50am-10:00am (bathroom/water break) 10:00am-10:30am Putting Activities Everyone Putting Green
6
TRANSITION 10:30am-10:35am 10:30am-10:45am Snacks Everyone Patio or Boardroom
10:45am-11:30am Daily Craft (hat clip) Dawn Patio or Boardroom
TRANSITION 11:30am-11:35am
11:00am-11:15am Snacks Everyone Patio or Boardroom
11:15am-12:00pm Daily Craft (golf hat) Dawn Patio or Boardroom
TRANSITION 12:00pm-12:05pm 12:05pm-12:40pm Range Practice Everyone Range
12:40pm-12:55pm Fun Driving Challenges Everyone Range
Pick up 1:00pm
Wednesday
Drop off 8:50am
Time Activity Leader Location 9:00am-9:30am Putting Clue Game Everyone Putting Green
TRANSITION 9:30am-9:35am 9:35am-10:05am Range Time Everyone Driving Range
5 min Break 10:10am-10:30am Bunker (split)
Chipping Tic-Tac Toe
Dawn (younger)
Eric & Ashley (older)
Driving Range &
Short Game Area
10:30-10:50am (switch) Dawn (older)
Eric & Ashley (younger)
Driving Range &
Short Game Area
TRANSITION 10:50am-11:00am
11:00am-11:15am Snacks Everyone Patio or Boardroom
11:15am-12:00pm Daily Craft (bead
count)
Dawn Patio or Boardroom
TRANSITION 12:00pm-12:05pm 12:05pm-12:40pm Putting or Range (vote) Everyone Putting Green or
Driving Range
12:40pm-1:00pm Challenges Everyone Putting Green or
Driving Range
Pick up 1:00pm
7
Thursday
Drop off 8:50am
Time Activity Leader Location 9:00am-9:25am Putting Clue Everyone Putting Green
TRANSITION 9:25am-9:30am 9:30am-10:00am Range Time Everyone Driving Range
10:00am-10:20am Challenge Everyone Driving Range
5-10min Break (small group activity) 10:30am-10:45am Chipping & Pitching
(split)
Dawn Young
Eric & Ashley Older
Short Game Area
Driving Range
10:45-11:00am Chipping & Pitching
(switch)
Dawn Older
Eric & Ashley Younger
Short Game Area
Driving Range
TRANSITION 10:00am-10:05am 10:05am- 10:25am Challenge (split) Dawn (younger)
Eric & Ashley (older)
Driving Range &
Short Game Area
10:25-10:55am Challenge (switch) Dawn (older)
Eric & Ashley (younger)
Driving Range &
Short Game Area
TRANSITION 11:00am-11:05am
11:05am-11:20am Snacks Everyone Patio or Boardroom
11:20am-12:00pm Daily Craft (golf hole) Dawn Patio or Boardroom
TRANSITION 12:00pm-12:05pm 12:05pm-12:40pm Putting Activities (3) Everyone Putting Green
12:40pm-1:00pm Fun Putting Challenges Everyone Putting Green
Pick up 1:00pm
Friday
Drop off 8:50am
Time Activity Leader Location 9:00am-9:05am Breakdown of Day Everyone Putting Green
TRANSITION 9:05am-9:20am 9:20am-12:00pm Playing Golf Everyone Predator/Talon
TRANSITION 12:00am-12:15pm 12:15pm-1:00pm Group Lunch Everyone Bistro/Patio
Pick up 1:00pm
9
Ice Breaker Activity
Name of Activity: Welcome to GreyHawk Junior Camp Icebreaker
Group Size: All participants
Location of Activity: Putting Green
Required Equipment: - Golf Head Cover
Description of Activity: Head Cover Toss
Once program participants have arrived, group leaders will gather all participants in a circle. Program
leader Dawn will explain the activity and will demonstrate. The activity is to catch the golf head cover
and say name, age, favorite animal and what they are looking forward to most about the camp. Once
participant has introduced themselves, they will throw the animal head cover to someone else within the
group until all participants have introduced themselves.
Attention Getter
To get the attention of all program participants at once, a program leader will call out loudly and slowly
(in an elderly voice), “Brunch Time” and all program participants will stop what they are doing
immediately and hold their golf club by the head to use it as a cane, and slowly walk towards the
program leaders to hear important instructions.
10
Activity Outlines/Directions and Outcomes
Golf Activities &Challenges
Driving Range Challenges & Activities
1. Through the Gate
Location: Driving Range
Targeted Short Term Outcomes: Program participants will practice the core values of honesty,
respect and caring as they cheer on their teammates and show good sportsmanship.
Age Group: All participants
Group Size: 2 equal groups decided by the tradition tee throw (by program leaders)
Required Equipment
o Golf Balls
o Golf Club
o 2 Tour Sticks
o Big Smiles
Activity Description: This challenge requires the program participants to practice the golf skill
of aim by hitting a golf ball through two tour sticks located out on the range about 20 yards away
spaced around 15 yards apart. To increase the difficulty tour sticks may be placed further away
and/or closer together. The team with the most successful shots to go through the gate wins.
Participants are encouraged to cheer on their teammates as well as their competitors.
Steps for Activity: o Split participants into teams
o Explain and demonstrate tasks
o Ensure every program participant has one golf club
o Have program participants in two lines far away from the swinging area
o Start hitting golf balls through the gate
Rules: No hitting in front or behind other player on the range. Point is only rewarded if the ball
makes it through the tour sticks. Both teams have to allow every participant to have an equal
amount of shots/attempts.
2. In the Bucket Location: Driving Range
Targeted Short Term Outcomes: Program participants will practice the core values of honesty,
leadership and respect as they compete against themselves and group participants.
Age Group: All participants
Group Size: Individual
Required Equipment
o Golf Balls
11
o Wedge or Highest Iron
o Range Bucket
o Determination
Activity Description: This challenge gets the program participants to practice the golf skills
of aim, distance and height control as they individually compete to get as many golf balls as they
can into a range basket located about 15-20 yards away from the range hitting area before time
runs out. The participant(s) with the most golf balls to land within the basket wins.
Steps for Activity: o Set up range hitting area and basket
o Explain and demonstrate the goal of activity
o Ensure every program participant is in their own hitting space even with everyone else
o Have program participants begin to play at a controlled pace.
o Program leaders providing needed assistance
o Encouragement and recognition for success and attitude
Rules: No hitting in front or behind other player on the range. No getting angry or frustrated, this
activity is to also teach patience and how to obtain a great attitude.
3. Water Balloon Golf Location: Driving Range
Targeted Short Term Outcomes: Program participants will practice the core value of
respectfulness by picking up litter from the water balloons. Respect for nature.
Age Group: All participants
Group Size: Individual
Required Equipment
o Water Balloons
o Golf Tees
o Golf Club
o Splashing
Activity Description: This activity is to create a fun light hearted atmosphere where program
participants hit water balloons instead of golf balls in attempts to burst the balloon on impact and
get wet. It is a fun activity to cool down program participants while doing the instructed swing
mechanics instructed by program leaders.
Steps for Activity: o Make sure all program participants are spaced out accordingly on the range
o Explain the safety rules (no running out to pick up plastic from balloons)
o Ensure every program participant is in their own hitting space and balloons
o Have program participants hit water balloons
o Once activity is complete and clubs are put away, have program participants and leaders
pick up garbage and throw it away properly.
Rules: No hitting in front or behind other players on the range. Water balloons are to be hit by
golf club, not thrown at other program participants.
12
Short Game Area Challenges & Activities
1. Tic Tac Toe
Location: Short Game Area
Targeted Short Term Outcomes: Program participants will practice the core values of honesty,
respect and caring as they cheer on their teammates and show good sportsmanship.
Age Group: split 6-8, 9-14
Group Size: 4-5 participants per group, two groups total
Required Equipment
o Chipping Net
o Yellow and White Golf Balls
o Wedges
Activity Description: This activity is a take of the traditional game of tic tac toe where program
participants in smaller groups will divide into two groups and try to chip a ball in the net that
have nine dividers to create a line of three to win tic tac toe. Both teams are given different color
golf balls to keep track of which team has made the shots. To make the game more challenging,
if both teams hit into the same square, it cancels out the block. The team to get three in a line
first wins. Can be played as many times the given time slot provides.
Steps for Activity: o Set up net in an open area and make sure there is no one set up behind it
o About 5-8 yards away, set up hitting area for groups
o Make sure participants who are not chipping are far away from the chipping area
o One person will try by chipping one golf ball and then the team rotates players
o Everyone is included and given an opportunity to chip in the net
Rules: No hitting in front or behind other player on the short game area. Once game is finished,
program participants will collect all golf balls used and return them to their correct location.
2. Best Chip of Three
Location: Short Game Area
Targeted Short Term Outcomes: Program participants will practice the art of fun hearted
competition in demonstrating the core values of sportsmanship, caring and honesty.
Age Group: split 6-8, 9-14
Group Size: Individual
Required Equipment
o Wedge or Highest Iron
o Golf Balls
o Ball Marker
Activity Description: This golf challenge is to not compete with the other program participants
but rather challenge the individual to make the corrections needed from their previous shot. Each
program participant will chip one shot and wait for everyone else to hit. They are then leaded to
13
leave their club at their chipping station and go out to the green to mark their ball with the hat
clip marker they made on day two. There will either be a specific pin or target (basket) for the
campers to chip to. After each shot they will only remark their ball if it is closer than their
previous attempt. They will be given three tries before the target changes.
Steps for Activity: o Give all program participants a well-spaced out spot on the chipping area
o Give all participants one golf ball
o Chip, wait, mark and repeat
Rules: No hitting in front or behind other player on the short game area. Honesty is the best
policy; have to be accountable for outcomes.
3. Mini Tournament
Location: Short Game Area
Targeted Short Term Outcomes: Program participants will practice the art of fun hearted
competition in demonstrating the core values of sportsmanship and the encouragement of others.
Age Group: All participants
Group Size: Individual
Required Equipment
o Wedge or Highest Iron
o Golf Balls
o Target
Activity Description: This quick challenge will have program participants chip against one
another by taking the best one of two chips. The winner will remain and another opponent will
step forward. Once the winner of a round is knocked out or all other players have competed
against the winner that is when the challenge ends. It could be one participant staying in the
winner circle the entire game, or it always changes. It is a fun way to put a little competition
pressure on the program participants because there are high pressure moments within the game
of golf. This activity acts as a good mental training activity.
Steps for Activity: o Set up two chipping areas
o Have one participant go then the other until they have both chipped two shots
o Winner of round stay and another player competes
o Goes until time given is up
Rules: No hitting in front or behind other player on the short game area. Need to be respectful of
outcome and encouraging while watching.
4. Balloon Golf
Location: Banquet Hall/Club House
Targeted Short Term Outcomes: Program participants will practice their creative side as they
participate in another way to play golf while remaining respectful and encouraging to other
program participants.
14
Age Group: All participants
Group Size: Everyone
Required Equipment
o Pool Noodle
o Balloon
o Large Basket
o Empty Golf Ball Boxes
Activity Description: Program leaders will set up an indoor golf challenge within the banquet
hall where program participants have to swing inside with a pool noodle and hit balloons with
the objective to hit the least amounts of shots to get the balloon into the basket. There will be
different distances and ‘pars’ to mimic outdoor golf. One stroke penalty if the balloon pops.
Steps for Activity: o Set up indoor golf holes using golf ball boxes as tee markers
o Give program participants a pool noodle and a balloon
o Let the fun begin
Rules: No hitting other program participants with noodles, still need to practice safe distance
from hitter.
Putting Challenges & Activities
1. Clue Murder Mystery
Location: Putting Green
Targeted Short Term Outcomes: Program participants will practice the core value of honest
and responsibility by keeping key information to themselves to keep the game fun.
Group Size: Individual or Team (2)
Required Equipment
o Putter
o Golf Balls
o String
o Clues
o Golf Tees
o Wood
o Clubs
o Paper and pencil
Activity Description: This activity will require an obstacle course to be made by the program
leaders to have various starting and ending points to obtain a clue. Program participants will start
at various hole locations and have to complete the obstacle course to be allowed to look at the
clue. This will teach the participants about precision of speed and direction when putting. At the
end once all participants have completed the course, they will go to a program leader and
secretly give them the answer to the murder mystery. If they have all details correct they will
receive a prize.
15
Steps for Activity: o Set up obstacle course
o Make sure everyone is clear on the directions
o Let them putt and have fun
Rules: No putting into other program participants, need to be patient. Write down answers to
keep track of clues and make sure to put the clue back down covered so no one sees it until they
have completed the obstacle.
2. Zoo Challenge
Location: Putting Green
Targeted Short Term Outcomes: Program participants will practice their patience as they
attempt to putt through small cut outs on a board while learning how to control the direction of
their putts.
Age Group: All participants
Group Size: Split into two
Required Equipment
o Putter
o Golf Ball
o Putting Boards
o Golf Tees
Activity Description: This program activity will test the program participants with their putting
alinement. Program leaders will set up a starting position for program participants to start their
putt. Program leaders will then tell program participants which animal mouth to putt through.
The least amounts of attempts the better.
Steps for Activity: o Set up putting area and boards
o Give each program participants different targets to putt to and have fun
Rules: No putting when another program participant is putting through the boards, participants
are welcomed to watch or practice their putting at a vacant hole on the putting green.
3. Tic Tac Toe
Location: Putting Green
Targeted Short Term Outcomes: Program participants will practice their putting skills and the
core values of leadership and respect as they compete against other program participants also
learning great communication skills.
Age Group: All participants
Group Size: two participants per group
Required Equipment
o Putter
o Different Color Golf Balls
o Ribbon/String
16
o Golf Tees
Activity Description: This game is a larger scale of the traditional game of tic tac toe where
golfers have to putt three golf balls in a line of three within the 9 squares of the playing game
surface. Having each player use a different color golf ball, golfers have to practice their
alignment and speed skill while putting. After a win or lose, players rotate and compete against
another program participant.
Steps for Activity: o Set up tic tac toe ribbons and putting start line
o Split up program participants by having golfers roll their golf ball towards a hole and
have them paired by closest to farthest from the hole.
o Play
Rules: No swinging putter around if player is not putting, their club is held in the safety position.
4. Putting Croquet
Location: Putting Green
Targeted Short Term Outcomes: Program participants will practice the core value of honesty
as they practice their putting skill of speed and alignment as they putt through the obstacle course
mimicking the old fashion game of croquet by putting through various arches.
Age Group: All participants
Group Size: Individual (but four starting positions)
Required Equipment
o Putter
o Golf Ball
o Pipe Cleaners
o Golf Tees
Activity Description: This fun challenge is combining golf and croquet in an obstacle course
design with different targets all leading to the finish line (the final hole). There will be four
different courses set up at different skill levels so program participants can go through and
practice their putting skills. The objective is to have the fewest amounts of putts for the course
(program leaders will give a par to each course).
Steps for Activity: o Program leaders will use pipe cleaners and golf tees to set up the four courses
o Program participants will split up and try each course
o Make sure players are spaced out and are respectful not to putt if there is a player still in
the way.
Rules: No putting when player is in path, and no destruction of the course, if player hits pipe
cleaner out, let a program leader know to fix it.
17
Daily Craft
Day #1: Golf Hat
Location: Patio or Boardroom
Group Size: Everyone
Required Equipment
o Plain White GH Golf Hat (1 per person)
o Fabric Markers
o Rulers
o Design Ideas
Activity Description: All program participants will have the chance to design and create their
own golf hat. Supplies will be provided to participants and the only limit is their imagination. If
program participants need assistance, craft enthusiast Dawn will assist in design direction and
execution.
Steps for Activity:
o Give everyone a hat
o Share fabric markers
o Get creative and start drawing
Rules: No inappropriate/disrespectful drawings are phrases.
Day #2: Golf Hat Clip
Location: Patio or Boardroom
Group Size: Everyone
Required Equipment
o Blank Ball Marker
o Rhinestones
o Stickers
o Design Ideas
o Hot Glue Gun
o Paper
o Pencils
Activity Description: All program participants will have the chance to design and create their
own golf hat ball marker. Supplies will be provided to participants and the only limit is their
imagination. If program participants need assistance, craft enthusiast Dawn will assist in design
direction and execution.
Steps for Activity:
o Give everyone a hat clip
o Share supplies
Rules: No inappropriate/disrespectful drawings are phrases.
18
Day #3: Counting Beads
Location: Patio or Boardroom
Group Size: Everyone
Required Equipment
o String
o Beads
o Glue
o Design Sheets
o Rings
Activity Description: All program participants will have the chance to make their own golf bag
stroke counting beads with their name on it. If program participants finish early they have the
option to make bead animals following a grid.
Steps for Activity:
o Have program participants grab their name letters and color preference in beads and
start making.
o Dawn will do a step by step demonstration.
Rules: Do not throw/eat beads.
Day #4: Design your own Golf Hole
Location: Patio or Boardroom
Group Size: Everyone
Required Equipment
o Paper
o Pencils
o Crazy Imagination
Activity Description: All program participants will be given pencils and paper and are to design
their own golf hole and can be as creative as possible. Holes can have traps that are like from
Indiana Jones, or Jurassic Park fantasy. The idea is to be as crazy and creative as possible. At the
end of the session, program participants will present their hole.
Steps for Activity:
o Give all program participants pencils and paper
o Present golf hole design
Rules: No inappropriate/disrespectful drawings are phrases.
22
Source List
- Bronfenbrenner’s Ecological Framework Model Example (with single child) http://clarityrising.wordpress.com/
- PGA of Canada Mission Statement
https://www.pgaofcanada.com/more/strategic-plan-values-vision-mission