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1 2016 UASTEM Technical-Procedural Problem Solving STEM activities, Grades 2-3 ........................................................................................................ 2 Rudolph the Circuit-Nose Reindeer ............................................................................................ 2 Title: Racing into Energy ............................................................................................................ 7 Rubber Band Racer ..................................................................................................................... 9 Will the New Year’s Star Shine? .............................................................................................. 11 What Is A Reindeer To Do?? .................................................................................................... 15 Racecar ...................................................................................................................................... 17 Rubber Band Powered Racer .................................................................................................... 22 Buddy the Elf, Fixes Santa’s Sleigh ......................................................................................... 32 The Rubber Band Racer ............................................................................................................ 35 STEM activities, Grades 4-5 ...................................................................................................... 40 Racecar Wreckage .................................................................................................................... 40 The Lucky Race ........................................................................................................................ 46

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2016 UASTEM Technical-Procedural Problem Solving

STEM activities, Grades 2-3 ........................................................................................................ 2

Rudolph the Circuit-Nose Reindeer ............................................................................................ 2

Title: Racing into Energy ............................................................................................................ 7

Rubber Band Racer ..................................................................................................................... 9

Will the New Year’s Star Shine? .............................................................................................. 11

What Is A Reindeer To Do?? .................................................................................................... 15

Racecar ...................................................................................................................................... 17

Rubber Band Powered Racer .................................................................................................... 22

Buddy the Elf, Fixes Santa’s Sleigh ......................................................................................... 32

The Rubber Band Racer ............................................................................................................ 35

STEM activities, Grades 4-5 ...................................................................................................... 40

Racecar Wreckage .................................................................................................................... 40

The Lucky Race ........................................................................................................................ 46

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Technical Procedural STEM activities, Grades 2-3

Rudolph the Circuit-Nose Reindeer

Grade: 2nd

Unit: Electrical Circuits

Stem Content Standards:

Science

K-2 PS4.B Electromagnetic radiation Objects can be seen only when light is available to

illuminate them.

Technology and Engineering

K-2 Standard 2. Students will develop an understanding of the core concepts of technology.

C. Tools are simple objects that help human’s complete tasks.

D. Different materials are used in making things.

Math

Reason with shapes and their attributes.

CCSS.MATH.CONTENT.2.G.A.1

Recognize and draw shapes having specified attributes, such as a given number of angles or a

given number of equal faces.1 Identify triangles, quadrilaterals, pentagons, hexagons, and cubes.

Big Ideas:

Using shapes to draw Rudolph

Working as a group to construct and understand the tools in an electrical circuit

Using the electrical circuit to light up Rudolph’s nose

Essential Questions:

Using the materials given, how can you make an electrical circuit to light up Rudolph’s nose?

Scenario:

Whoops! Rudolph’s nose has broken the night before Christmas and now Santa is going to have

a hard time delivering presents. It is up to you to fix Rudolph’s nose so that he can guide Santa to

each house.

Challenge:

Working with your group you need to help design an electrical circuit so that Rudolph’s nose

will light back up.

Limitations:

The electrical circuit must:

Be constructed in one class period

Be no larger than a piece of copy paper

Use the materials provided

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Materials and Resources:

Construction paper

Crayons

Light bulb

Aluminum foil

Electrical tape

Two wire cords

Battery

Content Information:

Directions

1. Draw a reindeer.

2. Decorate the reindeer.

3. Look at the Led light. The shorter peg is negative and the longer peg is positive.

4. Using electoral tape, tape one piece of aluminum foil to each peg.

5. Poke the led through the reindeer’s nose in the front.

6. On the other side, clip the cord that’s attached to the positive peg on the positive side of

the battery. Clip the cord that’s attached to the negative peg on the negative side of the

battery.

7. Tape it down and watch it glow!

Shapes

Rectangle

Oval

Circle

Deliverables:

Drawing of Rudolph

Completed electrical circuit

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Evaluation:

Rubric Planning Sheet

Project or Assignment: __________________________________

Category 0-3pts. 4-6pts. 7-10pts. Sco

re

Unacceptabl

e Level

Performanc

e

Intermediate

Level

Performance

Accomplishe

d

Level

Performance

Design a Rudolph

No effort to

complete

the drawing

Attempted

the drawing

but did not

complete

Completed

and

accomplishe

d the

drawing

Understanding the

shapes of Rudolph’s

Face

No effort to

understand

the shapes

Attempted to

try and

identify the

shapes

Was able to

identify the

shapes

Shows understanding

of electrical circuit

No effort to

understand

the

electrical

circuit

Attempted to

understand

the electrical

circuit

Understood

and

accomplishe

d the

electrical

circuit

Group Participation

Did not

participate

in the group

Attempted to

participate

Fully

participated

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Student Copy

Rudolph the Circuit-Nose Reindeer

Unit: Electrical Circuits

Big Ideas:

Using shapes to draw Rudolph

Working as a group to construct and understand the tools in an electrical circuit

Using the electrical circuit to light up Rudolph’s nose

Essential Questions:

Using the materials given, how can you make an electrical circuit to light up Rudolph’s nose?

Scenario:

Whoops! Rudolph’s nose has broken the night before Christmas and now Santa is going to have

a hard time delivering presents. It is up to you to fix Rudolph’s nose so that he can guide Santa to

each house.

Challenge:

Working with your group you need to help design an electrical circuit so that Rudolph’s nose

will light back up.

Limitations:

The electrical circuit must:

Be constructed in one class period

Be no larger than a piece of copy paper

Use the materials provided

Materials and Resources:

Construction paper

Crayons

Light bulb

Aluminum foil

Electrical tape

Two wire cords

Battery

Content Information:

Directions

1. Draw a reindeer.

2. Decorate the reindeer.

3. Look at the Led light. The shorter peg is negative and the longer peg is positive.

4. Using electoral tape, tape one piece of aluminum foil to each peg.

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5. Poke the led through the reindeer’s nose in the front.

6. On the other side, clip the cord that’s attached to the positive peg on the positive side

of the battery. Clip the cord that’s attached to the negative peg on the negative side of

the battery.

7. Tape it down and watch it glow!

Shapes

Rectangle

Oval

Circle

Deliverables:

Drawing of Rudolph

Completed electrical circuit

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Title: Racing into Energy

Suggested Grade Level: 2-3

STEM Content Standards

Science:

PS3B- Conservation of Energy or Transfer of Energy

Kinetic energy can be distinguished from the various forms of potential energy. Energy

changes to

and from each type can be tracked through physical or chemical interactions. The

relationship

between the temperature and the total energy of a system depends on the types, states, and

amounts of matter.

Technology & Engineering:

Standard 2 Students will develop an understanding of the core concepts of technology

Benchmark B-Systems have parts or components that work together to accomplish a

goal.

Standard 13 Students will develop the abilities to assess the impact of products and systems.

Benchmark A- Collect information about everyday products and systems by asking

questions.

Math:

CCSS.MATH.CONTENT.2.MD.A.3

Estimate lengths using units of inches, feet, centimeters, and meters.

CCSS.MATH.CONTENT.2.MD.D.9

Generate measurement data by measuring lengths of several objects to the nearest whole unit, or

by making repeated measurements of the same object. Show the measurements by making a line

plot, where the horizontal scale is marked off in whole-number units.

Big Ideas:

Potential Energy versus Kinetic Energy

Acceleration

Amount of Acceleration/ length of movement

Challenge: Design a rubber-band car (with directions that are included), and then research and

demonstrate ways to define potential and kinetic energy within vehicles.

Criteria:

o Shows three ways of kinetic energy, and three ways to show potential energy.

Essential Question:

How can you demonstrate kinetic (3 ways) and potential energy (3 ways) with your built car and

given materials?

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Scenario: Cars demonstrate potential and kinetic energy within their parts and components. The final race

officials want to see how this acceleration and energy is done given the different materials. There

will be competitions on fastest car, longest distance, most friction, etc.

Tools-Scissors, Glue, Tape

Materials-Cardboard, Sand Paper, Rubber Bands, Shoe Box, Artificial Grass, Aluminum Foil,

Play-Dough

Content Information:

Kinetic energy is the energy of motion. An object that has motion—whether vertical or

horizontal—has kinetic energy. Potential energy is the stored energy of position possessed by an

object. Acceleration is the rate at which an object changes its velocity.

Deliverables:

Student Instruction Sheet (Car Assembly instructions)

Materials

Parameters or constraints:

Utilize Design Loop

Follow Directions and meet requirements

Evaluation- Product based Assessment:

Model-Students will demonstrate their car by following directions to complete the project.

The finished product should demonstrate potential and kinetic energy and create the greatest

distance for kinetic energy.

Evaluation-Process-Focused Performance-Based Assessment:

Questioning and Discussion- Students will be asked different questions during the construction

and presentation of their project. To include but not limited:

1. How did you demonstrate potential energy?

2. How did you demonstrate kinetic energy?

3. What is acceleration? How was it demonstrated with the car?

4. What is the maximum length of acceleration? Least? Include data chart.

5. What did you learn? What was your favorite part?

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Rubber Band Racer

Unit: design, structure, speed, force and motion

Disciplinary Area: STEM – Basic engineering and creativity

Grade Level: 2nd Grade

Standards:

Mathematics: 2.OA. A. 1 Operations and Algebraic Thinking: Represent and solve

problems involving addition and subtraction

Mathematics: 2. MD. A. 2 Measurement and Data: Measure and estimate lengths in

standard units

Language: R1. 2. 6 Reading: Informational Text: Identify the main purpose of a text,

including what the author wants to answer, explain, or describe.

Science: PS2.A: Forces and motions: Pushes and pulls can have different strengths and

directions, and can change the speed or directions of its motion or start or stop it.

Science: PS3. C: Relationships between energy and forces: Bigger pushes and pulls

cause bigger changes in an object’s motion or shape.

Big Ideas:

Building rubber band racer

Recognizing how materials perform traction

Construction design

Teamwork

Brainstorming ideas and possible solutions

Understanding factors involved in making something of good structure

Essential Question: How can you create a rubber band motored car that will go the farthest

distance?

Scenario: Sarah is the top racecar driver in the nation. However, she is having problems with her

car. For some reason her car won’t go very far without dying. Can you help Sarah build a car that

will take her all the way to the finish line without breaking down while going the fastest speed?

Challenge: After being introduced to the rubber band racer and all the parts that will make up

the racer, students will work together in pairs to build a car that will go the farthest and fastest

with just operating off a rubber band.

Tools, Materials and Resources: Safety glasses, hammer, hole plates, wheel hubs, stretch tires,

rubber bands, two 12-inch dowels, stop clips, cutter

Content Information: Introduce rubber band cars to the class. Using the car parts and a few

rubber bands, demonstrate to your students how pulling the rubber band back as far as it will go

will make the car go farther at a faster rate. Explain that the higher number of times the rubber

band is wrapped around the car parts, the more “gas” the car will have and the further distance it

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will be able to go. Let your students know that it is okay for their car to look different from their

classmate’s cars. Pass out the supplies and make those cars roll!!

Deliverables: Each student will work in pairs to build a rubber band powered car that will go

farther than the other student pairs in the class. Each pair of students will have one hour to work

together to build their rubber band powered car and develop a strategy to get their car to go the

farthest distance. After the hour is over, each pair will bring their car to the front of the

classroom. Starting at the starting line, each pair will go one by one and let their car roll using

the strategy they came up with. Each car will be measured from the starting line to where it

stopped. On the worksheet attached, each student will record the strategy each pair used and the

distance that each pair’s car was able to go. After each pair has tested their car, the class will

look at the results on their worksheet to see which group’s car went the farthest and what

strategy was used to make the car. Each student will then complete the worksheet attached with

follow-up questions.

Parameters: Your pair's car must:

Be made of only the given materials

Be made by using only the given tools

Be powered by a rubber band

Evaluation: During and after all pairs present their cars, students will complete a worksheet with

assignment observations and follow-up questions on it. I will grade this worksheet.

STEP-BY-STEP BUILD

1. Cut four (4in) pieces from the dowels.

2. Insert the 4 pieces of the dowels into the corners of the hole plates in order to make the

sides of the car.

3. Cut two (5 in) pieces from the dowel. (These will become axles).

4. Insert the dowels into the two wheels.

5. Place the wheel and axles through the frame.

6. Press the two remaining wheels onto the axles.

7. Roll your racer across the floor to make sure it rolls.

8. Place the two rubber tires (thick rubber bands) around the two back wheels in order to

provide traction.

9. Place the stop clip on the wheel axle with the stretch tires.

10. Attach two rubber bands and one stop clip to the inside of the car to give it “gas.”

11. Secure the stop clip so when it is pulled by the rubber band, it won’t be moved.

12. Hook the rubber band around the clip and roll the car backwards as many times as it will

go.

13. Let go of your car and it should spring forward.

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Will the New Year’s Star Shine?

Grade Level: 3rd Grade

STEM Content Standards:

Science:

PS3.A Definitions of energy: Moving objects contain energy. The faster the object moves,

the more energy it has. Energy can be moved from place to place by moving objects, or

through sound, light, or electrical currents. Energy can be converted from one form to

another form.

Technology & Engineering:

Standard 16. Students will develop an understanding of and be able to select and use

energy and power technologies.

o Benchmark A: Energy comes in many forms

Standard 10. Students will develop an understanding of the role of troubleshooting,

research and development, invention and innovation, and experimentation in problem

solving.

o Benchmark A: Asking questions and making observations helps a person to figure

out how things work.

Math:

CCSS.MATH.CONTENT.3.MD.D.8 Solve real world and mathematical problems

involving perimeters of polygons, including finding the perimeter given the side lengths,

finding an unknown side length, and exhibiting rectangles with the same perimeter and

different areas or with the same area and different perimeters.

Big Ideas:

Simple circuits with switch

Following instructions

General electricity

Problem solving skills

Simple Circuits with switch

Essential Question: How can you design a simple switch circuit that will light up the New Year’s Eve star in New

York City, New York before it is supposed to drop?

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Scenario: It’s almost New Year’s Eve in New York City and everyone knows the celebration is not

complete without the count down at midnight. This year instead of using a ball the city will use

a light up star to help ring in the New Year. Its hours before the countdown will begin and the

crew doing a final test on the star. The workers are devastated when they flip the switch and

nothing happens. The workers are in a panic trying to get the star light up on time. Using the

materials provided create your own idea that will help NYC ring in the New Year because the

workers need your help and creativity.

Tools, Materials, and Resources:

Scissors

Tape/ glue

Crayons, color pencils, or markers

Light bulb or strand of lights

Battery

Connecting wires

Paper

Pencil

Aluminum foil

Box cutter (with supervision)

Cardboard

Tape

Ruler

Content information:

Electrical current is the flow of charge. When the switch is connected, electrons flow from the

anode (positive/top of battery) to the cathode (negative) at the bottom of the battery and return to

the positive pole. The illustration is a diagrammatic form (i.e. circuit diagram or schematic) used

to illustrate an electrical circuit.

The battery provides the electromotive force (or e.m.f.) that "pushes" the electrons through the

wires of the circuit. Electromotive force is measured in volts. In some ways it is similar to the

potential energy stored in an object at the top of a hill. The object might roll down the hill and

lose its potential energy and, in an analogous way, the electrons flow down the voltage drop (or

potential difference) as they move around the circuit.

As the switch is turned on, the light bulb ignites (lights up). When the circuit is closed, by

throwing the switch, the battery forces those electrons to flow around the wire, thereby creating

the current.

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Deliverables:

Project

Completed Worksheet

Sketch of design ideas for project

Parameters or constraints:

Only use materials provided

It must use a switch to light up

Work within your group only

Sketches must complete before construction

Evaluation:

Students will be evaluated on:

o Ability to work as a team

o Completed worksheet

o Completed design sketches

o Completed working circuit with switch

o Presentation

Discussion of ways to improve future work

o Evaluation of team members

New Year’s Eve Light Challenge

Student Copy

Scenario:

It’s almost New Year’s Eve in New York City and everyone knows the celebration is not

complete without the count down at midnight. This year instead of using a ball the city

will use a light up star to help ring in the New Year. Its hours before the countdown will

begin and the crew doing a final test on the star. The workers are devastated when they

flip the switch and nothing happens. The workers are in a panic trying to get the star light

up on time. Using the materials provided create your own idea that will help NYC ring in

the New Year because the workers need your help and creativity.

Challenge:

How can you design a simple switch circuit that will light up the New Year’s Eve star in

New York City, New York before it is supposed to drop?

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Answer the Following Questions:

1) What are some things around you that use electricity?

2) What are some of the ways that electricity gets power?

3) Sketch some ideas you have for your project. (on back)

4) What is your groups final design decision?

5) What materials will you use to complete your design?

6) How do you find a perimeter of an object or shape?

7) Find the perimeter of your object. Sketch it here.

After completion of project:

8) Did your design work? Why or why not?

9) Name one improvement your team could make to your project.

10) Did your team work well together? Why or Why not?

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What Is A Reindeer To Do??

Grade Level: 3rd

STEM Content Standards:

Science: Strand 3- Physical Science

Standard 7: Energy and Transfer of Energy

Students shall demonstrate and apply knowledge of energy and transfer of energy using

appropriate safety procedures, equipment, and technology.

PS 7.3.1: Classify materials as those which can reflect, refract, or absorb light.

Technology/Engineering: Standard 2- Students will develop an understanding of the core

concepts of technology

- In order to comprehend the core concepts of technology students should learn that

resources are the things needed to get a job done, such as tools and machines, materials,

information, energy, people, capital, and time.

Math: Measurement and Data 3.MD.8

Geometric Measurement: Recognize perimeter as an attribute of plane figures and distinguish

between linear and area measures

- Solve real world and mathematical problems involving perimeters of polygons, including

finding the perimeter given the side lengths, finding an unknown side length, and

exhibiting rectangles with the same perimeter and different areas or with the same area

and different perimeters.

Big Ideas: Simple circuit with switch, questioning for a deeper understanding, and recognition

of geometry and simple fractions.

Essential Question: Can you make the sleigh light up?

Scenario: Rudolph is sick! O NO!!! In order to save Christmas we must figure out a way to light

up the sleigh so we can deliver the presents to the children of the world!

Challenge: How can you design a simple switch circuit that will light up Santa’s Sleigh without

Rudolph?

Tools, Materials, and Resources: - Thumb Tacks

- Glue

- Paper Clips

- Tape

- Scissors

- LED Lights

- Battery

- Aluminum Foil

- Crayons

- Foam Board

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- Wire Cutter (Adult Supervision)

Content Information:

If implementing this at the primary or secondary level, the instructor would need to provide

students with background information on electricity, electric charge, conductors, currents,

circuits, atoms, and a power source prior to implementing this design challenge.

Deliverables:

The evidence needed from the students would be the completion of the product. The circuit

design must meet all requirements. The students will receive a “What did you learn?” worksheet

that must be completed. The instructor will collect notes that any students have written down.

Parameters or Constraints:

To complete this project, the team must adhere to the design parameters outlined below:

1. You must conduct research on electric circuits.

2. Experiment different designs and different types of circuits that would work.

3. There must be a complete circuit, with no breaks between connectors.

4. Identify numerous methods by which this problem can be solved and make sketches.

5. The completed circuit design must:

a. Be constructed in one class meeting. You will have 50 minutes.

b. All lights must work

c. There must be no breaks between connectors.

Evaluation: The circuit design must light up. The instructor will use the design as an evaluation along with

the notes and the “What did you learn?” worksheet.

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Racecar

Grade level: 3

Standards:

Next Generation Science Standards: PS3.A Definitions of energy

PS3.B Conservation of energy and energy transfer

Moving objects contain energy. The faster the object moves, the more energy it has.

Energy can be moved from place to place by moving objects, or through sound, light, or

electrical currents. Energy can be converted from one form to another form.

Standards for Technological Literacy: Standard 16: Students will develop an understanding of and be able to select and use energy and

power technologies.

Benchmark C. Energy comes in different forms.

Benchmark D. Tools, machines, products, and systems use energy in order to do work.

Common Core Mathematics Standards:

CCSS.MATH.CONTENT.3.OA.A.3 Use multiplication and division within 100 to solve word problems in situations involving

equal groups, arrays, and measurement quantities, e.g., by using drawings and equations with a

symbol for the unknown number to represent the problem.

Common Core Literacy Standards:

CCSS.ELA-LITERACY.SL.3.1 Engage effectively in a range of collaborative discussions with diverse partners on grade

3 topics and texts, building on others’ ideas and expressing their own clearly.

Big Ideas: Understand energy and energy transfer

Calculate speed

Follow detailed instructions to complete experiments and tasks

Essential Question: How can you build a racecar, explain energy transfer, calculate the car’s

speed at different distances, and make the car move faster?

Scenario and Challenge: You have been hired to build a racecar for an upcoming race, but the one condition is that the

racecar cannot have a speedometer. You and your partner will build a car using the materials

provided and calculate the car’s speed at 2 ft, 4 ft, and 6 ft. After calculating the speed at those

distances, you will want to see how you can make your racecar the fastest of all the teams. You

will be able to manipulate your car how you wish, with extra materials provided, and calculate

the car’s speed at 2 ft, 4ft, and 6 ft again.

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Materials per Racecar: ● Connector Strip - 4

● 12 in Dowel - 4

● Hole Plate - 2

● Wheel Hub - 4

● Thick Rubber Band - 2

● Thin Rubber Band - 5

● 1 in Slide - 1

● Stop Clip - 1

● Stopwatch - 1

Content Knowledge: Potential energy is energy that is stored and has the ability to change into another kind of energy

to do work or to cause a change. Kinetic energy is energy of motion. As a class, discuss and

explain what parts of the experiment with the racecar is potential energy and what parts of the

experiment with the racecar is kinetic energy and why it is those forms of energy. Also, define

speed as how fast an object travels from one point to another, which is calculated by distance

divided by time.

1. Cut four 4-inch dowels. Insert them into the hole in the hole plates.

2. Cut two 5-inch dowels. They will be the axles. Insert them into the wheels.

3. Place the wheel and axle through the frame where you think it will work best (you can

move them later).

4. Place the thick rubber bands around 2 back wheels to provide traction.

5. Attach a stop clip to the wheel axle with the stretch tires. The stop clip should be attached

so the “hook” is facing away from the racecar when up.

6. Wind up your racecar by hooking the rubber band around the clip.

a. Pull the racecar backwards with the wheels on the ground or by holding the

racecar and turning the wheels backward with your hands.

7. Let it go!

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Test Your Racecar

Place a piece of tape horizontally at the starting point of your race.

Measure 2ft away from your starting point and place another piece of tape that is parallel to your

starting point.

Measure 4ft away from your starting point and place a piece of tape that is parallel to both your

starting point and your 2ft marker.

Measure 6ft away from your starting point and place a piece of tape that is parallel to your

starting point as well as both your 2ft and 4ft marker.

Place your car at the starting point and get ready to time and record the speed that the car crosses

the 2ft mark.

Let your car go and record the time of when the racecar crosses the 2ft marker.

Place your car at the starting point and get ready to time and record the speed that the car crosses

the 4ft mark.

Let your car go and record the time of when the racecar crosses the 4ft marker.

Place your car at the starting point and get ready to time and record the speed that the car crosses

the 6ft mark.

Let your car go and record the time of when the racecar crosses the 6ft marker.

With your teammate, you may re-manipulate your car in attempt to make it go faster.

Complete a second trial:

Place your car at the starting point and get ready to time and record the speed that the car crosses

the 2ft mark.

Let your car go and record the time of when the racecar crosses the 2ft marker.

Place your car at the starting point and get ready to time and record the speed that the car crosses

the 4ft mark.

Let your car go and record the time of when the racecar crosses the 4ft marker.

Place your car at the starting point and get ready to time and record the speed that the car crosses

the 6ft mark.

Let your car go and record the time of when the racecar crosses the 6ft marker.

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Now, calculate the car’s speed at each distance for both trials. You may use a calculator.

Record the speed of your Racecar:

Speed 2ft (seconds) Speed 4ft (seconds) Speed 6ft (seconds)

Trial 1

Trial 2

What was the car’s speed in Trial 1? Show your work here:

2ft:

4ft:

6ft:

What was the car’s speed in Trial 2? Show your work here:

2ft:

4ft:

6ft:

Overall, was your car faster in the first or second trial?

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Rubric:

8-10 4-7 1-3

Followed Procedural

Directions

Followed directions,

completed two trials

with the racecar.

Mostly followed

directions, completed

a full trial.

Directions were not

followed, the trials

were not complete.

Completion of

Handout

The handout was

complete and all work

was shown.

The handout was

nearly complete, most

work was shown.

The handout was not

complete and not all

the work was shown.

Demonstrates

Knowledge of Speed

and Energy Transfer

The second trial, the

racecar got faster than

the first trial.

The second trial, the

racecar fluctuated

speed or remained the

same in comparison

to the first trial.

The second trial, all

speeds were slower

than in the first trial.

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Rubber Band Powered Racer

Unit: Stem Transportation Technologies

Grade Level: 3rd

Stem Standards:

Science: 4-PS3-1 Use evidence to construct an explanation relating the speed of an object to the

energy of that object.

Technology and Engineering:

Standard 18: Students will develop an understanding of and be able to select and use

transportation technologies.

Benchmark B. Vehicles move people or goods from one place to another in water,

air or space, and on land.

Benchmark E. A transportation system may lose efficiency or rail if one part is

missing or malfunctioning or if a subsystem is not working.

Math:

CCSS. Math. Content. 3.MD.B.4 Generate data by measuring lengths using rulers marked with

halves and fourths of an inch.

Big Ideas:

Understand how to follow step-by-step directions.

Understand different types of energy and when they are transferred.

Understand how to measure data from one point to the other.

Essential Questions:

How can you create a rubber band powered car that can transport a deck of cards from one point

to another?

Scenario:

The King and Queen are moving to a different castle. They need a reliable way to get all of their

treasures from one castle to the other. Today, you will help the King create a new form of

transportation that can withstand different types of distances and surfaces. Follow the

instructions on the back to create a rubber band powered racer that can move transport the cards

(Kings treasure) both on tile and on carpet.

Challenge: After discussing the different types of energy, the students will create a rubber band racer that

when tested, will be able to transport a deck of cards to different distances, 5 feet, 10 feet, and 15

feet on both the carpet and the tile.

Tools:

Multi-Cutter

Reamer

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Materials (Per Team for Racer):

Four 4” dowels

Hole Plates

Two 5” dowels

Four wheels

Six Spacers

Two 2” dowels

Two connector strips

Five thin rubber bands

Four thick rubber bands for the wheels

Stop Clip

String

Materials needed to Test the Racer:

Tape Measure

Masking Tape

Data Table to record Data

Content Information:

Introduce the different types of energy to the students, potential and kinetic. The video at

https://www.youtube.com/watch?v=vl4g7T5gw1M does a great job at explaining the differences

between kinetic and potential while giving examples of both. Once your class is done watching

the video, explain the different vocabulary that is being learned during this lesson such as

potential energy, kinetic energy, energy, transportation, friction, and traction. Make sure to

explain that the rubber band is used on the wheels so that it can get traction on the different

surfaces and that friction between the surfaces and the wheels allow the wheels to move.

Introduce the scenario to the students and place them in pairs. Pass out the materials and then

allow them to begin making their racer and testing it.

Vocabulary:

Energy: the strength required to sustain physical or mental activity

Potential Energy: energy that is stored in an object

Kinetic Energy: energy that an object has when in motion

Transportation: the action of transporting someone or something somewhere

Friction: is a force that holds back the movement of a sliding object

Traction: power that is used to pull something

Preparation: To prepare the materials for class, you will need a pair of hand cutters and

scissors.

For the lever arm connector strips, cut the strips 30 holes in length with hand cutters.

For the string, cut it 10” in length with scissors.

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Student Handout

Scenario:

The King and his wife are moving to a different castle. They need a reliable way to get all of

their treasures from one castle to the other. Today, you will help the King create a new form of

transportation that can withstand different types of distances and surfaces. Follow the

instructions on the back to create a rubber band powered racer that can move transport the cards

(Kings treasure) both on tile and on carpet.

Instructions:

Gather the following supplies from your teacher, then begin making and testing your racer.

Tools: Multi-Cutter and Reamer

Materials (Per Team for Racer):

Four 4” dowels

Hole Plates

Two 5” dowels

Four wheels

Six Spacers

Two 2” dowels

Two connector strips

Five thin rubber bands

Four thick rubber bands for the wheels

Stop Clip

String

Materials needed to Test the Racer:

Tape Measure

Masking Tape

Data Table to record Data

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Rubber Band Racer

Step-by-Step Construction

Step 1: The Frame

Cut four 4” dowels. Connect dowels to the

corners of the hole plates as shown.

The assembled frame is shown below.

Step 2: The Wheels

Cut two 5” dowels and connect them into two separate wheels.

Don’t forget to add a spacer on the wheel end of the dowel.

Step 3: Adding Wheels to the Frame

Add your wheel and axles from step 2 two holes UP from the bottom corners. Press the

other two wheels and spacers onto the other end of the axle.

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Step 4: Lever arm

Cut two 2” dowels and connect them to the ends of the two connector strips.

Step 5: Reaming

Ream the 9th hole from one end on both connector strips.

Connect the lever arm to the front-top dowel on the car. Be sure to add spacers on both sides of

the lever arm.

Step 6: Rubber Bands

On the short end of the lever arm, add the 5 rubber bands to the dowel.

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Now, stretch the rubber bands to the back-bottom dowel on the car.

Step 7: Stop Clip

Add the stop clip to the back axle of the car.

Step 8: String

Tie the piece of string to the long end of the lever arm on the dowel.

Tie a loop on the other end of the string and attach it to the stop clip.

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Step 8: Traction

Attach the wide rubber bands to the outside of the back wheels.

Your final product should look like this.

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Steps for Testing the Car:

1. Using the tape, make a starting point.

2. From the starting point, measure three different distances, 5 feet, 10 feet and 15 feet.

Make sure you place a piece of tape at each distance since you will be testing your car

to see if it made it to each distance.

3. Test the Racer to see if it can transport the deck of cards from the starting point to the

5 foot marker.

4. Record the time it took for your racer to get to the mark on the data table.

5. Test the racer to see if it can transport the deck of cards from the starting point to the

10 foot marker.

6. Record the time it took and if it made it to the marker on your data table.

7. Test the racer for its final distance of 15 feet.

8. Record the time it took and if it made it to the marker on your data table.

9. After testing your racer on the tile, repeat steps one through eight on the carpet then

compare your results. Make sure to fill in all the data on the data table.

10. Once you have completed all of the test and recorded your data in your data table,

complete the Rubber Band Powered Racer Review Crossword Puzzle worksheet.

Students Data Table

Team Members:

Racer’s Name:

5 feet

Tested on Carpet

10 feet

Tested on Carpet

15 feet

Tested on Carpet

5 Feet

Tested on Carpet

10 Feet

Tested on Carpet

15 Feet

Tested on Carpet

Did your racer make it? Time It Took

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Rubber Band Powered Racer Review Crossword Puzzle Worksheet

Across

4. the strength required to sustain physical or mental activity

5. for that holds back the movement of something

6. power this is used to pull something

Down

1. energy that is stored

2. energy that an object has when in motion

3. action of transporting something from one point to another

Short answer questions:

1. When does your racer have potential energy?

2. When does your racer have kinetic energy?

3. Did you come across any errors when building your racer? What was the problem and

how did you fix it?

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Grading Rubric:

Rubber Band

Racer

1

Poor

2

Good

3

Excellent

Following

Instructions

How well did the

group follow

instructions on

constructing the

rubber band racer?

Neatness

How neat and well

put together was the

final construction?

Understanding

Based on the tests

done with the racer,

how well does the

group understand

the concept of

transportation?

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Buddy the Elf, Fixes Santa’s Sleigh

Suggested Grade Level: 3rd Grade

STEM Content Standards:

Science:

PS3.A Definitions of Energy

Moving objects contain energy. The faster the object moves, the more energy it has.

Energy can be moved from place to place by moving objects, or through sound, light or electrical

currents. Energy can be converted from one form to another form.

Technology and Engineering:

Standard 16. Students will develop an understanding of energy. Students will also be able to

select and use energy and power technologies.

Benchmark A: Energy comes in many forms

Standard 10. Students will develop an understanding of the role of troubleshooting, research and

development, invention and innovation and experimentation in problem solving.

Benchmark A: Asking questions along with making observations helps a person to

discover how things work.

Math:

CCSS.MATH.CONTENT.3.G.A1

Understand that shapes in different categories (e.g., rhombuses, rectangles, and others) may

share attributes (e.g., having four sides), and that the shared attributes can define a larger

category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of

quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these

subcategories.

CCSS.MATH.CONTENT.3.G.A2

Partition shapes into parts with equal areas. Express the area of each part as a unit fraction of the

whole. For example, partition a shape into 4 parts with equal area, and describe the area of each

part as 1/4 of the area of the shape.

Big Ideas:

Simple Circuits with switch

Questioning for deeper understanding

Recognition of geometry and simple fractions

Electrical circuit explanation

Essential Question:

How can you design a simple switch circuit that will fix Santa’s 500-reindeer power jet turbo

engine for his sleigh, so he can finish delivering the presents before the Central Park rangers can

get him?

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Scenario: Christmas Spirit has lost its way, so Santa’s sleigh must be ran by engine. Buddy the Elf and you

will fix the engine. You will know the sleigh’s engine is fixed when its red light is lit up, full of

Christmas Spirit.

Tools: Scissors

Wire

Stripper

Ruler

Materials:

Electrical tape

LED red bulb

Wire

Resister

Round battery

Aluminum foil

Glue

Two candy canes

Kit-Kat

Santa Chocolate

Cardboard

Resources: PowerPoint Presentation

Parameters or constraints: Follow directions precisely

Assembly Directions (Santa and his sleigh):

1.) Take two candy canes (face up) and spread them out enough so that a Kit-Kat can lay flat

on the top.

2.) Glue the Kit-Kat on top of both of the candy canes to create the sleigh

3.) Take the Santa chocolate and break him in half where it divides his upper body from his

lower body.

4.) Glue Santa on the sleigh so it looks like he is sitting down.

Assembly Directions (House)

1. Cut out four, 5 inches by 5 inches of cardboard and one 7 inches by 7 inches of

cardboard.

2. Cut out a 1 inch by 2 inch door and two 1 inch by 1 inch windows.

3. Glue the 5 inch by 5 inch squares together to form a house

4. Glue the 7 inch by 7 inch on top of the others, to form the roof.

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Assembly Directions (Circuit)

1. Put aluminum foil on the bottom of the candy canes, covering about 2/3.

2. Place two 2 inch wide and 7 inches long of aluminum foil on the roof. Far enough so that

when the sleigh lands on the house, the candy canes line up with the aluminum foil.

3. Get the LED red light and using electrical tape, attach it to the back of the sleigh

separating the positive to one candy cane and the negative to the other candy cane.

(Remember which is place where).

4. Take two pieces of aluminum foil and fold it up into two separate thick strips.

5. Cut out a piece of electrical tape leaving it sticky side up on the table

6. Take the strips of aluminum foil and place one on the positive side of the round battery

and the other strip on the negative side

7. Using the electrical tape attach the battery with the strips

8. Using the electrical tape sitting sticky side up on the table, attack the battery in between

the two aluminum foils on the roof.

9. Place the sleigh to the corresponding positive and negative slide and watch Santa’s Sleigh

light up

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The Rubber Band Racer

Grade Level: 3rd

Next Generation Science Standards

PS3.C Relationship between energy and forces - Bigger pushes and pulls cause bigger

changes in an object’s motion or shape.

Standards for Technological Literacy

Standard 10. Students will develop an understanding of the role of troubleshooting,

research and development, invention and innovation, and experimentation in problem

solving.

K-2 A. Asking questions and making observations helps a person to figure out how

things work.

Big Ideas:

Understanding pushes and pulls

Following detailed instructions to complete an experiment

Making observations to improve upon a conclusion

Essential Question: How can pulling a rubber band racer backwards at different distances affect the outcome of the

final distance traveled?

Scenario: Ruby and Rudy Racecar just got finished with a long day of school and want to get to the candy

store before it closes. Today, you are going to help build one of these racecars and help them

make it to the candy store by pulling the racecar backwards at different distances.

Challenge: After being introduced to pushes and pulls by the teacher, a pair of students will follow step-by-

step instructions to build a simple rubber band racecar using the materials provided by the

teacher.

Content Information:

After introducing the assignment, have a class discussion about the basics of pushes and pulls.

Emphasize how bigger pushes and pulls cause greater changes on the object. You can also talk

about how pushes and pulls can be done manually, requiring work from a person, or

automatically. The class discussion can also include how objects other than your typical

measuring devices can be used to measure. In this activity, the students will use the tiles on the

hallway floor to determine how far their racer went.

Deliverables: Using only the materials supplied by you, each pair of students must build a rubber band racer

following the instructions, also supplied by you. Students must also complete the experiment

using their racer and complete the student handout.

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*Hallway Racetrack: Using painter’s tape, create a starting line. One foot behind that line, add

another strip of tape. Continue that two more times, so you will have a total of four lines one foot

apart from each other. A student will place his/her racecar on the starting line and pull back to

the one foot, two foot, and three foot lines for each of his/her trials. Have the students use a small

piece of tape labeled with their initials to mark down their racer’s final destination.

Parameters:

Students will be given 30 minutes to follow directions and assemble the racecar.

Students will be given another 30 minutes to test their racecar and complete the handout.

Students will work with one partner chosen by the teacher. However, each student will

complete his or her own student handout.

Assessment:

Rubric for Teacher

Points Awarded

Ability to build the racecar the way it was

instructed to do so. Student is able to

follow multistep instructions.

0-10 points

Did the student fill out the handout to the

best of his/her ability?

0-10 points

Demonstrates knowledge of pushes and

pulls.

0-10 points

Total Points Awarded

Ruby and Rudy’s Trip To the Candy Store!

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Instructions:

1. Gather the following supplies from your teacher:

4 red wheels

8 yellow stoppers

2 black hole plates

2 thick rubber bands

1 thin rubber band

3 dowel rods

1 yellow stop clip

Cutter

Ruler

2. Cut 4 (4inch) dowels.

3. Insert the dowels into the hole plate (the frame

of the car) in the outermost corners on all four

sides.

4. Cut 2 (7inch) dowels.

5. Attach a yellow stopper to the end of one 7inch dowel rod. Attach the wheel to the same

dowel rod next to the yellow stopper. Once the wheel is placed, add another stopper. TIP: the

wheel will be surrounded by two yellow stoppers.

6. Repeat step 5 once using your other 7inch dowel.

7. Insert one of your 7inch dowel rods into the bottom of the right side of the car frame. You

will put the dowel into the third hole from the bottom and third from the edge.

8. Repeat step seven on the left bottom side.

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9. Place a yellow stopper on both of the dowels, and then place a red wheel on each one. After

the wheel has been placed, put another yellow stopper on the other side of the wheel.

TIP: There should be a yellow stopper on each side of all of the wheels.

10. On the two back red wheels place a thick rubber band around the wheel, to create traction.

11. On the back wheel dowel place a yellow stop clip onto the dowel in the center.

12. Place a rubber band on the top bar of the frame of the car and hook it onto the stopper.

13. YOUR RACECAR IS COMPLETE! TIME TO RACE THE CAR

Students will go into the hallway where the teacher has already premeasured select distances for

the racers to be pulled back. From the starting line, there will be tape behind the line marking one

foot, two feet, and three feet. For the first distance, each pair of students will place their car on

the starting line and pull back to the one-foot mark. The students will release the car and mark

the final destination with a piece of tape labeled with their initials. Students will be allowed two

trials per distance. Repeat for next two distances. Below is a chart students will fill out to record

how far their racer went per distance pulled back. Students will measure the total distance

traveled from the starting line to the final destination. They will use the tiles on the floor as a

measuring unit.

TRIAL 1 (unit = floor tiles) TRIAL 2 (unit = floor tiles)

1 FOOT

2 FEET

3 FEET

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Based on the chart above, which distance caused your racecar to travel the farthest?

________________________________________________________________________

________________________________________________________________________

________________________________________________________________________

Based on what you learned about pushes and pulls, why do you think this happened?

________________________________________________________________________

________________________________________________________________________

________________________________________________________________________

Did you find errors when making your racecar? If yes, how did you fix them?

________________________________________________________________________

________________________________________________________________________

________________________________________________________________________

Partner Evaluation

Went above &

beyond!

Good, but needs

improvement.

Did not try.

My partner listens to and

respects my ideas.

My partner solves

problems calmly &

productively.

My partner willingly

explains things &

considers my ideas

throughout the project.

My partner stays on task

and does a fair share of

work.

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STEM activities, Grades 4-5

Racecar Wreckage

Grade Level: 4th

STEM Content Standards:

NGSS:

PS2.A/PS2.B Forces and motion & Types of interactions

Pushes and pulls can have different strengths and directions, and can change the speed or

direction of its motion or start or stop it.

STL:

2B. the effect of unbalanced forces on an object results in a change of motion. Patterns of motion

can be used to predict future motion.

2D. Different materials are used in making things.

Math:

CCSS.MATH.CONTENT.4.MD.C.6

Measure angles in whole-number degrees using a protractor. Sketch angles of specified measure.

ELA:

CCSS.ELA-LITERACY.SL.4.4

Report on a topic or text, tell a story, or recount an experience in an organized manner, using

appropriate facts and relevant, descriptive details to support main ideas or themes; speak clearly

at an understandable pace.

Big Ideas: Angle measurement, following technical procedure, & steering

Essential Question: How do we get the cart to turn at a 45 degree angle and avoid the

wreckage?

Scenario: Oh no! There has been a wreck on the race track, and the other race cars must avoid

the wreck in order to stay safe, take the lead, and win the race! Build a rubber band racer that is

able to turn so that it might avoid the wreck on the race track.

Instructions:

1. Have the students follow the directions in the student packet to build the cart

2. Allow them time to experiment with this cart so that it will turn at the correct angle

3. Have each group complete the packet and demonstrate their solution

Tools, Materials, and Resources: TeacherGeek Materials will be used to build the rubber band

racer which includes connector strips, 300mm dowels, hold plates, wheel hubs, stretch tire, #16

rubber band, 1 in machine screw, Nut #10, 100mm (3in) slides, stop clips, 50 tooth gears, 40

tooth gears, 20 tooth gears, 10 tooth gears, and string. Tools needed include a cutter, reamer,

wax, soap or crayon, and optional hammer, pliers, and screwdriver. Optional resources include

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two different children’s books: Racecar Alphabet by Brian Floca and How Cars Work: The

Interactive Guide to Mechanisms that Make a Car Move by Nick Arnold.

Content Information: Students must build and conduct experiments with a rubber band racer

according to the directions given. They will need prior knowledge of how to use tools such as a

cutter, hammer, reamer, and other tools. Students will also need background knowledge of how a

vehicle is built and runs such as how tires and wheel axels work or how the racer needs a frame

to hold it steady.

Deliverables: Students should be able to deliver a completed design loop, completed rubber

band racer that turns, completed work sheet, and a short demonstration and presentation of their

work.

Parameters: Working in pairs, students must use only the TeacherGeek materials available as

well as the tools and have their rubber band racer turn in accordance with the race track and

obstacles provided by the teacher.

Assessment: Students will be assessed by their completion of a design loop, worksheet, and

rubric. They must show that they followed the design loop in some way, stayed within the

parameters, and had an understanding of STEM content standards and the activity itself when

filling out the worksheet.

Student Instructions

Oh no! There has been a wreck on the race track, and the other race cars must avoid the wreck in

order to stay safe, take the lead, and win the race! Build a rubber band racer that is able to turn a

forty five degree angle so that it might avoid the wreck on the race track.

You must work in teams and use only the materials given. You can build any form of the rubber

band racer than your team chooses. There are step by step instructions for you to follow which

you can find in the attached packet, but your team may make any changes that you think may

help achieve the goal.

What I need from your teams:

1. Completed rubber band racer

2. Completed design loop

3. Completed worksheet

4. Completed rubric of each team member

5. A short demonstration and explanation of your team’s work

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Rubber Band Racer Reflection

1. How did you make your rubber band racer turn?

2. Did you decide to change your first design you made to your racer? Why?

3. Did you decide to change or remove any materials used for your racer? Why?

4. If you could have different materials what would they be and why?

5. Do you think that engineers or car makers have to change their original plans when

making their designs? Why?

6. What other designs or methods did you see other teams try that you thought worked well?

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Student Team Performance Rubric

Project or Assignment: __________________________________

Name: ________________________ Teammate Name: __________________________

The following rubric is designed to be used to assess student performance when working in

teams.

Category Up to 5 pts. Up to 10 pts. Up to 15 pts. Up to 20 pts. Sco

re

Unacceptabl

e Level

Performanc

e

Intermediate

Level

Performance

Accomplishe

d

Level

Performance

Superior

Level

Performance

Responsibility: My

teammate

contributed at least

50% of the effort and

helped us finish the

task.

Team

member did

not

contribute

effort

Team

member

contributed a

little effort

Team

member

contributed

some effort

but other

member

clearly did

more work

Both

teammates

contributed

equal amounts

of effort

Contribution: My

teammate contributed

to the success of the

team, completed

his/her share of the

work, and offered

constructive feedback

to complete the tasks.

Team

members

worked

independent

ly and did

not

complete

their share

of work

Team

members

worked

together a

little but did

not look over

each other’s

work

Team

members

completed all

of the work

and offered

limited

feedback to

each other

Team

members

completed

tasks and

looked over

and edited

final product

together

Team Performance:

My team completed

the task or finished a

project accurately, on

time, & according to

specifications because

all members

contributed.

The task

was not

finished

The task was

almost

complete but

was missing

one or two

specification

s

The task was

completed

but was

sloppy and

last minute

The task was

complete,

neat, and on

time

Team Collaboration:

The team functioned

at a high level—with

all members carrying

out specific roles and

contributing equally.

One

member did

all of the

work

Members

split work

but one did

not complete

or did little

actual work

Members

split work

but one did

an unequal

amount of

work

Members split

work and

completed

equal roles

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Communication:

My teammate

contributed to an

effective team output,

presentation, or

communication of

effort.

The team

members

fought or

refused to

share

information

Team

members

demonstrated

limited

communicati

on

Team

members had

some

communicati

on but some

parts seemed

unorganized

Team

members

worked

together well

and clear

planning was

shown in the

presentation

Comments:

Total Points:

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Teacher Assessment Rubric

Category 10 pts. 15 pts. 20 pts. 25 pts. Score

Unacceptable

Level

Performance

Intermediate

Level

Performance

Accomplished

Level

Performance

Superior

Level

Performance

Applying

Concepts

Structure does

not meet

perimeter

requirements

and is missing

necessities for

the pets

Structure

does not

meet

perimeter

requirement

and is

missing a

necessity

Structure

meets the

perimeter

requirement or

the

necessities,

but the

structure is

crowded for

the pet

Structure

includes

necessities

for pet while

still leaving

room for the

pet while

meeting the

perimeter

requirement

Creativity

Little to no

creativity

evident

Project

shows

limited

effort

Project shows

a decent

amount of

thought and

effort

Project is a

well thought

out idea that

meets the

requirements

in a neat way

Following

the Design

Loop

The loop was

not followed

Some steps

of the loop

were used,

but it was

not

completed

One or two of

the steps were

skipped

The loop was

used in its

entirety to

plan and

build the

project

Presentation

Little to no

explanation or

demonstration

of ideas.

Speaker is

difficult to hear

The speaker

has decent

volume but

only has a

limited

amount of

explanation

of their ideas

The speaker

can be heard

clearly, but

the

explanation

and

demonstration

are short

The speaker

is clear and

detailed in

their

explanation

and

demonstratio

n

Comments:

Total Points:

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The Lucky Race

By: Hanna Neff and Elise Meyer

Grade: 4th

STEM Content Standards:

Science:

Next Generation Science Standards: 4.PS3.2 Make observations to provide evidence that energy

can be transferred from place to lace by sound, light, heat, and electric currents.

Technology:

Standards for Technological Literacy: Standard 8. D. Requirements for a design include such

factors as the desired elements and features of a product or system or the limits that are placed on

the design.

Engineering:

Standards for Technological Literacy: Standard 12. D. Follow step-by-step directions to

assemble a product.

Math:

Common Core State Standards: 4.MD.A.1 Measurement & Data. Know relative sizes of

measurement units within one system of units including km, m, cm; kg, g; lb, oz.; l, ml; hr, min,

sec. Within a single system of measurement, express measurements in a larger unit in terms of a

smaller unit. Record measurement equivalents in a two-column table. For example, know that 1

ft is 12 times as long as 1 in. Express the length of a 4 ft snake as 48 in. Generate a conversion

table for feet and inches listing the number pairs (1, 12), (2, 24), (3, 36), ...

Big Ideas:

Observe electric current

Follow step by step directions

Design using specific elements and features

Estimate measurements

Essential Question:

How does an electric circuit work?

Scenario:

There’s a community St. Patrick’s Day 5K race. As the runners cross over the finish line, we

want a pot of gold to light up. We need your help with creating this.

Challenge:

Working in groups of 4, create an electric circuit that is complete and lights up a pot of gold

when a runner runs across the finish line.

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Materials:

Foam Board

3 Alligator Clip Wires

Aluminum Foil

Light Bulb

Battery

Index Card

Tape

Cup

Yellow Tissue Paper

Markers

Black Construction Paper

Pre Cut Wood Pieces

Tools:

Scissors

X-Acto Knife (teacher use only)

Hot Glue Gun (teacher use only)

Content Information:

See attached papers

Deliverables:

The project

What did you learn? Worksheet

Parameters and Constraints:

Use only provided materials

Follow step by step instructions

Evaluation:

See attached rubric

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Rubric

Excellent (5

Points)

Good (3 Points) Poor (1 Point) Total (25 Points)

Followed Steps

Accurately

Project is

completed using

the steps

provided.

Varied from

steps slightly

when creating

project.

Did not follow

steps given to

create project.

Understanding of

Electric Current

Demonstrates

understanding of

simple circuits.

Demonstrates

some

understanding of

simple circuits.

Demonstrates

little to no

understanding of

simple circuits.

Proper Use of

Materials

Used only

materials

provided in

correct manner.

Used materials

provided and

some additional

materials.

Used a wide

array of

materials. Some

provided, most

not.

Correct

Measurements

Used

Materials are cut

to the right size

as stated in steps.

Some materials

are cut to the

right side.

Did not use

measurements

given to create

project.

Group

Collaboration

Worked well

with group

members and

allowed all ideas

to be heard.

Worked well

with group

members, but not

all contributed.

Did not work

well as a group.

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Student Copy

St. Patrick’s Day 5K

The Lucky Race

Big Ideas:

Observe electric current

Follow step by step directions

Design using specific elements and features

Estimate measurements

Essential Question:

How does an electric circuit work?

Scenario:

There’s a community St. Patrick’s Day 5K race. As the runners cross over the finish line, we

want a pot of gold to light up. We need your help with creating this.

Challenge:

Working in groups of 4, create an electric circuit that is complete and lights up a pot of gold

when a runner runs across the finish line.

Materials:

Foam Board

3 Alligator Clip Wires

Aluminum Foil

Light Bulb

Battery

Index Card

Tape

Cup

Yellow Tissue Paper

Markers

Black Construction Paper

Pre Cut Wood Pieces

Tools:

Scissors

X-Acto Knife (teacher use only)

Hot Glue Gun (teacher use only)

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Step by Step:

1. Cut a foam board base (22 inches by 16 inches)

2. Fold index card and wrap top half in aluminum foil

3. Create your circuit:

a. Connect positive and negative clip to battery

b. Connect negative to bottom half of index card and positive to light bulb

c. Take 3rd wire to negative of light bulb and to the other side of the bottom half of

index card

d. Place wires in correct spot and tape down

4. Cut out rainbow (with teacher assistance) and color it

5. Cut hole in bottom of cup (with teacher assistance) and cover sides with black

construction paper

6. Place cup over light and crinkle tissue paper and place over light

7. Position Rainbow in front of foil lined index card

8. Hot glue wood behind each cloud to support rainbow (with teacher assistance)

9. Create and color finish line in front of rainbow

10. Test with fingers

To Turn in:

The project

What did you learn? Worksheet

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Draw and label a simple circuit:

Can you think of another switch that could have been used?

What have you learned about the flow of electricity?

What are some common simple circuits that you use everyday?

What Did You Learn?