Upload
vannhi
View
223
Download
4
Embed Size (px)
Citation preview
2014 Technology Standards:Adopt, PLAN, PERFORM (APP)
8.1
Educational
Technology
8.2Technology Education,
Engineering, Design,
and Computational Thinking:
ProgrammingAdopted 10.1.14
Presentation of this workshop is funded by the NJDOE Cooperative Grant Agreement with the Educational
Technology Training Centers of New Jersey
Greetings•House keeping –
• cell phones, turn off ringers please
• Facilities, lunch, ….
• Workshop: Time and planned breaks
• All materials used today are available
online at http://www.ettc.net/standard8/docs
Goals
• Understand the 2014 Technology Standards
• Identify hurdles to overcome and strategies
supporting effective adoption
• Evaluate pedagogical models which support
implementation
• Identify free technology resources
• Develop an “Adopt, Plan, Perform” (APP)
• Students need to
understand, filter, and
manage the tools and
information they use
and the products they
create.
• Educators need to be
prepared to facilitate
technology use across
all content areas.
Why?
QUALITY PRODUCT
IMPORTANT INFO
AVAILABLE TOOLS
POOR INFO
2009 US Department of Education
study revealed that on average,
online students out performed
those receiving face-to-face
instruction. Source: U.S. Department of Education Study
1
Mobile access to information and resources
24/7, enables students to create multimedia
content and allows them to participate in
online social networks where people from all
over the world share ideas, collaborate, and
learn new things. Source: National
Educational Technology Plan 2010
4
Technology has made it
easy to copy and
distribute information for
students and educators –
a benefit or an obstacle?
5
We are pleased to inform you that the revised
New Jersey Core Curriculum Content Standard
(NJCCCS) 8, Technology, was adopted by the
State Board of Education on October 1, 2014.
The 2014 standard is available at
http://www.state.nj.us/education/cccs/2014/tech/
LEAs are required to implement the revised
Standard 8 by September 2015.
Revision SummaryGrade bands were changed throughout Standard 8 to align
with the Next Generation Science Standards (NGSS)
• Standard 8.1 (Education Technology)• Updated technology skill sets and terminology
• Greater cross curricular applications
• Addresses Legislation (A3292 Sca (1R) ) that requires
instruction on the responsible use of social media for
middle school students
• Aligns more closely with International Society for
Technology in Education (ISTE) Standards
Revision Summary
● Standard 8.2 (Technology Education)
● Adds a new strand entitled “Computational Thinking:
Programming”
Aligns more closely with International Technology and
Engineering Educators Association (ITEEA) Standards.
● The standards have greater cross curricular applications
Access the 2014 Technology Standards
Link to standards - http://www.state.nj.us/education/cccs/2014/tech/
Grade Band Changes
2014• K – 2
• Grades 3-5
• Grades 6-8
• Grades 9 -12
2009• Preschool
• Grade 2
• Grade 4
• Grade 8
• Grade 12
Technology Standard 8.1
2014A. Technology Operations and Concepts
B. Creativity and Innovation
C. Communication and Collaboration
D. Digital Citizenship
E. Research and Information Fluency
F. Critical thinking, problem solving, and
decision making
2009A. Technology Operations and Concepts
B. Creativity and Innovation
C. Communication and Collaboration
D. Digital Citizenship
E. Research and Information Fluency
F. Critical thinking, problem solving, and
decision making
The same strands exist but with different language and skills
TECHNOLOGY STANDARD 8.2
2014
A. The Nature of Technology: Creativity
and Innovation
B. Technology and Society
C. Technology Education, Engineering
Design, and Computational Thinking
D. Abilities for a Technological World
E. Computational Thinking:
Programming
2009A. Nature of Technology: Creativity and
Innovation
B. Design: Critical Thinking, Problem Solving,
and Decision Making
C. Technological Citizenship, Ethics, and
Society
D. Research and Information Fluency
E. Communication and Collaboration
F. Resources for a technological World
G. The Designed World
ACTIVITYPair and Share
Review a strand to identify what you perceive to
be:
● The positive impact resulting from standards
revision
● The most significant hurdle to overcome to
adoption
Record the top item for each to seek strategies to
overcome.
HURDLES
● The positive impact
resulting from
standards revision
● The most significant
hurdle to overcome to
adoption
IMPLEMENTING THE STANDARDS
• Students know how to use Technology
• Educators must facilitate what children do
with technology to engage them and
empower their learning.
• Inventory what you have,
don’t be blinded by what is missing.
• Unpacking a standard allows
the teacher to identify the
knowledge and skills necessary
to successfully learn and utilize
a skill.
• The “Unpacking Process”
clearly outlines the learning
objectives and the learning
goals.
DO YOU KNOW WHAT IS EXPECTED FROM YOU IN YOUR CLASSROOM?
WHAT IS THE UNPACKING PROCESS?
Who - What- How- Why1. Select a grade level appropriate technology standard.
• Underline the nouns to determine the what
• Circle the verbs to determine the how
• Highlight the desired learning outcome
• Determine the level of cognitive knowledge using
Bloom’s Taxonomy.
2. Create a graphic organizer / chart on which you will
record the information
ACTIVITYLET’S UNPACK
Working with a partner:1. Select one strand and “unpack” it. Underline the nouns, circle
the verbs, determine the level of Bloom’s Taxonomy required.
2. Create a graphic organizer to record your work. (word, excel,
sheets, Google)
3. List a grade appropriate activity that you could do in your
classroom to address the standard.
Technology
Wheel
Popular APPS are
aligned with Bloom’s
Taxonomy Level to
assist in locating
resources.
STANDARD 8 EMPOWERS LEARNERS AND LEARNING
ACROSS THE CURRICULUM
Pedagogical models which support
implementation• Flipped Classroom
• Technology, Pedagogy and Content Knowledge Framework
(TPACK)
• Understanding by Design Framework (UBD)
• Universal Design for Learning (UDL)
• Others - many research proven methods
• Universal Design
Embeds Choices
• Universal Design
accommodates
differences
UDL
How is this message
conveyed?
Universal Design for Learning
•UDL Calls For
• Multiple means of representation, to give learners’ various ways of acquiring information and knowledge
• Multiple means of expression, to provide learners alternatives for demonstrating what they know
• Multiple means of engagement, to tap into learners' interests, offer appropriate challenges, and increase motivation (CAST).
MANY CHOICES
•UDL is NOT
• Individual Modifications• Retrofitting to
accommodate the learners we know are going to enter our room
• One Size Fits All• Replacing past practices
NOT SUBSTITUTION
Pedagogical Approach
TPACK is a framework.
Technology is not the focus of
the activity, instead it supports
learning in other content areas
creating authentic learning
experiences.
Pedagogy, content knowledge
and technology come
together to develop a deeper
understanding.
SUPPORTIVE RESOURCES
• Software and hardware onsite
• Identify community access points - Library,
internet cafe, etc.
• Free Resources available online or to be installed
and used offline
• Online storage
• Classroom Application Documents
RESOURCE ACTIVITY8.1 - Digital Citizenship
Digital Passport from Common Sense - https://www.digitalpassport.org/educator-registration#registration-title
The United State Patent and Trademark Office - http://www.uspto.gov/kids/index.html
8.2 - Coding & Collaboration
Code.org - professional development, interactives and lesson plan ideas - http://code.org/
GameSalad -works on a variety of platforms. No coding required - https://help.gamesalad.com/hc/en-
us/articles/201824316
International Projects or Partners Place (iPoPP) - http://www.globalschoolnet.org/ipopp/index.html
TryComputing.org - http://www.trycomputing.org/
8.1 & 8.2 - Productivity & Collaboration
Google Drive - https://tools.google.com/dlpage/drive
ooVoo - synchronous video chat or video recording - http://www.oovoo.com/
8.1 & 8.2 - Screenreader
Thunder - http://www.screenreader.net/index.php?pageid=11&textsize=75
Develop a classroom activity and identify a relevant technology standard.
Identify a resource which could be used supporting learning and prepare to share.
RESOURCES SUPPORTING ADOPTION● CAD Documents - All documents include
○ An activity with related lesson plans
○ Applicable standards
○ Pedagogical model
○ FREE resources
Example resources from a CAD:
○ Apache Open Office - A free, open productivity suite
○ Google Drive - cloud computing productivity suite
○ Microsoft Word - APP for android tablets
○ NeoOffice - Office applications for Mac OS X
Link to preview a CAD:
http://www.state.nj.us/education/aps/cccs/tech/
● UDL Treasure Chest of Resources:
http://www.capemaytech.net/ettc/treasurechest/
PERSONALIZING PROFESSIONAL LEARNING
BUILDING YOUR OWN KNOWLEDGE BASE!
Effective professional learning: intensive, ongoing, focused
on the classroom, and occurs during the teacher’s workday
(Darling-Hammond, 2009).
Professional Resources:
http://www.globaleducationconference.com/
https://edshelf.com/
https://www.mooc-list.com/
http://www.classroom20.com/
http://tech.ed.gov/teachers/
http://www.capemaytech.net/ettc/treasurechest/
Personal Applications!
ActivityDevelop an “Adopt, Plan, Perform”(APP)
outlining how you will model and turn-
key support implementation in your
setting.
Link to developing APP Activity Record: https://drive.google.com/open?id=0B05yliITdDvWM1lGMTJYd1VWQnM&authu
ser=1
COLLABORATION & BRAINSTORMING
Volunteers to share their developing
APP identifying needs for
implementation
Link to developing APP Activity Record:
https://drive.google.com/open?id=0B05yliITdDvWM1lGMTJ
Yd1VWQnM&authuser=1
CONTACT INFORMATION
SRI&ETTC – Stockton UniversityFaisal Youhari – [email protected]
(609) 703-6694
InstructorScott Sarraiocco – [email protected]
(609) 226-0941
NEW JERSEY EDUCATIONAL TECHNOLOGY TRAINING CENTERS
NJ ETTC's
ADDITIONAL TRAINING OPTIONS
SOCIAL MEDIA REFERENCES
• https://www.commonsensemedia.org/educators
• http://www.edutopia.org/social-media-education-
resources
• http://mashable.com/2010/10/16/free-social-media-tools-
for-teachers/
• http://schools.nyc.gov/RulesPolicies/SocialMedia/educat
ors/default.htm
REFERENCES• Cape May County ETTC Treasure Chest
http://www.capemaytech.net/ettc/treasurechest
• CAST. “Until Learning Has No Limits.” CAST.org. n.d. Center for Applied
Special Technology. http://www.cast.org/.
• New Jersey Core Content Standards
http://www.state.nj.us/education/cccs/2014/tech/
• Transforming American Education: Learning Powered by Technology. (2010,
March 5). National Educational Technology Plan 2010. Retrieved March 13,
2010, from www.ed.gov/sites/default/files/NETP-2010-final-report.pdf
• Youtube. UDL at a Glance.
https://www.youtube.com/watch?t=15&v=bDvKnY0g6e4
• State Educational Technology Directors Association