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INTRODUCTION TO ADOBE PHOTOSHOP
Adobe Photoshop, or simply Photoshop, is a graphics editor developed and published by Adobe
Systems. It is the current market leader for commercial bitmap and image manipulation, and is the
flagship product of Adobe Systems. It has been described as "an industry standard for graphics
professionals." Although originally designed to edit images for paper-based printing, Photoshop
can also be used for a wide range of other professional and amateur purposes.
The current (10th) iteration of the program, Photoshop CS3, was released on 16 April 2007. "CS"
reflects its integration with other Creative Suite products, and the number "3" represents it as the
third version released since Adobe re-branded its products under the CS umbrella. Photoshop CS3
features additions such as the ability to apply non-destructive filters, as well as new selection tools
named Quick Selection and Refine Edge that make selection more streamlined.
On April 30th
2007, Adobe released Photoshop CS3 Extended, which includes all the same features
of Adobe Photoshop CS3 with the addition of capabilities for scientific imaging, 3D, and high end
film and video users.
http://en.wikipedia.org/wiki/Graphics_softwarehttp://en.wikipedia.org/wiki/Adobe_Systemshttp://en.wikipedia.org/wiki/Adobe_Systemshttp://en.wikipedia.org/wiki/Market_dominancehttp://en.wikipedia.org/wiki/Raster_graphicshttp://en.wikipedia.org/wiki/Imagehttp://en.wikipedia.org/wiki/April_16http://en.wikipedia.org/wiki/2007http://en.wikipedia.org/wiki/Adobe_Creative_Suitehttp://en.wikipedia.org/wiki/Adobe_Creative_Suitehttp://en.wikipedia.org/wiki/2007http://en.wikipedia.org/wiki/April_16http://en.wikipedia.org/wiki/Imagehttp://en.wikipedia.org/wiki/Raster_graphicshttp://en.wikipedia.org/wiki/Market_dominancehttp://en.wikipedia.org/wiki/Adobe_Systemshttp://en.wikipedia.org/wiki/Adobe_Systemshttp://en.wikipedia.org/wiki/Graphics_software7/31/2019 2 Photoshop
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OPENING NEW FILE
To start working with Adobe Photoshop, you have to create a new file. File will act as a canvas for
image editing process. When you create the file, size resolution and color mode have to be define.
To open a new file, clickFILE>NEW. Figure below will be shown.
Setting New File Attribute
You have to :
1) Name your artwork.2) Choose file type from preset that suitable for your artwork or you can set artwork dimension
manually.
3) Pick resolution & color mode
If you want to publish your artwork as a printout, make sure to set your file with higher resolution
for a better quality (100 and above are recommended)
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ADOBE PHOTOSHOP INTERFACE
Adobe Photoshop interface consist of :
Toolbox Palettes Menu Bar Options Bar Active Image Area
Below is a description for each component in Adobe Photoshop interface that can be manipulate by
user to design an artwork.
Toolbox
Contains tools for creating and editing images.
Palettes
Help you monitor and modify images. You can customize the palette locations in the
workspace. In Photoshop, you can also show, hide, or add color to items in palette menus.
Menu Bar
Contains menus organized by tasks. For example, the Layers menu contains commands for
working with layers. In Photoshop, you can customize the menu bar by showing, hiding, or
adding color to menu items.
Options Bar
Provides options for using a tool.
Active Image Area
Displays the active open file. The window containing an open file is also called the
document window.
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Toolbox Menu Bar Option Bar Palette
Active Image Area
Adobe Photoshop Interface
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TOOLBOX
Along the left side of Photoshop interface, there is toolbox which contains all tools that can be use
along designing process, as well as several other functions. The tool is separated into few
categories such as Selection Tools, Alteration Tools & Drawing Tools.
Toolbox Overview
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Revealing the Hidden Tool
A. Toolbox
B. Active tool
C. Hidden toolsD. Tool name
E. Tool shortcut
F. Hidden tool triangle
There are several tools hidden in a same category. To reveal the tools, right click and select the
right tool like figure above.
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Below is a tool in Adobe Photoshop Toolbox:
Marquee Tool
With the Marquee Tool you can create simple geometric selections in your images.
The Marquee Tools consist of four different tools:
The rectangular marquee tool will allow you to make selections in the shape of asquare or rectangle.
The elliptical marquee tool will allow you to make round or oval shaped selections inyour image.
The single row marquee tool is used to make a single pixel selection that is the widthof your image.
The single column marquee tool is used to make a single pixel selection that is theheight of your image.
Move Tool
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The Move Tool allows you to move the contents of a selection or the contents of the entire layer in
the image.
Lasso Tools
The lasso tools are the Adobe Photoshop freehand selection tools. They allow you to draw both
straight-edged and freehand segments of a selection border.
The Lasso Tools consist of three different tools:
Lasso Tool Polygonal Lasso Tool Magnetic Lasso Tool
Magic Wand
The Magic Wand Tool lets you make a selection based
on the consistency of colors in an area of the image. For
example, you could use this tool to select the blue sky ofan outdoor image without having to trace the outline of the
sky.
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Crop Tool
The Crop Tool draws a rectangle around a portion of your image. After the box is drawn you can
execute the command and the area outside of the box will be discarded.
Slice Tool
The Slice Tool allows you to carve up a large image into smaller pieces to be used on the web.Each slice can be given it's own URL, rollover effect and alt image information. Photoshop, in
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conjunction with Image Ready, will generate all of the code you need to make the sliced images
and links look and work correctly on your web page.
Patch Tool
The Patch Tool lets you repair a selected area with pixels from another area or a pattern. Like the
healing brush tool, the patch tool matches the texture, lighting, and shading of the sampled pixels to
the source pixels. You can also use the patch tool to clone isolated areas of an image.
Healing Brush Tool
v
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The Healing Brush Tool is a brush used to remove imperfections from images. It is similar to the
Clone Stamp tool in that you must sample and area of the image before you apply the brush to the
blemished area.
Press the Alt key and click on the part of the image that you want to sample. Then paint the
sampled area over the blemish. This differs from the Clone Stamp tool in that when you apply thebrush to the blemish, Photoshop will match the sampled colors with the area around the blemish.
This produces an effect that makes it virtually impossible to see where the brush was applied.
Red Eye Tool
The Red Eye Tool removes the red eye reflection in the image that caused by a flash.
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Brush Tool
The Brush Tool allows you paint with the current foreground color. By default, the brush tool
creates soft strokes of color. You can change the size and shape of the brush in the options palette.
Pencil Tool
The Pencil Tool allows you to draw a line in the pixel size that you specify. The tool has a crisper
edge than the paint brush. It will allow you to draw one pixel straight lines without the anti-aliasing
that the paint brush uses.
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Clone Stamp Tool
The Clone Stamp Tool takes a sample of an image, which you can then apply over another image
or part of the same image. Each stroke of the tool paints on more of the sample. Press the Alt keyon the keyboard and click on the area of the image that you want to sample. Then begin drawing
the cloned image into the image that you want.
Pattern Stamp Tool
The Pattern Stamp Tool lets you paint with a pattern. Youcan select a pattern from the pattern libraries or create your
own patterns. You select the tool and then choose your
pattern from the pattern stamp toolbar.
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History Brush Tool
The History Brush Tool lets you paint a copy of one
state or snapshot of an image into the current image
window. This tool makes a copy, or sample, of the image
and then paints with it.
Art History Brush Tool
The Art History Brush Tool lets you paint with stylized
strokes, using the source data from a specified history
state or snapshot. By experimenting with different paint
style, size, and tolerance options, you can simulate the
texture of painting with different colors and artistic styles.
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Eraser Tool
The Eraser Tool changes pixels in the image as you drag through them. If you're working in the
background or in a layer with transparency locked, the pixels change to the background color;
otherwise, the pixels are erased to transparency. You can also use the eraser to return the affected
area to a state selected in the History palette.
Background Eraser Tool
The Background Eraser tool lets you erase pixels on a layer to
transparency as you drag; this allows you to erase the background
while maintaining the edges of an object in the foreground. By
specifying different sampling and tolerance options, you can
control the range of the transparency and the sharpness of the
boundaries.
Magic Eraser Tool
When you click in a layer with the magic eraser tool, the tool
automatically changes all similar pixels. If you're working in
the background, or in a layer with locked transparency, the
pixels change to the background color; otherwise, the pixels
are erased to transparency.
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Paint Bucket Tool
The Paint Bucket tool fills the layer with the foreground color. If an area is selected, only that area
will be filled with the foreground color.
Gradient Tool
You fill an area with the Gradient Tool by dragging in the image. The starting point (where the
mouse is pressed) and ending point (where the mouse is released) affect the gradient appearance,
depending on the gradient tool used. To fill part of the image, select the desired area. Otherwise,
the gradient fill is applied to the entire active layer.
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Sharpen & Blur Tool
The Blur Tool and the Sharpen Tool were once called the focus tools. The blur tool softens hard
edges or areas in an image to reduce detail. The sharpen tool focuses soft edges to increase clarityor focus.
Smudge Tool
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The smudge tool simulates the actions of dragging a finger through wet paint. The tool picks up
color where the stroke begins and pushes it in the direction you drag.
Dodge & Burn Tool
The toning tools consist of the Dodge Tool and the Burn Tool. Used to lighten or darken areas of
the image, the dodge and burn tools are based on a traditional photographer's technique for
regulating exposure on specific areas of a print. Photographers hold back light to lighten an area on
the print (dodging) or increase the exposure to darken areas on a print (burning).
Sponge Tool
The sponge tool subtly changes the color saturation of an area.
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Type Tool
With Type Tool, you can create horizontal or vertical text anywhere in an image.
When you use the horizontal type mask tool or vertical type mask tool , you create a selection in the
shape of the type. Type selections appear on the active layer, and can be moved, copied, filled, or
stroked just like any other selection.
Pen Tool
The Pen Tool lets you create straight lines and smooth flowing
curves with greater precision than is possible with the freeform
pen tool. For most users, the pen tool provides the best control
and greatest accuracy for drawing.
The freeform pen tool lets you draw as if you were drawing with
a pencil on paper. Anchor points are added automatically as you
draw.
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Shape Tool
We can use Shape Tool to draw rectangles, rounded rectangles, and ellipses in an image. In
Photoshop, you can also draw polygons and create custom shape libraries to reuse and share custom
shapes.
Note & Audio Annotation Tool
You can add notes and audio annotations anywhere on a Photoshop image canvas. When you create
a note, a resizable window appears for entering text. When you record an audio annotation, you
must have a microphone plugged into the audio-in port of your computer. You can import both
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kinds of annotations from Photoshop documents saved in PDF or from Acrobat documents saved in
PDF or Form Data Format (FDF).
Eye Dropper
The Eye Dropper Tool samples color to designate a new foreground or background color. You cansample from the active image or from anywhere else on the screen.
Measure Tool
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The Measure Tool calculates the distance between any two points in the work area.
Hand Tool
Original Image
The Hand Tool is used to navigate to another area of an image when all of the pixels won't fit on
the screen. You select the hand tool and click on the image and drag to the location in the image
that you want to be.
Move to leftResult
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Zoom Tool
With the Zoom Tool, the image is taken to a higher or lower magnification. Select the zoom tool
by clicking it's icon or pressing z on your keyboard. When the tool is selected, the cursor becomes a
small magnifier with a plus sign in the center. The plus indicates that clicking on the image will
bring you closer to the image. Hold the Alt/Option key on the keyboard and the plus changes to a
minus to zoom out.
Set Foreground & Background Color
Photoshop uses the foreground color to paint, fill, and stroke selections and the background color to
make gradient fills and fill in the erased areas of an image. The foreground and background colors
are also used by some special effects filters.
You can designate a new foreground or background color using the eyedropper tool, the Color
palette, the Swatches palette, or the Adobe Color Picker. The default foreground color is black, and
the default background color is white. (In an alpha channel, the default foreground is white, and the
background is black.)
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Quick Mask Mode
Quick Mask Mode lets you edit any selection as a mask without using the Channels palette and
while viewing your image. The advantage of editing your selection as a mask is that you can use
almost any Photoshop tool or filter to modify the mask. For example, if you create a rectangularselection with the marquee tool, you can enter Quick Mask mode and use the paintbrush to extend
or contract the selection, or you can use a filter to distort the edges of the selection.
Screen Layout
The Screen Layout buttons let you change the screen display mode, including menu bar, title bar,
and scroll bar options.
Edit In Image Ready
You can easily jump between Photoshop and ImageReady to use features in both applications when
preparing graphics for the Web or other purposes. Jumping between the applications allows you to
use the full feature sets of both applications while maintaining a streamlined workflow. Files and
documents updated in one application can be automatically updated in the other application.
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PALETTES
Palettes help you monitor and modify images. You can choose which palettes are visible. By
default, palettes appear stacked together in groups. You can move palette group, and remove palette
groups, rearrange Palettes can also be docked (see Docking palettes together) to
Navigator
Navigator palette quickly changes the view of your artwork using a thumbnail display. The colored
box in the Navigator (called the proxy view area) corresponds to the currently viewable area in the
window.
Info
Display coordinate & color information for area at
the mouse tip. Can also display size for mouse drag
selection area.
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Histogram
A histogram illustrates how pixels in an image are
distributed by graphing the number of pixels at each color
intensity level. The histogram shows whether the image
contains enough detail in the shadows (shown in the left
part of the histogram), midtones (shown in the middle),
and highlights (shown in the right part) to make a good
correction.
Example :
A . Overexposed Photo
B . Properly exposed photo with full tonality
C . Underexposed photo
Color
Picking color using RGB color mixture for
background & foreground color
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Swatches
Picking color using available color selection. Color
can be added
Style
Content collection of style that can be added into your
canvas. Style can be added
History
Chronicle for every task performed. Just click on
preferred task to undo your work.
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Action
A collection of task that can be assigned / applied to
your art work. Very use full for a different image with
a same step/task
Layers
Multiple workspace that can be arrange in a stack.
Come in handy when we talking about applying effect
in image editing process.
Layers allow you to work on one element of an image
without disturbing the others. Think of layer as sheets
of acetate stacked one on top of the other. Where there
is no image on a layer, you can see through to the
layers below. You can change the composition of an
image by changing the order and attributes of layers. In
addition, special features such as adjustment layers, fill
layers, and layer styles let you create sophisticated
effects.
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Channels
The Channels palette lets you create and manage
channels. The palette lists all channels in the image
composite channel first (for RGB, CMYK, and Lab
images). A thumbnail of the channels contents appears
to the left of the channel name; the thumbnail is
automatically updated as you edit the channel.
Path
The Paths palette lists the name and a thumbnail image
of each saved path, the current work path, and the
current vector mask. Turning thumbnails off can
improve performance. To view a path, you must first
select it in the Paths palette.
Character
The character palette provides options of formatting text
entered using text toolbar. Here we can many attribute for the
text such as size & color. Some formatting options are also
provided in the options bar.
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Paragraph
A paragraph is any range of type with a carriage return at the
end. You use the Paragraph palette to set options that apply
to entire paragraphs, such as the alignment, indention, and
space between lines of type. For point type, each line is a
separate paragraph. For paragraph type, each paragraph can
have multiple lines, depending on the dimensions of the
bounding box.
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FONT MANIPULATION
Text & Font
Warping allows you to distort text to many variety shape.
Warp
Bulge
Shell
Flag
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Character
Set The Leading for the selected text
Set The Tracking For the selected character
Vertically & Horizontally Scale
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Example :
Manipulating Font to Create Outstanding Design
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IMAGE LIGHTING ADJUSMENT
In some cases, the image we want to work with is too dark or too bright. There are a few way to
adjust the lighting for the image. In Adobe Photoshop we can use brightness/contras or curves.
Both function can be access from IMAGE menu.
Adjust Brightness using Brightness/Contras
1. Select layer that contain image to adjust.
2. In a menu bar, select IMAGE>ADJUSTMENT>BRIGHTNESS/CONTRASS. Image on the
right will be shown.
3.Select appropriate value for brightness and contras until you get image with suitable brightness.
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Adjust Brightness using Curves
1.select layer that contain image to adjust
2.To use Carves, just simply click IMAGE>ADJUSMENT>CURVES. Figure below will be
shown.
3.Pick suitable coordinate in the curve until you
get image with suitable brightness.
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Adjust Brightness using Shadow/Lighting
The Shadow/Highlight feature provides some brightness control using the Shadows controls as long
as the Tonal Width value is kept pretty high. Moving the Amount slider right brightens the darkest
portions of the image.
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Hue Saturation
The Hue/Saturation command lets you adjust the hue, saturation, and brightness of a specific color
component in an image or simultaneously adjust all the colors in an image.
Below is how to use Hue Saturation.
When select Hue/Saturation, control box below will appear
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Example :
Hue saturation can also applied to certain part of image.
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IMAGE SIZE & CANVAS SIZE
Image Size
Image size is an overall size for image. Resize the image size will cause changing for the whole
picture.
Designer have to make sure image size is suitable enough to go through editing process. To get a
perfect size for your image, click IMAGE>IMAGE SIZE. Below dialog box will appear.
Enter new Pixel Dimensions & Document Size . For printing purpose, make sure resolution is set
with suitable value. Set higher value for sharper printout (100 and above is recommended). If
Constrain Proportion Checkbox is checked, width and height is adjust automatically when any
changes accrued.
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Canvas Size
Canvas size is a stage area where designer do their work. Resize the canvas will not effect image
size.
1. Canvas2. Image
To adjust canvas save, clickIMAGE>CANVAS SIZE.. Below dialog box will appear.
Enter New Size for canvas and direction for canvas to expend by simply click an arrow on Anchor.
After that click ok.
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Put text into canvas
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SOFTENING EDGES OF A SELECTION
You can smooth the hard edges of a selection by anti-aliasing and by feathering.
To define a feathered edge for a selection tool:
1. Select any of the lasso or marquee tools.2. Enter a Feather value in the options bar. This value defines the width of the
feathered edge and can range from 0 to 250 pixels.
To define a feathered edge for an existing selection:
1. Choose Select > Feather.2. Enter a value for the Feather Radius, and click OK.
Anti-aliasing
Smooths the jagged edges of a selection by softening the color transition between edge pixels and
background pixels. Since only the edge pixels change, no detail is lost. Anti-aliasing is useful when
cutting, copying, and pasting selections to create composite images.
Anti-aliasing is available for the Lasso tool, the Polygonal Lasso tool, the Magnetic Lasso tool,
the Rounded Rectangle Marquee tool (ImageReady), the Elliptical Marquee tool, and the Magic
Wand tool. (Select a tool to display its options bar.) You must specify this option before using these
tools. Once a selection is made, you cannot add anti-aliasing.
To use anti-aliasing:
1. Select the Lasso tool, the Polygonal Lasso tool, the Magnetic Lasso tool, the RoundedRectangle Marquee tool (ImageReady), the Elliptical Marquee tool, or the Magic Wand
tool.
2. Select Anti-aliased in the options bar.
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Feather
Feather is used to blurs edges by building a transition boundary between the selection area and its
surrounding pixels. This blurring can cause some loss of detail at the edge of the selection.
You can define feathering for the marquee tool, the lasso tool, Polygonal Lasso tool, or the
Magnetic Lasso tool as you use the tool, or you can add feathering to an existing selection.
Feathering effects become apparent when you move, cut, copy, of fill the selection.
1. Picking up selection tools and define value for feather at the option bar.
2. Make a selection to preferred area and copy (Ctrl+c)
3.on empty layer, Press Clrt+V to past. Result for copy using feather is shown on the right side and
result for ordinary copy paste process is shown on left side.
Ordinary copy process (right)& Copy using feather technique(left)
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To define a feathered edge for an existing selection:
3. Choose Select > Feather.4. Enter a value for the Feather Radius, and click OK.
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Artwork Using Feather Technique
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TRANSFORMATION
Transformation is used to transform your image in many in many various ways. To make
transformation to your image. Just activate the image layer and then choose EDIT>TRANSFORM
or EDIT> FREE TRANSFORM
Original Image
Scale
Rotate
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Distort
Flip Vertical
Flip Horizontal
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LAYER STYLE
Layer style is very powerful tool when talking about applying various style effect to your object in
a layer. Layer style can be applied to image or text. There are many type of layer style that can be
applied such as drop shadow, different kind of glow effect, bevel & emboss, overlay and stroke.
To apply layer style, select preferred layer and then click layer style icon at the bottom of layer
palette or just double click selected layer. Figure below will be shown.
Click on the preferred style at the left. Setting for that particular style will be shown on the middle
for every style selected. Insert value for every attribute. The result for every value entered can be
previewed on the right side.
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You can create custom styles using one or more of the following effects:
Drop Shadow
Add a shadow that falls behind the contents
on the layer
Inner shadow
Add a shadow that falls just inside the
edges of the layers content giving the
layer a recessed appearance
Outer Glow and Inner Glow
Add glows that emanate from the outside
or inside edges of the layers content
Bevel and Emboss
Add various combinations of highlights and
shadows to a layer.
Satin
Applies shading to the interior of a layer
that reacts to the shape of the layer,
typically creating a satiny finish.
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Color
Fill the layers content with a color,
Gradient
Fill the layers content with gradient.
Pattern Overlay
Fill the layers content with Pattern.
Stroke
Outlines the object on the current layer
using color. A gradient, or a pattern. It is
particularly useful on hard-edged shapes
such as type.
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FILTER
Filters let you change the look of your images, for instance by giving them the appearance of
impressionistic paintings or mosaic tiles, or adding unique lighting or distortions. You can also use
some filters to clean up or retouch your photos. The filters provided by Adobe appear in the Filter
menu. Some filters provided by third-party developers are available as plugins. Once installed,these plugin filters appear at the bottom of the Filter menu.
To use a filter, choose the appropriate submenu command
from the Filter menu.
Brush Stroke Filter
Like the Artistic filters, the Brush Stroke filters give a
painterly or fine-arts look using different brush and ink
stroke effects. Some of the filters add grain, paint, noise,edge detail, or texture. All the Brush Stroke filters can be
applied through the Filter Gallery.
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Artistic Filter
Filters from the Artistic submenu help you achieve
painterly and artistic effects for a fine arts or commercial
project. For example, use the Cutout filter for collages orfor typography. These filters replicate natural or traditional
media effects. All the Artistic filters can be applied
through the Filter Gallery.
Distort Filter
The Distort filters geometrically distort an image, creating
3D or other reshaping effects. Note that these filters can
be very memory intensive. The Diffuse Glow, Glass, and
Ocean Ripple filters can be applied through the Filter
Gallery.
Stylize Filter
The Stylize filters produce a painted or impressionistic
effect on a selection by displacing pixels and by finding
and heightening contrast in an image. After using filters
like Find Edges and Trace Contour that highlight edges,
you can apply the Invert command to outline the edges of a
color image with colored lines or to outline the edges of a grayscale image with white lines.
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Sketch Filter
Filters in the Sketch submenu add texture to images, often
for a 3D effect. The filters also are useful for creating a
fine-arts or hand-drawn look. Many of the Sketch filtersuse the foreground and background color as they redraw
the image. All the Sketch filters can be applied through the
Filter Gallery.
Texture
Use the Texture filters to simulate the appearance of depth
or substance, or to add an organic look.
Noise filters
The Noise filters add or remove noise, or pixels with randomly distributed color levels. This helps
to blend a selection into the surrounding pixels. Noise filters can create unusual textures or remove
problem areas, such as dust and scratches.
Pixelate filters
The filters in the Pixelate submenu sharply define a selection by clumping pixels of similar color
values in cells.
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Render filters
The Render filters create 3D shapes, cloud patterns, refraction patterns, and simulated light
reflections in an image. You can also manipulate objects in 3D space, create 3D objects (cubes,
spheres, and cylinders), and create texture fills from grayscale files to produce 3D-like effects for
lighting.
Sharpen filters
The Sharpen filters focus blurred images by increasing the contrast of adjacent pixels.
Blur Filter
The blur filters soften a selection or an entire image, and are useful for retouching. They smooth
transitions by averaging the pixels next to the hard edges of defined lines and shaded areas in an
image.
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Original image before any blur process
Average
Finds the average color of an image or selection, and then fills
the image or selection with the color to create a smooth look.
For example, if you select an area of grass, the filter will
change the area into a smooth patch of green.
Blur and More
Eliminate noise where significant color transitions occur in an
image. Blur filters smooth transitions by averaging the pixels
next to the hard edges of defined lines and shaded areas. The
Blur More filter produces an effect three or four times stronger
than that of the Blur filter
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Gaussian Blur
Quickly blurs a selection by an adjustable amount.
Gaussian refers to the bell-shaped curve that is
generated when Photoshop applies a weighted average
to the pixels. The Gaussian blur filter adds low-
frequency detail and can produce a hazy effect.
Motion Blur
Blur in a particular direction (from-360 to +360) and at
a specific intensity (from 1 to 999). The filters effect is
analogous to talking a picture of a moving object with a
fixed exposure time
Radial Blur
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Simulates the blur of a zooming or rotating camera to produce a soft blur. Choose Spin, to blur
along concentric circular lines, and then specify a degree of rotation; or zoom, to blur along radial
lines, as if zooming in or out of the image, and specify an amount from 1 to 100. Blur quality
ranges from Draft ( for the fastest but grainy results) or good and Best for smoother results, which
are indistinguishable from each other except an a large selection. Specify the origin or the blur by
dragging the pattern in the Blur Center box.
Smart Blur
Precisely blurs an image. You can specify a radius, to determine how far the filter searches for
dissimilar pixels to blur; a threshold, to determine how different the pixels values should be before
they are eliminated; and a blur quality. You also can set a mode for the entire selection (Normal) or
for the edges of color transitions (Edge Only and Overlay). Where significant contrast occurs, Edge
Only applies black and white edges, and Overlay Edge applies White.
To blur a certain part of image in a layer
Blur function can also be perform to certain part of image
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1.Select which part of image to make it blur (in this case we choose purple bottle).
2.Perform blur function using FILTER>BLUR
3.Selected blur area will look like image below.
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LAYER BLENDING MODE
A layers blending mode determines how image in
a layer blend with other image in different layer.
You can create a variety of special effects using
blending modes.
Effect Using Layer Blending Mode
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Darken Looks at the color information in
each channel and selects the base or blend
colorwhichever is darkeras the result
color. Pixels lighter than the blend color
are replaced, and pixels darker than the
blend color do not change.
Multiply Looks at the color information in
each channel and multiplies the base color
by the blend color. The result color is
always a darker color. Multiplying any
color with black produces black.
Multiplying any color with white leaves the
color unchanged. When youre painting
with a color other than black or white,
successive strokes with a painting tool
produce progressively darker colors. The effect is similar to drawing on the image with multiple
marking pens.
Color Burn Looks at the color information
in each channel and darkens the base color
to reflect the blend color by increasing the
contrast. Blending with white produces no
change.
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Linear Burn Looks at the color
information in each channel and darkens
the base color to reflect the blend color by
decreasing the brightness. Blending with
white produces no change.
Lighten looksat the color information in
each channel and selects the base or blend
colorwhichever is lighteras the result
color. Pixels darker than the blend color are
replaced, and pixels lighter than the blend
color do not change.
Screen looks at each channels color
information and multiplies the inverse of
the blend and base colors. The result color
is always a lighter color. Screening with
black leaves the color unchanged.
Screening with white produces white. The
effect is similar to projecting multiple
photographic slides on top of each other.
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Color Dodge Looks at the color
information in each channel and brightens
the base color to reflect the blend color by
decreasing the contrast. Blending with
black produces no change.
Linear Dodge Looks at the color
information in each channel and brightens
the base color to reflect the blend color by
increasing the brightness. Blending with
black produces no change.
Overlay Multiplies or screens the colors,
depending on the base color. Patterns or
colors overlay the existing pixels while
preserving the highlights and shadows of
the base color. The base color is not
replaced but is mixed with the blend color
to reflect the lightness or darkness of the
original color.
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Soft Light Darkens or lightens the colors,
depending on the blend color. The effect is
similar to shining a diffused spotlight on
the image.
If the blend color (light source) is lighter
than 50% gray, the image is lightened as if
it were dodged. If the blend color is darker
than 50% gray, the image is darkened as if
it were burned in. Painting with pure black
or white produces a distinctly darker or lighter area but does not result in pure black or white.
Hard Light Multiplies or screens the
colors, depending on the blend color. The
effect is similar to shining a harsh spotlight
on the image.
If the blend color (light source) is lighter
than 50% gray, the image is lightened, as if
it were screened. This is useful for adding
highlights to an image. If the blend color is
darker than 50% gray, the image is
darkened, as if it were multiplied. This is useful for adding shadows to an image. Painting with pure
black or white results in pure black or white.
Vivid Light Burns or dodges the colors by
increasing or decreasing the contrast,
depending on the blend color. If the blend
color (light source) is lighter than 50%
gray, the image is lightened by decreasing
the contrast. If the blend color is darker
than 50% gray, the image is darkened by
increasing the contrast.
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Linear Light Burns or dodges the colors
by decreasing or increasing the brightness,
depending on the blend color. If the blend
color (light source) is lighter than 50%
gray, the image is lightened by increasing
the brightness. If the blend color is darker
than 50% gray, the image is darkened by
decreasing the brightness.
Pin Light Replaces the colors, depending
on the blend color. If the blend color (light
source) is lighter than 50% gray, pixels
darker than the blend color are replaced,
and pixels lighter than the blend color do
not change. If the blend color is darker than
50% gray, pixels lighter than the blend
color are replaced, and pixels darker than
the blend color do not change. This is
useful for adding special effects to an image.
Difference Looks at the color information in each channel and subtracts either the blend color from
the base color or the base color from the blend color, depending on which has the greater brightness
value. Blending with white inverts the base color values; blending with black produces no change.
Exclusion Creates an effect similar to but lower in contrast than the Difference mode. Blending
with white inverts the base color values. Blending with black produces no change.
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Hue Creates a result color with the
luminance and saturation of the base color
and the hue of the blend color.
Saturation Creates a result color with the
luminance and hue of the base color and
the saturation of the blend color. Painting
with this mode in an area with no (0)
saturation (gray) causes no change.
Color Creates a result color with the
luminance of the base color and the hue
and saturation of the blend color. This
preserves the gray levels in the image and
is useful for coloring monochrome images
and for tinting color images.
Luminosity Creates a result color with the
hue and saturation of the base color and
the luminance of the blend color. This
mode creates an inverse effect from that of the Color mode.
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REPAIRING CERTAIN AREA USING HEALING BRUSH
Healing brush can be use to repair certain area in a picture. In face editing for example,
healing brush can be used to touch up spots, scratches, wrinkles, and blemishes.
The Healing Brush is designed to work in a similar way to the Clone tool; the user selects the area
(Alt/Option-click) to be sampled before painting and then proceeds to drag the brush tip over the
area to be repaired.
1) Select the Healing Brush tool in the toolbox. You may not been notice but it may behidden by the Color Replacement tool or Patch tool .
In the options bar at the top of the work area,
click the current brush to open the Brush
pop-up palette. Move the Diameter slider to
make the brush tip about the size of the spot,
scratch, or wrinkle.
2) Set the other controls in the options baras follows:
Mode: Normal Source: Sampled Aligned: selected Use All Layers: not
selected
3) Alt-click area of the image that you want to use as a touch up sample. Photoshop uses thistarget area as a model for the area you want to repair. Release the Alt or Option key.
4) Drag across the area you want to touch up. A plus sign appears over the area Photoshop isusing as the touch up sample. When you finish dragging, Photoshop calculates the correct
amount of healing.
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Example :
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Example :
The most effective way to retouch an image is to avoid the need for it in the first place. Here are
some tips to help you minimize your retouching efforts.
Work with clean images. Watch your lighting when you take a photo. Check out your background and other parts of the picture before you shoot. Double-check your composition.
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PrettierBut make sure, all images doesnt lost their originality.
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LIGHTEN OR DARKEN AN AREA IN A PHOTO
Lighten or darken an area in a photo using the Dodge or the Burn tool.
1. In the Layers palette, select the layer containing the image you want to change.2. To lighten an area and bring out the highlights, select the Dodge tool in the toolbox. To
darken an area, select the Burn tool in the toolbox.
3. In the options bar at the top of the work area, open the Brush pop-up palette by clicking thearrow next to the current brush. Choose a soft-edged brush preset from the palette. Make
sure the brush diameter is smaller than the area you want to change.
4. Set Range in the options bar to control the focus of the tool: Midtones to change the middlerange of grays (the standard choice), Shadows to change the dark areas, and Highlights to
change the light areas.
5. Set Exposure to around 50%.6. Drag over the area you want to change.To protect other areas of the image from change, you can create a selection marquee around the
area you want to lighten or darken. The Dodge and Burn tools will affect only the area within the
selection marquee. To soften the edge of the selection so the changes you apply blend in more
naturally with the unselected areas, use the Feather command (Select > Feather).
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WORKING WITH BRUSHES PALLETE
Youll find the Brushes palette extremely useful for changing the characteristics of preset brush tips
and for creating your own brush.
The Brushes palette displays a list of brush properties on the left and includes a brush-stroke
preview at the bottom of the palette. The largest pane in the dialog box is the upper-right area that
shows various types of information, such as the size and type of brush tip, or the different controls
offered for any of the twelve different properties you can set. Click the Brush Presets label in the
upper-left. The various preset previews appear in the right panel.
Brushes Palette
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Choosing a brush-tip shape
When you have Brush Tip Shape selected in the left column of the Brushes palette, a scrolling box
shows the available brush tips, as shown in Figure below You can use the palette popup menu to
choose various views, including text only, small and large thumbnails, small and large lists, and
stroke thumbnail. (To access the popup menu, click the triangle in the upper-right of the palette.)
The twelve brush parameters you can choose to apply and edit are arrayed in the left column. You
can select any of these options to apply them to the currently selected brush. Select an option to edit
its characteristics. Note that you must select the parameter name to access the options. Toggling the
parameter on by checking the check box doesnt work. Here are the characteristics for Brush Tip
Shape:
Choosing Brush Tip Shape
Shape Dynamics:
These controls include the amount of jitter (randomness or variation) produced when you raw a
stroke, amount of fade, the size, the jitter angle, the roundness, and other options. The higher the
value, the greater the amount of variance for each option. Some of these apply only when you are
using a pressure-sensitive digital tablet. Check your digital tablets instruction manual for more
information on how to customize brushes for your tablet. The Flip X and Flip Y jitter option flips
the brush shape across the horizontal axis (X) or the vertical axis (Y). For example, if your brushshape is an L shape and you select Flip X, your brush shape is a backwards L. Check Flip Y and
your brush shape is an upside down L shape. Check both and its an upside down, backwards L
shape.
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Texture:
This control allows you to impart a texture pattern (using the foreground color) to a brush stroke,
either one of Photoshops preset textures or one of your design. Select Invert to reverse the light
and dark pixels in the pattern. Scale sizes the pattern in each stroke. Texture Each Tip renders each
tip as it is stroked, giving a more saturated effect. Depth controls how prominent the patternappears against the brush stroke. Minimum Depth specifies the minimum depth that the paint of
each stroke shows through the pattern. Mode lets you choose one of hotoshops
blending modes, as I describe in Book V, Chapter 3. You can find more about creating and working
with patterns in Book III, Chapter 3.
Dual Brush:
You can use two tips to draw with a single brush. This option lets you select the characteristics of
the second tip by using the same type of attributes such as diameter, spacing, and scatter
applied to the first tip. You can also specify a blending mode between the two tips.
Color Dynamics:
This control uses your foreground and background colors to adjust how the color varies during a
stroke, allowing you to create a multicolored brush. Slight variations give the stroke a more natural,
organic look. You can introduce slight (or major) jitter to the hue, saturation, brightness, and purity
of the colors, as well as some randomness between the foreground and background colors as you
draw a stroke. Without color dynamics, the stroke color remains constant.
Other Dynamics:
These introduce randomness into the opacity and flow factors of a brush, again making the brush
stroke look more natural and less machine-generated. Youll want to experiment with all the
dynamics to see exactly how they can affect your image. Note that the Flow and Opacity settings in
the Brushes palette do not override those settings on the Options bar.
Heres a list of brush-tip characteristics, which you also find on the left side of the Brushes palette:
Noise: Adds random pixels to brush tips, giving them texture and an organic quality. Thisoption is more apparent in feathered brushes.
Wet Edges: The brush tip leaves a stroke that looks more like watercolor, with paintbuilding up along the edges.
Airbrush: Gives the brush tip a soft, airbrushed look. Smoothing: Smoothes out the curves when drawing arcs with the brush. Again, this option
is more noticeable when you use a pressuresensitive drawing tablet.
Protect Texture: Ensures that all brush tips that use a texture use the same texture. Thisallows you to switch back and forth between brush tips while painting and still achieve aconsistent texture.
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