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Major Requirements of anOperating System Interleave the execution of several
processes to maximize processor utilization while providing reasonable response time
Allocate resources to processes in conformance with a specific policy while at the same time avoiding deadlock
Support interprocess communication and user creation of processes, both of which may aid in the structuring of applications
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Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication
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Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication
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Processes - Definition Also called a job Execution of an individual program Process components:
An executable program – text section The associated data needed by the program
Stack – temporary data (e.g. function parameters, return addresses, and local variables)
Data section – global variables Heap – memory which is dynamically allocated during
process run time The execution context of the program
All information the operating system needs to manage the process
Including the value of program counter and the contents of the processor’s registers
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Process Trace Processes can be traced
For a program to be executed, a process is created for that program.
We can characterize the behavior of an individual process by listing the sequence of instructions that execute for that process.
Such a listing is called a trace of the process.
We can characterizing behavior of the processor by showing how the traces of the various processes are interleaved.
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Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication
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Process State
Not-running ready to execute
Waiting (also called blocked) waiting for I/O
Dispatcher cannot just select the process that has been the longest in the queue because it may be blocked
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Process State - A Five-State Model New: The process is being created Running: Instructions are being
executed Waiting (blocked): The process is
waiting for some event to occur Ready: The process is waiting to be
assigned to a processor Terminated: The process has finished
execution
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Suspended Process – The Need for Swapping
The three principal states just described (Ready, Running, Waiting/Blocked) provide a systematic way of modeling the behavior of processes and guide the implementation of the OS.
However, there is good justification for adding other states to the model – the need for swapping
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Suspended Process – The Need for Swapping Processor is faster than I/O so all
processes could be waiting for I/O Swap these processes to disk to free up
more memory Waiting(Blocked) state becomes
suspend state when swapped to disk Two new states
Waiting(Blocked), suspend Ready, suspend
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Contents Process Definition Process Trace Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication
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Process Scheduling Queues Job queue – set of all processes in the
system Ready queue – set of all processes
residing in main memory, ready and waiting to execute
Device queues – set of processes waiting for an I/O device
Processes migrate among the various queues
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Schedulers Long-term scheduler (or job
scheduler) – selects which processes should be brought into the ready queue
Short-term scheduler (or CPU scheduler) – selects which process should be executed next and allocates CPU
Medium-term scheduler – corresponds to suspended state (swapping out of the memory)
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Schedulers (Cont.) Short-term scheduler is invoked very
frequently (milliseconds) (must be fast) Long-term scheduler is invoked very
infrequently (seconds, minutes) (may be slow)
The long-term scheduler controls the degree of multiprogramming
Processes can be described as either: I/O-bound process – spends more time doing I/O
than computations, many short CPU bursts CPU-bound process – spends more time doing
computations; few very long CPU bursts
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Context Switch When CPU switches to another process,
the system must save the state of the old process and load the saved state for the new process
Context-switch time is overhead; the system does no useful work while switching
Time dependent on hardware support
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Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication
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Memory Tables Used to keep track of both main(real) and
secondary memory. Must include the following information:
Allocation of main memory to processes. Allocation of secondary memory to processes. Protection attributes of blocks of main or virtual
memory, such as which processes may access certain shared memory regions.
Information needed to manage virtual memory.
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I/O Tables
Used by the OS to manage the I/O devices.
May include the following information: I/O device is available or assigned Status of I/O operation Location in main memory being used as
the source or destination of the I/O transfer
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File Tables
Provide information about the existence of files: Existence of files Location on secondary memory Current Status Attributes Sometimes this information is
maintained by a file-management system
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Process Tables Used to manage processes Include the following information:
Where process is located Depend on the memory management scheme
being used. In the simplest case, the process image is
maintained as a contiguous block of memory. This block is maintained in secondary memory, usually disk.
Attributes necessary for its management Process ID Process state Location in memory
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Typically Elements of a Process Image
User Data The modifiable part of the user space. May include program data, a user stack area, and
programs that may be modified. User Program
The program to be executed System Stack
Each process has one or more system stacks associated with it.
A stack is used to store parameters and calling addresses for procedure and system calls.
Process Control Block Data needed by the OS to control the process.
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Process Control Block
Process Identification Processor State Information Process Control Information
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Process Control Block
Process Identification Processor State Information Process Control Information
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Process identification
Numeric identifiers that may be stored with the process control block include Identifier of this process Identifier of the process that created
this process (parent process) User identifier
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Process Control Block
Process Identification Processor State Information Process Control Information
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Processor State Information
User-Visible Registers Control and Status Registers
PC PSW
Stack Pointers Each process has one or more system
stacks associated with it.
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Process Control Block
Process Identification Processor State Information Process Control Information
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Process Control Information
Scheduling and State Information: Process State (e.g. running, ready,
waiting, etc.) Priority Scheduling-related information
Depend on the scheduling algorithm used. e.g. amount of time it has already run,
how long it has waited Event
Identity of event the process is awaiting
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Process Control Information (cont.)
Data Structuring A process may be linked to other processes,
e.g to its parent Interprocess Communication
Various flags, signals, and messages may be associated with communication between two independent processes.
Process Privilege Processes are granted privileges in terms of
the memory that may be accessed and the types of instructions that may be executed.
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Process Control Information (cont.)
Memory Management Including pointers to segment and/or page
tables that describe the virtual memory assigned to this process.
Resource Ownership and Utilization Resources controlled by the process may be
indicated, such as opened files. A history of utilization of the processor or
other resources may also be included; this information may be needed by the scheduler.
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Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication
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Process Creation When a new process is to be added to
those currently being managed, the OS builds the date structures that are used to manage the process and allocates address space in main memory to the process. These actions constitute the creation of a new process.
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Reasons for Process Creation Submission of a new batch job
The OS is provided with a batch job control stream usually a tape or disk
Interactive logon A user at a terminal logs on to the system
Created by OS to provide a service such as printing
The OS can create a process to perform a function on behalf of a user program
Spawned by existing process For purposes of modularity or to exploit parallalism, a
user program can dictate the creation of a number of processes.
When one process spawns another process, the former is called the parent and the spawned process as the child.
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Procedure for Process Creation Once the OS decides to create a new
process, it can proceed as follows:(a) Assign a unique process identifier to the
new process(b) Allocate space for the process.(c) Initialize the process control block(d) Set the appropriate linkage
e.g. if the OS maintains each scheduling queue as a linked list, then the new process must be put in the ready or ready/suspend list
(e) Create or expand other data structures e.g. the OS may maintain an accounting file on
each process to be used subsequently for billing and/or performance assessment purpose.
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Process Creation Parent process create children processes,
which, in turn create other processes, forming a tree of processes
Resource sharing Parent and children share all resources Children share subset of parent’s resources Parent and child share no resources
Execution Parent and children execute concurrently Parent waits until children terminate
Address space Child duplicate of parent Child has a program loaded into it
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Process Creation Example for UNIXUNIX examples:
fork system call creates new process exec system call used after a fork to replace the process’ memory space with a new program
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Process Creation Example for UNIX -C Program Forking Separate Process
int main(){Pid_t pid;
/* fork another process */pid = fork();if (pid < 0) { /* error occurred */
fprintf(stderr, "Fork Failed");exit(-1);
}else if (pid == 0) { /* child process */
execlp("/bin/ls", "ls", NULL);}else { /* parent process */
/* parent will wait for the child to complete */wait (NULL);printf ("Child Complete");exit(0);
}}
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Process Termination A batch job should include a Halt
instruction or an explicit OS service call for termination.
User logs off For an interactive application, there
are commands to terminate a process. Control C will terminate a process.
Error and fault conditions
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Reasons for Process Termination Normal completion
The process executes an OS service call to indicate that it has completed running.
Time limit exceeded The process has run longer than the specified total
time limit. Memory unavailable
The process requires more memory than the system can provide.
Bounds violation The process tries to access a memory location that it
is not allowed to access.
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Reasons for Process Termination (cont.) Protection error
The process attempts to use a resource or a file that it is not allowed to use, or tries to use it in an improper fashion.
Example: write to read-only file Arithmetic error
The process tries a prohibited computation, such as division by zero, or arithmetic overflow.
Time overrun process waited longer than a specified maximum for an
event I/O failure
An error occurs during input or output. Privileged instruction
The process attempts to use an instruction reserved for the OS
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Reasons for Process Termination (cont.) Invalid instruction
The process attempts to execute a nonexistent instruction (often as a result of branching into a data area and attempting to execute the data)
Data misuse Operating system intervention
such as when deadlock occurs Parent terminates so child processes terminate
When a parent process terminates, the OS may automatically terminate all of the child processes.
Parent request A parent process may terminate any of its child
process.
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Process Switching
A running process is interrupted and the OS assigns another process to the Running state and turns control over to that process
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When to Switch a Process Interrupt
Clock interrupt process has executed for the maximum allowable time
slice I/O interrupt Memory fault
memory address is in virtual memory so it must be brought into main memory
Trap error occurred may cause process to be moved to Exit state
Supervisor call such as file open
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Comparison between interrupt, trap and supervisor call
Mechanism Cause Use
Interrupt External to the execution of the current instruction
Reaction to an asynchronous external event
Trap Associated with the execution of the current instruction
Handling of an error or an exception condition
Supervisor call
Explicit request Call to an OS function
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Change of Process State Save context of processor including program
counter and other registers Update the process control block of the
process that is currently in the running state Change the state of the process to one of the other
states (Ready, waiting, or Exit, etc.) Other relevant fields must also be updated, including
the reason for leaving the Running state and accounting information
Move process control block to appropriate queue - Ready, Waiting, etc.
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Change of Process State (cont.)
Select another process for execution Update the process control block of the
process selected Change the state of this process to Running
Update memory-management data structures This may be required, depending on how address
translation is done Restore context of the selected process
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Contents Process Definition Process States Process Scheduling Process Description Process Control and Operations Interprocess Communication
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Cooperating Processes Independent process cannot affect or be
affected by the execution of another process Cooperating process can affect or be
affected by the execution of another process Advantages of process cooperation
Information sharing Computation speed-up Modularity Convenience
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Two IPC Mechanisms Shared mamory
A region of memory that is shared by cooperating processes is established.
Processes can then exchange information by reading and writing date to the shared region.
Message passing Communication takes place by means of
messages exchanged between the cooperating processes.
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Example for Shared mamory: Producer-Consumer Problem
Paradigm for cooperating processes, producer process produces information that is consumed by a consumer process unbounded-buffer places no practical limit
on the size of the buffer bounded-buffer assumes that there is a
fixed buffer size
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Bounded-Buffer – Shared-Memory Solution
Shared data#define BUFFER_SIZE 10Typedef struct {
. . .} item;
item buffer[BUFFER_SIZE];int in = 0;int out = 0;
Solution is correct, but can only use BUFFER_SIZE-1 elements
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Bounded-Buffer – Insert() Method
while (true) { /* Produce an item */
while (((in = (in + 1) % BUFFER SIZE count) == out) ; /* do nothing -- no free buffers */ buffer[in] = item; in = (in + 1) % BUFFER SIZE;
}
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Bounded Buffer – Remove() Method
while (true) { while (in == out) ; // do nothing -- nothing to consume
// remove an item from the buffer item = buffer[out]; out = (out + 1) % BUFFER SIZE;return item;
}
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Message-Passing Mechanism for processes to communicate and
to synchronize their actions Message system – processes communicate with
each other without resorting to shared variables providing two operations:
send(message) – message size fixed or variable receive(message)
If P and Q wish to communicate, they need to: establish a communication link between them exchange messages via send/receive
Implementation of communication link physical (e.g., shared memory, hardware bus) logical (e.g., logical properties)
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Direct Communication
Processes must name each other explicitly: send (P, message) – send a message to process P receive(Q, message) – receive a message from
process Q Properties of communication link
Links are established automatically A link is associated with exactly one pair of
communicating processes Between each pair there exists exactly one link The link may be unidirectional, but is usually bi-
directional
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Indirect Communication
Messages are directed and received from mailboxes (also referred to as ports)
Each mailbox has a unique id Processes can communicate only if they share a
mailbox Properties of communication link
Link established only if processes share a common mailbox
A link may be associated with many processes Each pair of processes may share several
communication links Link may be unidirectional or bi-directional
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Indirect Communication (cont.)
Operations create a new mailbox send and receive messages through mailbox destroy a mailbox
Primitives are defined as:send(A, message) – send a message to mailbox Areceive(A, message) – receive a message from mailbox A
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Indirect Communication (cont.)
Mailbox sharing P1, P2, and P3 share mailbox A P1, sends; P2 and P3 receive Who gets the message?
Solutions Allow a link to be associated with at most two
processes Allow only one process at a time to execute a receive
operation Allow the system to select arbitrarily the receiver.
Sender is notified who the receiver was.
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Synchronization Message passing may be either blocking or
non-blocking Blocking is considered synchronous
Blocking send has the sender block until the message is received
Blocking receive has the receiver block until a message is available
Non-blocking is considered asynchronous Non-blocking send has the sender send the
message and continue Non-blocking receive has the receiver receive a
valid message or null
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Buffering
Queue of messages attached to the link; implemented in one of three ways1. Zero capacity – 0 messages
Sender must wait for receiver (rendezvous)2. Bounded capacity – finite length of n
messagesSender must wait if link full
3. Unbounded capacity – infinite length Sender never waits