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www.realityworks.com
Experiential Learning Technology 1
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Experiential Learning Technology 2
Designed by welders for welding instruction
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Experiential Learning Technology 3
A little about Realityworks • DISTRIBUTION INTO EDUCATION
Ø 67% of school districts in the U.S. Ø 89 countries worldwide Ø 31,000 institutions Ø 6,000,000 students served through the use of our products
• EDUCATION PARTNER Ø Association for Career and Technical Education Board Ø Chair of Industry Workforce Needs Council Ø 60+ education trade shows (local, state, national)
• EDUCATIONAL FOCUS Ø Hardware, software, & curriculum development
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Experiential Learning Technology 4
Today's high school welding lab
• 8 – welding booths per school on average • 22 – average number of students/class • 33% – students with cognitive disabilities
ü Classroom management is an issue ü Instructors are trained as CTE educators, not the
specific disciplines (like welding) ü There may be little to no instructional materials
available
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Compe&&ve Welding Simulators • Cost: prohibi&ve but effec&ve
• Bulky with large footprint • Cost generally only allows one per site, making it difficult to use as a learning tool for the en&re class ü Es&mated cost : $40,000 -‐ $65,000
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These systems are not designed with education in mind
ü Very expensive – out of reach for most institutions
ü Cost doesn’t allow for multiple simulators Ø 1:1 learning aid Ø not helpful in classrooms with 18-22 students
Experiential Learning Technology 6
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We design for education • Minimized cost to
enable multiple machines in each classroom
• A classroom management system to aid instructors
• Scaffold exercises enable self-paced learning
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Goals of Welding Simulator • Create qualified welders in less time • Be more effective in creating welders
– increase the number of persons able to achieve passable welds
• Reduce the cost of consumables
Experiential Learning Technology 8
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Experiential Learning Technology
But does it work? • Study: “Virtual Reality Integrated Weld Training” • Iowa State University • Dept. of Industrial and Manufacturing Systems
Engineering • by Richard Stone, Ph.D.
9
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Simulators create more welders in less time
Experiential Learning Technology 10
25% Less Time
1. Stone, R., WaOs, K., Zhong, P., & Wei, C. (2011). Physical and cogni&ve effects of virtual reality integrated training. Human Factors, 53(5), 558-‐587. Retrieved from hOp://connec&on.ebscohost.com/c/ar&cles/66816988/physical cogni&ve-‐effects-‐virtual-‐reality integrated-‐training
20% increase in qualified par&cipants
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Simulators create more welders in less time
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45% increase in qualified par&cipants
28% Less Time
1. Stone, R., WaOs, K., Zhong, P., & Wei, C. (2011). Physical and cogni&ve effects of virtual reality integrated training. Human Factors, 53(5), 558-‐587. Retrieved from hOp://connec&on.ebscohost.com/c/ar&cles/66816988/physical cogni&ve-‐effects-‐virtual-‐reality integrated-‐training
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…And with less cost
“teachWELD has decreased our consumable and welding costs by
about for our program.”
Experiential Learning Technology 12
70% George Karr,
Welding and Technology Instructor, Hollenstein Career &Technology Center, Fort Worth, TX
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Goals of Welding Simulator • Create qualified welders in less time • Be more effective in creating welders
– increase the number of persons able to achieve passable welds
• Reduce the cost of consumables
Experiential Learning Technology 13
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BeOer, Engaged Learning
• Game-‐like interface engages students in a way they are accustomed to
• Immediate feedback on skills and weld quality • Repe??ve play improves muscle memory learning • Excellent distance learning aid: Students can prac?ce remotely and come in for physical assessments periodically
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Experiential Learning Technology 15 15
Curriculum Unit 1: Lesson 1: Intro to Welding
– Careers/benefits – Types of welds and applica?ons
Lesson 2: Types of Welding – Main types of welding process – Benefits/limits of each process
Lesson 3: Welding Safety – Personal Protec?ve Equipment – Quiz of PPE
Lesson 4: Welding Safety – Safety focus (arc, electric shock,
flammable materials)
Lesson 5: Welding Safety – Safety focus (arc, electric shock,
flammable materials)
Lesson 6: Safety Review/Assessment/CerCficaCon
– Review materials – Safety test
Unit 3: Lesson 1: Intro to Welding SimulaCon
– How it works – What each part does
– Coupons – Welding Gloves/Hat – Welding Gun – SoWware
Lesson 2: Welding Sim. Training / DiagnosCc Report
– Reading a diagnos?c report – Understanding five basics – Welding basics
Lesson 3: Welding SimulaCon Review / Assessment
– Assessment on reading diagnos?c report
Unit 2: Lesson 1: Welding Equipment
– Types of welders – Parts of welders
Lesson 2: Welding Equipment – Parts of welders – Set-‐up/maintenance
Lesson 3: Weld Defects – Types of defects – Causes of defects – Repair – Preven?on of defects
Lesson 4: Welding Basics – Five basics – Welding joints
Lesson 5: Welding Joint Design – Posi?ons – Welding basics assessment
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Exercises with Assessments • 450 prac?ce exercises
allow for self-‐paced explora?on
• Printed assessments provide immediate feedback and diagnos?cs
• Excellent cogni?ve learning tool
• Opportunity to require mastery before releasing students to the shop floor
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• Student assessment teaches the interdependent rela&onships of:
– Heat input – Mo?on straightness – Work angle – Travel angle – Nozzle-‐plate distance – Welding speed – Voltage – Weld size – Root penetra?on
• Assessments saved for teacher review
Welding Diagnos&cs: Cogni&ve Learning Tool
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$4,900.00/worksta?on
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