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16/21/04
This Week
6/21 Lecture – Chapter 3 6/22 Recitation – Spelunk
Problems: 3.3, 3.29, 3.31 6/23 Lab – Kinematics in 1-D 6/24 Lecture – Chapter 4 6/25 Recitation – Projectile Motion
Problems: 4.7, 4.18, 4.28, 4.59
36/21/04
Vectors
In 1 dimension we could specify direction with +/-
In 2 and 3 dimensions we need more
Columbus to Harrisburg315 mi and 5o wrt East
Columbus to Nashville315 mi and 235o wrt East
Vectors have a magnitude and a direction
46/21/04
Notational Convention How do we know when we are talking
about a vector quantity?
Arrow A
Boldface A
Underline A
56/21/04
Representation of VectorsGraphical Polar Cartesian
MagnitudeDirection
x and ycomponents
Use the representation most appropriate to the problem
76/21/04
Trigonometry Review
Sin = opp/hyp Cos = adj/hyp Tan = opp/adj
Mnemonic: Soh Cah Toa
Note: radians = 180o
hyp
otenuse
oppositeside
adjacent side
86/21/04
Unit Vectors Carry the “direction” information
1ˆ i
z k
y j
x ˆ
i
Unit magnitude
Dimensionless
jvivv yxˆˆ
velocity vector
x component of velocity vector
unit vector in the x direction
96/21/04
Converting from Polar to Cartesian
Given:Magnitude: rDirection:
sinrrr yy
cosrrr xx
r
r
yr
xr
AAA
of Magnitude
x component of the vector
y component of the vector
106/21/04
Converting from Cartesian to Polar
Given rx, ry:
x
y
r
rtan
22yx rrr
r
r
yr
xr
Pythagorean Theorem
Geometry
Caution: Quadrant Ambiguity!
116/21/04
Example:
y
xv
vy=-3m/s
vx=-5m/s
v = (vx ,vy) = (-5,-3) m/s
Find the magnitude and direction of a vector given by:
593
5tan
8.5)3()5(
1
22
sm
sm
smv
Note that is in the -x,-y quadrant, so
= 59° +180° =239°
126/21/04
Example:
jgtiv ˆˆ5
0)5( dt
d
dt
dva xx
ggtdt
d
dt
dva yy )(
Given the following velocity, calculate the acceleration
jgjaiaa yxˆˆˆ
136/21/04
Vector Addition (Quantitative)
Given two vectors
jBiBB
jAiAA
yx
yx
ˆˆ
ˆˆ
Add the components to get the vector sum
jBAiBABA yyxxˆ)(ˆ)(
146/21/04
Vector Addition
A
B
BA
x
y
Ax Bx
By
Ay
jBAiBABA yyxxˆ)(ˆ)(
We can verify this equation graphically
156/21/04
Example:
jiB
jiA
ˆ5ˆ2
ˆ5ˆ12
mm
mm
i
ji
jiji
BAC
ˆ14
ˆ)55(ˆ)212(
ˆ5ˆ2ˆ5ˆ12
m
mmmm
mmmm
Find the vector sum of the following:
166/21/04
Scalar multiplication
Can multiply a vector by a scalar:
jcAicAAc yxˆ)(ˆ)(
jmimA
jmimA
ˆ)15(ˆ)9(3
ˆ)5(ˆ)3(
Example:
176/21/04
Properties of Vectors
cbacba
abba
bcacbac
adacadc
)(
Associative Property
Commutative Property
cba
Addition
Distributive Property
Distributive Property
196/21/04
Vector PropertiesMultiplicationby a scalar
Ac
If c is positive: Just changes the length
of the vector
If c is negative: Length of vector
changes Direction changes by
180°
206/21/04
is the angle between the vectors if you put their tails together
Dot or Scalar Product
zzyyxx BABABABABA cos
B
A
ABBA
Recall that cos() = cos(-), so
216/21/04
Dot Product: Physical Meaning Measures “how much” one vector lies along
another
)cos(cos BABABA
B
A
090
0
BA
BABA
226/21/04
Example:
Find the angle between vectors A and B:
jmimB
jmimA
ˆ)1(ˆ)3(
ˆ)2(ˆ)3(
BA
BA
BA
BA
BABA
1cos
cos
cos
First, solve for
236/21/04
Solution:
mmmB
mmmA
10)1()3(
13)2()3(
22
22
27)1)(2()3)(3( mmmmmBA
1281013
7cos
cos
21
1
mm
m
BA
BA
Plugging these into our equation for :
246/21/04
“Cross” or Vector Product
...BA
zyx
zyx
BBB
AAA
kji ˆˆˆ
det
kABBA yxyxˆ)(
jABBA zxzxˆ)( iABBA zyzy
ˆ)(
Another way to multiply vectors…
sinABBA
Magnitude only…
256/21/04
Example:
BA
01831
02312
ˆˆˆ
det
kji
k)23)31(1812(
j)0)31(012(
i)018023(
Find the cross product of A and B
kjmimB
kjmimA
ˆ0ˆ)18(ˆ)31(
ˆ0ˆ)23(ˆ)12(
km ˆ)929( 2
Only in the xy-plane
Perpendicular to the xy-plane
266/21/04
Right Hand Rule
Point your fingers in the direction of the first vector
Curl them in the direction of the second vector
Your thumb now points in the direction of the cross product
Sanity check your answers!
276/21/04
Multiplication of Unit Vectors
kj
i
ˆˆ
ˆ +
+
+
kBAjBiA yxyxˆˆˆ
kji ˆˆˆ
kij ˆˆˆ
0ˆˆ iiikj ˆˆˆ ijk ˆˆˆ
0ˆˆ jj
jik ˆˆˆ
jki ˆˆˆ
0ˆˆ kk
Can multiply by components, but it usually takes longer and is easier to make mistakes
286/21/04
Properties of the Cross Product
Cross product normal to the surface of the plane created by A and B
Antisymmetric
http://physics.syr.edu/courses/java-suite/crosspro.html
ABBA
296/21/04
Properties of Vector Products
ABBA
)()()( BcABAcBAc
)()()( CABACBA
)()()( CBCACBA
CBACBA
)()(
CBABCACBA
)()()(
Antisymmetry
Multiplication by a scalar
Distributive property
Distributive property
Triple Product
Triple Product
306/21/04
Vector Multiplication
Dot Product result is a scalar projection of one
vector onto the other
Cross Product result is a vector resultant vector is
perpendicular to both vectors
cosABBA
sinABBA
326/21/04
Where to Shoot?If Vc=15 m/s, Va=50 m/s,what is θ?
Vnet
vc
Va θ sinθ=Vc/Va
=15/50=0.3 θ=17.5°
vc
Va
Vnet
θ
Vnet = Vc + Va
What is Vnet?
Vnet = Va cosθ = 50 cos(17.5)° = 47.7 m/s
If the arena diameter is 60m, how long is arrow flight?
Radius is 30m, time of flight is: Ta=R/Vnet=(30 m)/(47.7 m/s)=0.63s
336/21/04
Example (Problem 3.11) A woman walks 250 m in the direction 30
east of north, then 175 m directly east. Find
a) the magnitude of her final displacement,
b) the angle of her final displacement, and
c) the distance she walks.
d) Which is greater, that distance or the magnitude of her displacement?
356/21/04
Chapter 4: 2D and 3D Motion
Ideas from 1D kinematics can be carried over into 2D and 3D.
Our kinematic variables are now vectors.
)(),(),( tatvtr
366/21/04
Simplest Quantity: Position r(t)
Separate into components
r(t)=x(t) î + y(t) ĵ
Position of particle is specified by r(t) which is a vector depending on time
386/21/04
Velocity
Average VelocityJust like 1-D:
Instantaneous Velocity
Direction is tangent to the path
t
rvavg
dt
rd
t
rv
t
0
lim
y(t)
x(t)
396/21/04
Velocity
Two 1-D Problems
jviv
jt
rit
r
t
jrir
t
rv
yx
yx
yx
ˆˆ
ˆˆ
ˆˆ
(4m, 3m)
(5m, 2m)
ji
js
mmi
s
mmv
sm
sm ˆ)1(ˆ)1(
ˆ1
)32(ˆ1
)45(
Example: Say an object moves from point 1 to point 2 in 1 s. Find the average velocity of the object:
406/21/04
Acceleration
Average Acceleration
Instantaneous Acceleration
Just like 1-D:
t
vaavg
t
va
t
0lim
vi
vf
a
416/21/04
Treat each dimension separately
In x-direction: x, vx = dx/dt, and ax = dvx/dt
In y-direction: y, vy = dy/dt, and ay = dvy/dt
In z-direction: z, vz = dz/dt, and az = dvz/dt
Like three one-dimensional problems
426/21/04
a and v Follow From r(t)
ktzjtyitxtr ˆ)(ˆ)(ˆ)()(
kvjviv
kdt
dzj
dt
dyi
dt
dx
dt
rdv
zyxˆˆˆ
ˆˆˆ
kajaia
kdt
dvj
dt
dvi
dt
dv
dt
vda
zyx
zyx
ˆˆˆ
ˆˆˆ
v
ar
Note: r, a, and v don’t have to point in the same direction!
436/21/04
Example: (Problem 4.2)
The position vector for an electron is r = (5.0 m)i – (3.0 m)j – (2.0 m)k
a) Find the magnitude of r
b) Sketch the vector on a right handed coord system
^ ^^