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The Difference Between Instance and Local Variables LIS4930 © PIC 1. Instance variables are declared inside a class but not within a method. 2. Local variables are declared within a method. 3. Local variables MUST be initialized before use! 1 2 3 class Horse { private double height = 15.2; private String breed; //more code… } class AddThing { int a; int b = 12; public int add() { int total = a + b; return total; } } class foo { public void go() { int x; int z = x + 3; } }

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LIS4930 © PIC

The Difference Between Instance and Local

Variables1. Instance variables are declared inside a class but not within a

method.2. Local variables are declared within a method.3. Local variables MUST be initialized before use!1 2 3

class Horse {private double

height = 15.2;private String

breed;//more code…

}

class AddThing {int a;int b = 12;

public int add() {

int total = a + b;

return total;

}}

class foo {public void

go() {int

x;int

z = x + 3;}

}

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LIS4930 © PIC

Default ValuesInstance variables always get a default value:

integers 0

floating points 0.0

booleans false

references null

Local variables DO NOT get a default value!

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LIS4930 © PIC

Comparing Variables

To compare two primitives, use the equality ( == ) operator.

To see if two references are the same (which means they refer to the same object on the heap) use the == operator.

To see if two objects are the same use the equals() method.

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LIS4930 © PIC

Developing A Class

Figure out what the class is supposed to do.

List the instance variables and methods.

Write prepcode for the methods.

Write test code for the methods.

Implement the class.

Test the methods.

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LIS4930 © PIC

The “Simple Dot Com Game”

Goal: Sink all of the computer’s Dot Coms in the fewest number of guesses. (This is like battle ship, but with little dot-com companies).

Setup: When the game program is launched, the computer places three Dot Coms on a virtual board. When that’s complete, the game asks for your first guess.

How you play: The computer will prompt the user to enter a guess. In response to the guess you’ll see a response at the command line: “Hit”, “Miss”, or “You sunk Pets.com” (or whatever the name of the company was). When all companies are sunk the game ends by reporting your rating.

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A (simple) High-Level Design

1. Game starts, and creates ONE DotCom and gives it a location on three cells in the single row of seven cells.Instead of “A2”, “C4”, and so on, the locations are just integers (for example 1,2,3 are the cell locations in this picture:

0 1 2 3 4 5 6

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LIS4930 © PIC

A (simple) High-Level Design

2. Game play begins. Prompt user for a guess, then check to see if it hit any of the DotCom’s three cells. If a hit, increment the numOfHits variable.

3. Game finishes when all three cells have been hit (the numOfHits variable value is 3), and tells the user how many guesses it took to sink the DotCom.

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LIS4930 © PIC

The Three Things!PREP CODE TEST CODE REAL CODE

Prep code: A form of pseudocode, to help you focus on the logic without stressing about syntax.

Test code: A class or methods that will test the real code and validate that it’s doing the right thing.

Real code: The actual implementation of the class. This is where you put the real Java code.

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LIS4930 © PIC

Prep Code

Most prepcode includes three parts: Instance variable declarations

Method declarations

Method logicSimpleDotCo

mint[] locationCellsint numOfHits

String checkYourself(String guess)

void setLocationCells(int[] loc)

Let’s give it a try!

PR

EP

CO

DE See page 100

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Test Code

Based on our prep code what should we test?

The concept of writing the test code first is one of the practices of Extreme Programming (XP), and it can make it easier (and faster) for you to write your code.

TES

T C

OD

E

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LIS4930 © PIC

Test Code for the SimpleDotCom Class

TES

T C

OD

E

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The checkYourself() Method

REA

L C

OD

E

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Final code for SimpleDotCom and SimpleDotComTestDrive

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Let’s Finish Our SimpleDotComGame Class

Check out the prep code on page 108.

Check out the main() method on page 110.

Let’s Play!

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LIS4930 © PIC

More about for loops!

for (int i = 0; i < 100; i++) { }

Part One: initialization

Part Two: boolean test

Part Three: iteration expression

Take a trip through a for() loop on page 115.

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LIS4930 © PIC

Difference Between While and For

The while loop has only the Boolean test; it doesn’t have a built-in initialization or iteration expression.

A while loop is good when you don’t know how many times to loop and just want to keep going while some condition is true.

But, if you know how many times to loop a for loop is cleaner.

Let’s compare the two types of loops.

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LIS4930 © PIC

The Enhanced For Loop!

for (String name : nameArray) { }Part One: initialization variable declaration

Part Two: the actual collection

Let’s look at an example!

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LIS4930 © PIC

Casting PrimitivesI have already gone over this concept in class, but read page 117 in your textbook for a more in-depth explanation.

long

bytecan be

cast to