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-Noted- 04-078. FARRELL LEE (3P2) MOSES TAN (3P3) NIGEL TAN (3P2) DARREN LEE (3P3). x. x. 1 hour/week. 39 school weeks. 2 years. =. 78 hours. 78 hours worth of music knowledge should not go to waste. Content. Background Objectives Target Audience Rationale Analysis/Research - PowerPoint PPT Presentation
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-Noted-04-078
FARRELL LEE (3P2)MOSES TAN (3P3)NIGEL TAN (3P2)DARREN LEE (3P3)
1 hour/week x 39 school weeks
=
x 2 years
78 hours
78 hours worth of music knowledge should not go to waste
Content
• Background• Objectives• Target Audience• Rationale• Analysis/Research• Methodology• The Product• What’s so Special?
Background
Hwa Chong Music Programme
Music Programme
Ethnic Music
Electronic Composition
Contemporary Music
School Related Songs
Objectives• To develop music resources • Revise learnt content • Facilitate creative learning
Target Audience
Upper Secondary students (Revision)
Lower Secondary students (Current teachings)
Rationale
Research • Survey • Sample size: 58• Survey units: Secondary 1 and 2 Students• No. of questions: 3
• Are you having trouble understanding the music lessons, memorising the school songs etc?
• Would you like additional music resources to help you revise what you’ve learnt in music lessons?
• What resources would you like to propose?
Are you having trouble understanding the music lessons, memorising the school songs etc?
Yes; 5
No, 53
Results
Survey Results
86% agree that they have forgotten what they learnt in Sec 1 & Sec 2 music
• iPhone app (In demand)
ResearchLiterature Reviews
Article 1: “Literature Review in Games and Learning”
Article 2: ICT Programme
Literature ReviewLiterature Review in Games and Learning
• “games are often a facilitator to social communication and peer activities”• “games generate motivation, engagement and, arguably,
learning experiences through the discussions and collaborations generated between players”
• Games have a positive effect on learning
Literature ReviewROLE OF ICTS IN EDUCATION AND DEVELOPMENT: POTENTIAL, PITFALLS AND CHALLENGES• “ICTs allow each individual to relate to the medium and
its content” • “…start at any point depending upon prior knowledge
instead of always in a sequential way”• “High speed delivery, wide reach at low cost”
• Learning through tech has its benefits
“Great to have more and even better resources”
“Ready for inclusion [of such resources] into 2014 curriculum”-Mr Tan Boon Beng HCI Music Teacher
Methodology – Stage 1 (Research)
Identify needs: Music Knowledge forgotten after Sec 2/ Lack of fun music resources in HCI
Send out a survey to confirm hypothesis.
Draft out resource plans, research on various forms of learning.
Methodology – Stage 2 (Execution)
Create resources
Get endorsement from music company (inTunes)
Test out the resources and get reviews (Pilot)
Methodology – Stage 3 (Spread)
Facebook/Twitter/Social Media
Give the resources out to selected classes
Add our resource to the library game collection
THE PRODUCT
*Drumroll*
RESOURCE
“Board Game”
Features of Yet-to-be-named-board-game
• Stack of self made cut-out pieces• Joined together to form various structures
of the school while learning about the song manjianghong
UsefulnessWhat’s so special?
• Survey shows that 90% (rounded off) are supportive of our resources
• The music department is supportive of our draft resources.
• Math Games• English Games
• No Music Games as of now
Resource
WIX iPhone app
- Portable- Easily accessible- Easy to navigate- Straight to the Point- User Friendly
What’s so Special?
Wix
Portable
FREEUser-Friendly
Fun for tech savvy students
UsefulnessWhat’s different from other resources?
• Current available resources to revise your music knowledge:• CD-Roms
• Websites
• Music Appreciation Program
No Human Interaction
Information may be flawed; not neccessarily fun
Always too little time
Music Program
Ethnic Music
Electronic Composition
Contemporary Music
School Related Songs
References (APA)• Will Roby, W. R. (Photographer). (2011). Using board games to
teach science vocabulary. Retrieved from http://getyournotes.blogspot.sg/2011/08/using-board-games-to-teach-science.html
• Andrew Curry, A. C. (Photographer). (2009). Monopoly killer. [Print Photo]. Retrieved from http://www.wired.com/gaming/gamingreviews/magazine/17-04/mf_settlers?currentPage=all
• duskdweller. (Photographer). (2012). London philharmonic . [Print Photo]. Retrieved from http://fanart.tv/artist/fa37018e-3557-4cb7-973f-555003c30174/london-philharmonic-orchestra/
References (APA)• Brian Terwilliger, B. T. (Photographer). (n.d.). 8 board games
that we promise aren’t lame. [Print Photo]. Retrieved fromhttp://www.modernman.com/8-board-games-that-arent-lame/
• Aryan, A. (Photographer). (2013). Card game. [Print Photo]. Retrieved from aryanqqu.blogspot.com
• Sokolow, E. S. (Photographer). (2013). Free website builder wix. [Print Photo]. Retrieved from www.prweb.com
Thank You!