17
S Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

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Page 1: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

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Chapter 5: Integrating Digital Media and Educational Software Application

By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

Page 2: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

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Graphics and Text

Page 3: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

Different Types

Pictures

Charts

Drawings

Photographs

Great for Visual Learners!!!

Page 4: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington
Page 5: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington
Page 6: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington
Page 7: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

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Audio and Animation

Page 8: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington
Page 9: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

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Video

Page 10: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

http://www.youtube.com/watch?v=DpP2mH6jSoI

Page 11: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

How-To Guides

Digital media applications that include step-by-step instructions and interactive demonstrations to teach you practical new skills.

Examples- Auto, Home, and even Teach yourself PC Maintenance

Page 12: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

Digital Media Newspapers, Magazines (E-Zines), and

Journal

Information Kiosks- Reference center that

allows you to select various options or find specific information

Edutainment: Both Educational and

Entertaining

Computer Games

Virtual Reality (VR) Artificial environment

Converged media Interaction of virtual

reality with live performance

Page 13: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

Web-Based Training (WBT) and Distance

Learning

Distance Learning

Online Course

Blended Course

Web-Enhanced Course

And for teachers there is Professional Development Training that remained basically unchanged for decades

K-12 Educational Software Applications

Educational Software Applications Computer software

products used to support teaching and learning of subject-related Content

Computer-Assisted Instruction (CAI) Software used to teach

facts, and/or skills associated with subject-related materials.

Page 14: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

Educational Games

CDs, DVDs, and the Web Students can compete

against themselves or others

Ex- Mathwire, LeapFrog, PBS

Drill-and-Practice Software

Supplies factual information and then allows students to practice to help them remember

Remediation Reviewing content many

times and using alternative ways until a student grasps the concept being taught

Page 15: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

Tutorial Features

User-friendly

Easy to navigate

Available on both PC and Mac platforms

Student-centered interactivity throughout software

Learner control over delivery of content

Evaluated by educators

Active instructional techniques

Innovative learning strategies

Real-life learning experiences

Motivational and appropriate for grade level

Contains valid testing

Appropriate scope and sequence of content

Page 16: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

Creating Digital Media Presentations

iLife Photo editing manipulation, music and voice-overs,

video production, and DVD creation

PowerPoint This allows teachers and students to create digital

media presentations that can incorporate text, graphics, animation, audio, video, links, and interactivity

Page 17: Chapter 5: Integrating Digital Media and Educational Software Application By: Chase Coonrod, Yazmin Gamez, and Hannah Watlington

Presenting Digital Media

Data Projectors

Device that projects the image that appears on a computer screen onto a large screen so the audience can see the image clearly

Interactive Whitboards

This is a computer and a data projector

Ex.- SMART Boards, Promethean Boards, eInstruction