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@BonesAndBanners www.BonesAndBanners.com Bones & Banners is a fantasy field battle game played with dice and cards. Each player commands their own army deck of unit cards that are used to defend allied lands and conquer enemy lands to be victorious. Players can also hire advisors and construct practical buildings to better their odds in winning the game. Each round players roll action dice together in a single dice pool and take turns choosing the dice they need. The dice are then used to activate units that will battle over land cards and the winner of each land contest will earn gold and special abilities that they can activate at the end of each round. The first player to control lands with a total value of 1,000 gold is the winner. The theme of the game is Fantasy Field Battle which puts the player in charge of their own stronghold with infantry, support, cavalry and magical army units that can defend or invade lands and support, ambush, flank, interrupt or revive other units based on their unit type. While all players start the game with a similar army structure they can also recruit unique mythical and fantastical units from the wildness to strengthen their army, solicit vicious advisors or build barracks and stables and much more. Created, developed and illustrated by Tor Viktorsson. © Åskvigg AB

@BonesAndBanners@BonesAndBanners Bones & Banners is a fantasy field battle game played with dice and cards. Each player commands their own army deck of …

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Page 1: @BonesAndBanners@BonesAndBanners  Bones & Banners is a fantasy field battle game played with dice and cards. Each player commands their own army deck of …

@BonesAndBannerswww.BonesAndBanners.com

Bones & Banners is a fantasy field battle game played with dice and cards. Each player commands their own army deck of unit cards that are used to defend allied lands and conquer enemy lands to be victorious. Players can also hire advisors and construct practical buildings to better their odds in winning the game.

Each round players roll action dice together in a single dice pool and take turns choosing the dice they need. The dice are then used to activate units that will battle over land cards and the winner of each land contest will earn gold and special abilities that they can activate at the end of each round.

The first player to control lands with a total value of 1,000 gold is the winner.

The theme of the game is Fantasy Field Battle which puts the player in charge of their own stronghold with infantry, support, cavalry and magical army units that can defend or invade lands and support, ambush, flank, interrupt or revive other units based on their unit type.

While all players start the game with a similar army structure they can also recruit unique mythical and fantastical units from the wildness to strengthen their army, solicit vicious advisors or build barracks and stables and much more.

Created, developedand illustrated by

Tor Viktorsson.

© Åskvigg AB