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© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-2
DEVELOPING NEW PRODUCTS
AND SERVICES
CHAPTER
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-5
3M’S NEW GREPTILE GRIP GOLF GLOVE: HOW TO GET TO THE TOP
OF THE LEADER BOARD
• The Product?
• The TargetMarket?
• The SpecialMarketing Task?
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
THE VARIATIONS OF PRODUCTS
Slide 10-6
• Product
Product Line
Product Mix
• Product Line and Product Mix
• Product Item
• Stock Keeping Unit (SKU)
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-7
Little Remedies How does an extensive product line benefit
both consumers and retailers?
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
THE VARIATIONS OF PRODUCTS
Slide 10-8
Type of User
Degree of Tangibility
• Classifying Products
• Consumer Goods • Business Goods
• Nondurable Good
• Durable Good
• Services
Services and New-Product Development
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
CLASSIFYING CONSUMER AND BUSINESS GOODS
Slide 10-9
Convenience Goods
• Classification of Consumer Goods
Shopping Goods
Specialty Goods
Unsought Goods
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-10
FIGURE 10-1 FIGURE 10-1 Classification of consumer goods
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-11
Raymond Weil Watch What type of consumer good?
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
CLASSIFYING CONSUMER AND BUSINESS GOODS
Slide 10-12
Production Goods
• Classification of Business Goods
Support Goods
• Installations
• Accessory Equipment
• Supplies
• Industrial Services
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
NEW PRODUCTS AND WHY THEY SUCCEED OR FAIL
Slide 10-16
Newness Compared with Existing Products
• What is a New Product?
Newness in Legal Terms (Regular Distribution?)
Newness from the Company’s Perspective
• Regular Distribution
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-17
Sony’s PlayStation 2 and Microsoft’s Xbox How does the term “new” apply?
XboxPS2
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-18
MARKETING NEWSNET
Blindsided in the Twenty-First Century—The Convergence of Digital Devices
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
NEW PRODUCTS AND WHY THEY SUCCEED OR FAIL
Slide 10-19
• What is a New Product?
• Continuous Innovation
Newness from the Consumer’s Perspective
• Dynamically Continuous Innovation
• Discontinuous Innovation
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-20
FIGURE 10-2 FIGURE 10-2 Consumption effects define newness
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
NEW PRODUCTS AND WHY THEY SUCCEED OR FAIL
Slide 10-21
• Why Products Succeed or Fail
• Insignificant Point of Difference
Marketing Reasons for New-Product Failures
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-22
FIGURE 10-BFIGURE 10-B What it takes to launch one commercially successful new product
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-23
MARKETING NEWSNET
What Separates New-ProductWinners and Losers
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
NEW PRODUCTS AND WHY THEY SUCCEED OR FAIL
Slide 10-25
• Why Products Succeed or Fail
Marketing Reasons for New-Product Failures
• Too Little Market Attractiveness
• Incomplete Market and Product Definition Before Product Development Starts
Protocol
• Poor Execution of the Marketing Mix: Name, Price, Promotion, and Distribution
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
NEW PRODUCTS AND WHY THEY SUCCEED OR FAIL
Slide 10-26
• Why Products Succeed or Fail
Marketing Reasons for New-Product Failures
• Bad Timing
• Poor Product Quality or Insensitivity to Customer Needs on Critical Factors
• No Economic Access to Buyers
A Look at Some Failures
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-28
MARKETING NEWSNET
When Less is More—How Reducing the Number of Features
Can Open Up Huge Markets
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-30
Concept Check
1. From a consumer’s viewpoint, what kind of innovation would an improved electric toothbrush be?
A: continuous innovation
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-33
FIGURE 10-4 FIGURE 10-4 Stages in the new-product process
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-34
FIGURE 10-CFIGURE 10-C Strategic roles of most successful new products
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
THE NEW-PRODUCT PROCESS
Slide 10-35
Customer and Supplier Suggestions
• Idea Generation
Employee and Co-Worker Suggestions
Research and Development Breakthroughs
Competitive Products
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-36
Volvo’s YCCHow are new-product ideas generated?
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
THE NEW-PRODUCT PROCESS
Slide 10-38
Internal Approach
• Screening and Evaluation
• Concept Tests
External Approach
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-39
3M Post-it Flag HighlighterHow are new-product ideas screened & evaluated?
+ =3M Post-it
Flag Highlighters3M Post-it Notes Felt Tip Highlighters
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-40
Frito-Lay Natural SnacksHow are new-product ideas screened & evaluated?
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
THE NEW-PRODUCT PROCESS
Slide 10-44
Prototype
• Business Analysis
• Development
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-45
Mattel’s BarbieWhy should laboratory and safety tests be done?
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-46
ETHICS AND SOCIAL RESPONSIBILITY ALERT
SUVs and Pickups versus Cars—Godzilla Meets a Chimp?
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
THE NEW-PRODUCT PROCESS
Slide 10-47
Test Marketing
• Market Testing
Simulated (or Laboratory) Test Markets (STM)
When Test Markets Don’t Work
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-48
FIGURE 10-5FIGURE 10-5 Six important U.S. test markets and the “demographics winner”:Wichita Falls, Texas, metropolitan statistical area
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin
THE NEW-PRODUCT PROCESS
Slide 10-49
Burger King’s French Fries: The Complexities of Commercialization
• Commercialization
Speed as a Factor in New-Product Success
The Risks and Uncertainties of the Commercialization Stage
• Slotting Fee • Failure Fee
• Time to Market (TtM)
• Parallel Development
• Fast Prototyping
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-50
FIGURE 10-6 FIGURE 10-6 Marketing information and methods used in the new-product process
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-51
Burger King French FriesWhy is commercialization risky?
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-52
Hewlett-Packard Cross-Functional TeamWhy is time to market (TtM) important?
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-64
FIGURE 10-DFIGURE 10-D Five alternative structures for product development projects
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-65
FIGURE 10-EFIGURE 10-E Overall performance of five structures for product development projects
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-82
Product
A product is a good, service, or idea consisting of a bundle of tangible and intangible attributes that satisfies consumers and is received in exchange for money or some other unit of value.
A product is a good, service, or idea consisting of a bundle of tangible and intangible attributes that satisfies consumers and is received in exchange for money or some other unit of value.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-83
Product Line
A product line is a group of productsthat are closely related because they satisfy a class of needs, are used together, are sold to the same customer group, are distributed through the same type of outlets, or fall within a given price range.
A product line is a group of productsthat are closely related because they satisfy a class of needs, are used together, are sold to the same customer group, are distributed through the same type of outlets, or fall within a given price range.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-84
Product Mix
The product mix is the number of product lines offered by a company.The product mix is the number of product lines offered by a company.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-85
Consumer Goods
Consumer goods are products purchased by the ultimate consumer.Consumer goods are products purchased by the ultimate consumer.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-86
Business Goods
Business goods are products that assist directly or indirectly in providing products for resale. Also called as B2B goods, industrial goods, or organizational goods.
Business goods are products that assist directly or indirectly in providing products for resale. Also called as B2B goods, industrial goods, or organizational goods.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-87
Convenience Goods
Convenience goods are items thatthe consumer purchases frequently, conveniently, and with a minimumof shopping effort.
Convenience goods are items thatthe consumer purchases frequently, conveniently, and with a minimumof shopping effort.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-88
Shopping Goods
Shopping goods are items for which the consumer compares several alternatives on criteria, such as price, quality, or style.
Shopping goods are items for which the consumer compares several alternatives on criteria, such as price, quality, or style.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-89
Specialty Goods
Specialty goods are items that a consumer makes a special effort tosearch out and buy.
Specialty goods are items that a consumer makes a special effort tosearch out and buy.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-90
Unsought Goods
Unsought goods are items that the consumer either does not know about or knows about but does not initially want.
Unsought goods are items that the consumer either does not know about or knows about but does not initially want.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-91
Production Goods
Production goods are items used in the manufacturing process that become part of the final product.
Production goods are items used in the manufacturing process that become part of the final product.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-92
Support Goods
Support goods are items used to assist in producing other goods and services.Support goods are items used to assist in producing other goods and services.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-93
Protocol
A protocol is a statement that, before product development begins, identifies: (1) a well-defined target market;(2) specific customers’ needs, wants,and preferences; and (3) what theproduct will be and do.
A protocol is a statement that, before product development begins, identifies: (1) a well-defined target market;(2) specific customers’ needs, wants,and preferences; and (3) what theproduct will be and do.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-94
New-Product Process
The new-product process consists of seven stages a firm goes through to identify business opportunities and convert them to a salable good or service.
The new-product process consists of seven stages a firm goes through to identify business opportunities and convert them to a salable good or service.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-95
New-Product Strategy Development
New-product strategy development is the stage of the new-product process that defines the role for a new product in terms of the firm’s overall corporate objectives.
New-product strategy development is the stage of the new-product process that defines the role for a new product in terms of the firm’s overall corporate objectives.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-96
Six Sigma
Six Sigma is a means to “delight the customer” by achieving quality througha highly disciplined process to focus on developing and delivering near-perfect products and services.
Six Sigma is a means to “delight the customer” by achieving quality througha highly disciplined process to focus on developing and delivering near-perfect products and services.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-97
Idea Generation
Idea generation is the stage of the new-product process that involves developing a pool of concepts as candidates for new products.
Idea generation is the stage of the new-product process that involves developing a pool of concepts as candidates for new products.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-98
Screening and Evaluation
Screening and evaluation is the stageof the new-product process that involves internal and external evaluations of the new-product ideas to eliminate thosethat warrant no further effort.
Screening and evaluation is the stageof the new-product process that involves internal and external evaluations of the new-product ideas to eliminate thosethat warrant no further effort.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-99
Business Analysis
Business analysis is the stage of thenew-product process that involves specifying the product features and marketing strategy and makingnecessary financial projections neededto commercialize a product.
Business analysis is the stage of thenew-product process that involves specifying the product features and marketing strategy and makingnecessary financial projections neededto commercialize a product.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-100
Development
Development is the stage of the new-product process that involves turningthe idea on paper into a prototype.
Development is the stage of the new-product process that involves turningthe idea on paper into a prototype.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-101
Market Testing
Market testing is the stage of thenew-product process that involves exposing actual products to prospective consumers under realistic purchase conditions to see if they will buy.
Market testing is the stage of thenew-product process that involves exposing actual products to prospective consumers under realistic purchase conditions to see if they will buy.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-102
Commercialization
Commercialization is the stage of the new-product process that involves positioning and launching a new product in full-scale production and sales.
Commercialization is the stage of the new-product process that involves positioning and launching a new product in full-scale production and sales.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-103
Slotting Fee
A slotting fee is a payment a manufacturer makes to place anew item on a retailer’s shelf.
A slotting fee is a payment a manufacturer makes to place anew item on a retailer’s shelf.
© 2006 McGraw-Hill Companies, Inc., McGraw-Hill/Irwin Slide 10-104
Failure Fee
A failure fee is a penalty payment a manufacturer makes to compensate a retailer for sales its valuable shelf space failed to make.
A failure fee is a penalty payment a manufacturer makes to compensate a retailer for sales its valuable shelf space failed to make.