There has been a lot of discussion over the years about what exactly information architecture is. These "Defining The Damned Thing (DTDT)" conversations have been primarily around the What, rather than the Who. But who are these people? Where do they come from? And why? I am collecting IA "stories" and will be posting them in an extended deck soon. If you are an IA and want to share your story, please contact me at [email protected] This presentation was part of the Refresh Events (http://www.refresh-events.ca/) speaker series in Toronto.
Text of Will the Real Information Architect Please Stand Up?
November 17 2008 Gladstone Hotel, Toronto Will the real
information architect please stand up?
Who are you? Information Architects? Creative Directors
Designers? Project Managers? Developers? Writers? Other? Why are
you here? Meet other IAs? Find an IA? Be an IA? Stop being an IA?
Other?
This is the part where I explain that the title of this
presentation comes from an old American TV show called To Tell The
Truth. No one in the audience seemed to know what I was referring
to (blank, but polite stares all around) so I attempted to act it
out - mugging as 3 different people all claiming to be Information
Architects. Since I cant do my improv for you online (consider
yourself lucky!) you can watch this. About the title
A lot of people claim to be information architects
But are they real information architects? Usability Specialist
Interaction Designer Art Director Front-end Developer Flash
Developer Software Architect Copywriter Technical Writer Content
Specialist Project Manager Account Planner Analyst
Real IAs Who are they? What do they do? Why do they do it?
Whats next? Where are they from?
Did you think that that mock flowchart was a totally lame and
gratuitously gimmicky way to organize the topics in this
presentation?
Youre probably a Real IA
There has been a lot of discussion over the years about what
exactly information architecture is. These Defining The Damned
Thing (DTDT) conversations have been primarily around the What,
rather than the Who. But who are these people? Where do they come
from? Why are they often crossing over from other disciplines,
abandoning the comforts of an established professional identity, to
become the synthesizers, connectors and interpreters - sometimes
referred to as glue people - whose reward for doing a good job is
often that their contribution seems so inevitable that becomes
invisible? And how long can they be satisfied with what is
prematurely congealing into the role of "wireframer?" How can they
leverage their previous experience, education and interests to
offer more value to their projects and teams? And, finally, what is
the career path for an information architect? What's next after
IA?
There has been a lot of discussion over the years about what
exactly information architecture is. These Defining The Damned
Thing (DTDT) conversations have been primarily around the What,
rather than the Who. But who are these people? Where do they come
from? Why are they often crossing over from other disciplines,
abandoning the comforts of an established professional identity, to
become the synthesizers, connectors and interpreters - sometimes
referred to as glue people - whose reward for doing a good job is
often that their contribution seems so inevitable that becomes
invisible? And how long can they be satisfied with what is
prematurely congealing into the role of "wireframer?" How can they
leverage their previous experience, education and interests to
offer more value to their projects and teams? And, finally, what is
the career path for an information architect? What's next after IA?
Defining The Damned Thing (DTDT)
History of Information Architecture Information architecture
has its roots in pre-digital methods of structuring information for
various uses & environments.
First Came the Pre-digital Influences Library Science
Directories, classification systems, indices Architecture Sketches,
blueprints, floorplans, elevations Communication Design Layouts,
infographics, typesetting, copywriting Environmental Design
Wayfinding, signage, urban planning Industrial Design Affordances,
ergonomics, human factors Education & Instructional Design
Outcome-based learning, behavioral psychology Engineering Systems
and network design Marketing Focus groups, consumer research
The term information architecture was coined by Richard Saul
Wurman
Mr. Wurmans Definition The individual who organizes patterns
inherent in data, making the complex clear A person who creates the
structure or map of information which allows others to find their
personal paths to knowledge The emerging 21st century professional
occupation addressing the needs of the age - focused on clarity,
human understanding and the science of the organization of
information
Then Came the Digital Influences Computers and Software
Originally for hobbyists and "nerds" or used as specialist tools
for business and industry, computers and software become
mainstream. The Web The internet starts out as a data network, but
mark-up languages enable the emergence of the Web as a
communications channel and display medium.
Dot.com
~ http://iainstitute.org/
The IAI Definition The structural design of shared information
environments The art and science of organizing and labeling web
sites, intranets, online communities and software to support
findability and usability An emerging community of practice focused
on bringing principles of design and architecture to the digital
landscape ~ http://iainstitute.org/
That Word visit That Word
That Word ...the perpetual need to define once and for all what
we do when in fact it changes as the environment (social, tech,
user, informational, business, markets etc.) changesit isnt about
what we do, its about how we think ~ Added on September 17 by v
visit That Word
That Word The practice of using tricks, mostly group exercises
with funny, semi-scientific names, and documents, mostly ugly
pictures of websites, to help everyone agree on what were building.
~ Added on September 16 by Peter visit That Word
That Word 1. A practice of aligning tiny bits according to some
vague theory or another by fastidious yet slightly insecure
designer types who must wear rectangular eyeglasses. 2. A rigorous,
nearly scientific, method of ordering other designers work into a
comprehensible pattern or sequence for users to consume. Usually
against the others designers wishes. 3. Curb-painters trying to
bring order to the information superhighway (now more popularly
known as the intertubes.) ~ Added on September 14 by Horatio
Trigger visit That Word
There has been a lot of discussion over the years about what
exactly information architecture is. These Defining The Damned
Thing (DTDT) conversations have been primarily around the What,
rather than the Who. But who are these people? Where do they come
from? Why are they often crossing over from other disciplines,
abandoning the comforts of an established professional identity, to
become the synthesizers, connectors and interpreters - sometimes
referred to as glue people - whose reward for doing a good job is
often that their contribution seems so inevitable that becomes
invisible? And how long can they be satisfied with what is
prematurely congealing into the role of "wireframer?" How can they
leverage their previous experience, education and interests to
offer more value to their projects and teams? And, finally, what is
the career path for an information architect? What's next after IA?
Who are these people? Where do they come from?
~ B. Kliban Whenever I meet a fellow IA we inevitably engage in
what my friend Paula Thornton describes as the story exchange. IAs
are nothing if not curious (and a bit skeptical) - especially about
each other - so we like to know what people did before they were
IAs, what led them to it and why, how long they have been doing it,
and for/with whom.
A very unscientific study When did you decide to be an IA? Why?
What were you before you became an IA? If you used to be an IA,
what are you now?
Who are these people? Technical Editors Advertising Copywriters
Translators Web Developers Project Managers Writers Editors Artists
Graphic Designers Software Developers Musicians Programmers
Teachers Instructional Designers Content Developers Bookbinders
PREVIOUS ROLES
Where do they come from? Automotive Journalism Aerospace Law
Psychology TV Music Audio-visual Production Document Management
Civil Service Management Sales Software Publishing INDUSTRIES
Where do they come from? English Literature Creative Writing
Non-fiction Writing Japanese Fine Art Advertising Law French
Radio/TV/Film Creative Writing Psychology (cognition) Landscape
Architecture Canada, US, UK, Netherlands, Denmark, Finland
EDUCATIONAL BACKGROUNDS COUNTRIES (so far)
My Background Wal-Mart Baby Photographer* Window Dresser* Sign
Painter Bartender Restaurant Owner Groom at a Racetrack* High
School Art Teacher Jewelry Maker Debate Coach BFA in Electronic and
Kinetic Sculpture* MFA in Arts &Technology *see auto
biography
What do we have in common?
Cognitive Styles: The Hedgehog and the Fox
The fox knows many things, but the hedgehog knows one big
thing.
~ Archilochus (7th-century b.c.e.)
Berlin, Sir Isaiah (1953), The Hedgehog and the Fox, New York,
Simon & Schuster ~ excerpted from:
http://www.chforum.org/scenarios/new/choice12.html
Hedgehogs Berlin, Sir Isaiah (1953), The Hedgehog and the Fox,
New York, Simon & Schuster ~ excerpted from:
http://www.chforum.org/scenarios/new/choice12.html have just one,
powerful response to a threat: they roll themselves into a ball,
presenting spikes to predators (and to cars.) They know just one
big thing. Hedgehogs tend to be confident in the applicability of
their fundamental concepts and impatient with those who do not get
it.
Foxes Berlin, Sir Isaiah (1953), The Hedgehog and the Fox, New
York, Simon & Schuster ~ excerpted from:
http://www.chforum.org/scenarios/new/choice12.html have no single
response to challenges, for they know many little things. They
react to challenge by drawing on a pattern of general, pragmatic
understanding, often making mistakes but seldom committing
themselves to a potentially catastrophic grand strategy. know many
small things which they bring to bear in their analyses in a
dynamical and flexible way.
Before you decide that youre all foxes, think about this
Michelangelo Leonardo
Dave Gray, XPLANE ~ from: Specialist or Generalist?
Generalists Generalists have a basic understand across many
disciplines. While they may not have the specific expertise
required to solve a problem, they are less subject to the bias that
comes with specialization. Generalists are best when DEFINING THE
PROBLEM OR GOAL. Dave Gray, XPLANE ~ from: Specialist or
Generalist?
Specialists Specialists have deep understanding of a specific
discipline or field of knowledge. That makes them very adept at
solving problems or delivering results when the field is
well-adapted to the cause. However, a specialist may tend toward
the bias that the solution to the problem is best solved within
their specialty. For example, a surgeon may be more likely to
recommend surgery because thats what he knows. Specialists are best
used when SOLVING THE PROBLEM or EXECUTING THE PLAN . Dave Gray,
XPLANE ~ from: Specialist or Generalist?
T-Shaped People We look for people who are so inquisitive about
the world that they're willing to try to do what you do. We call
them T-shaped people. They have a principal skill that describes
the vertical leg of the T -- they're mechanical engineers or
industrial designers. But they are so empathetic that they can
branch out into other skills, such as anthropology, and do them as
well. They are able to explore insights from many different
perspectives and recognize patterns of behavior that point to a
universal human need. That's what you're after at this point --
patterns that yield ideas. Tim Brown on recruiting for innovation
at IDEO ~ from: Strategy By Design , FastCompany #95 | June
2005
Real IA? Interaction Designer Art Director Information
Architect Project Manager FRONT-END DEVELOPER
Realer IA? Interaction Designer Art Director Front-end
Developer Project Manager INFORMATION ARCHITECT
KARRI The information architect is kind of like a composer,
putting all the notes together, or rather the conductor of an
orchestra, putting all the sounds together. You can easily think
that the conductor doesnt really do the creative work, that its
done only by the people who play the individual instruments, but
thats not the whole truth. Its the same with IAs, who often arent
easily seen as creative workers by some.
JIM I am beginning to think that IA is less of a profession and
more of a set of skills that several people on a web team need. In
my personal work, IA is only one tool in my toolbox, much in the
same way that a general contractor will not specialize in just the
use of rivet guns.
There has been a lot of discussion over the years about what
exactly information architecture is. These Defining The Damned
Thing (DTDT) conversations have been primarily around the What,
rather than the Who. But who are these people? Where do they come
from? Why are they often crossing over from other disciplines,
abandoning the comforts of an established professional identity, to
become the synthesizers, connectors and interpreters - sometimes
referred to as glue people - whose reward for doing a good job is
often that their contribution seems so inevitable that becomes
invisible? And how long can they be satisfied with what is
prematurely congealing into the role of "wireframer?" How can they
leverage their previous experience, education and interests to
offer more value to their projects and teams? And, finally, what is
the career path for an information architect? What's next after IA?
Why do they do it?
They know what its like to not know ~ from: Open Here The Art
of Instructional Design Paul Mijksenaar and Piet Westendorp, Joost
Effers Books, NY 1999
RUDD My main motivation to become and remain an IA is to help
people with their struggle to find, filter and understand the
information they need in an efficient and pleasant manner.
BENJAMIN I feel that as an IA I can really make a difference in
the way that people interface, consume, regard and reflect on
information as a ubiquitous part of their everyday lives.
They cant help it ~ from: Information Architects by Richard
Saul Wurman Graphis Press, 1996
ERIC For years, Ive suspected that the common denominator for
people who call themselves in formation architects is our
particular way of observing the world around us our ability to spot
patterns where others see noise. For example, by the time I was in
the second grade, I was dreaming up screwy new ways to sort my
baseball cards (left- or right-handed batting stance, with or
without glove, etc.). Ive heard similar stories from many other
practitioners. I dont think this is an accident our field seems to
attract a certain type of curious individual and we need to make
sure it continues to do so. ~ from Its Not What You Think, But How
You Think By Eric Reiss
ADAM Im an IA because, at the moment, its the most appropriate
title for who I am and thats the key point. IA seems to be as much
a collection of character traits as a description for a job.
TOM I fell into it, having been in IT but having far more
capability speaking to the users to understand their needs than I
was of coding hardcore code. And of course the hardcore coders
liked nothing less than having to talk to people. I was an IA long
before I knew what one was.
OLGA We can't control being IAs ... It's in our genes and is
very much a state of mind. I think that's why our backgrounds, as
you've noted, are so diverse. I studied Fine Art. So the answer to
why I am an IA is: I am an IA because I can't help it. :) I didn't
actually know I was an IA until I started doing IA work and found
how much I dug it. I had always had a "problem" with the need to
organize and label and figure out systems. When I came upon the
actual job of IA it was like the skies opened up and I saw the
light. Crazy ha?
A worldview?
I can't stress enough how beneficial it was to have that early
experience working with the criminally insane. ~ mike L. A
disorder?
There has been a lot of discussion over the years about what
exactly information architecture is. These Defining The Damned
Thing (DTDT) conversations have been primarily around the What,
rather than the Who. But who are these people? Where do they come
from? Why are they often crossing over from other disciplines,
abandoning the comforts of an established professional identity, to
become the synthesizers, connectors and interpreters - sometimes
referred to as glue people - whose reward for doing a good job is
often that their contribution seems so inevitable that becomes
invisible? And how long can they be satisfied with what is
prematurely congealing into the role of "wireframer?" How can they
leverage their previous experience, education and interests to
offer more value to their projects and teams? And, finally, what is
the career path for an information architect? What's next after IA?
Just a wireframer?
Typical Project Lifecycle RFP Pitch Brief IA Design Development
Testing
Client gives you this ~ images adapted from The Order of
Things: How Everything in the World is Organized into Hierarchies,
Structures and Pecking Orders Barbara Ann Kipfer, Random House NY
2000
You naturally do this Forks Knives Spoons
Some of you also do this Forks Knives Spoons
And you eventually deliver this
If youre wondering why the hell it was decided in advance that
the solution was a table setting?
Youre probably a Real IA
What do IAs Want? ~ from Visual Function: An Introduction to
Information Design Paul Mijksenaar, Princetone Architectural Press,
1997
To Contribute More (and earlier!) Integrated Tasks &
Deliverables - Iterative, Collaborative Approach DESIGN DEVELOP
DEPLOY DISCOVER Competitive Analysis Heuristic Evaluation Concept
Model PITCH Audience Research Content Audit/Inventory Domain
Research Requirements/Road Map KPIs/Analytics Plan Strategic
Tactical Personas User Journeys LOW-FI Flowchart Site Map
Wireframes HI-FI Flowchart Site Map Wireframes Nomenclature &
Labeling Functional Specs Usability Testing
IA contribution to Planning Articulates, both verbally and
visually, the benefits of the interactive strategy Gains and
provides expertise in the subject matter and industry landscape of
the client, including unique conventions, standards, nomenclature
and regulations Researches interactive initiatives of the
competition and assess their impact
IA contribution to Creative
Generates unified visual schemes and navigational devices that
reinforce the structure, content and purpose of the interactive
experience
Distills a variety of content types and user tasks into
meaningful workflows that are modular and scalable
Determines organizational models that best provide context and
meaning to the information, i.e. hierarchical structures, lists,
environments, narratives, etc
IA contribution to Technical Combines knowledge of human
behavior and motivation with an understanding of the structure and
functionality of complex systems Identifies and documents the
functional requirements of the project, based on familiarity with
both technical constraints and the user needs Creates the necessary
blueprints and/or information models needed to guide the
programming of the project, including flowcharts, schematics,
scenarios, etc Performs usability testing and translates user
feedback into appropriate features and functionality
There has been a lot of discussion over the years about what
exactly information architecture is. These Defining The Damned
Thing (DTDT) conversations have been primarily around the What,
rather than the Who. But who are these people? Where do they come
from? Why are they often crossing over from other disciplines,
abandoning the comforts of an established professional identity, to
become the synthesizers, connectors and interpreters - sometimes
referred to as glue people - whose reward for doing a good job is
often that their contribution seems so inevitable that becomes
invisible? And how long can they be satisfied with what is
prematurely congealing into the role of "wireframer?" How can they
leverage their previous experience, education and interests to
offer more value to their projects and teams? And, finally, what is
the career path for an information architect? What's next after IA?
Beyond wireframes
Participatory Design Workshop
Concept Model
Flowchart: User Journey
Flowchart: Content Relationships
Flowchart: Task Flows
Flowchart
Site Map: Simple Hierarchies
Site Map: Content Gaps
Wireframe: Average amount of annotation
Wireframe: Minimal annotation
Wireframe: Hybrid site map with annotations
Content Templates: Common elements - modular development
Content Mapping: Migration plan with recommendations
Content Mapping: Features, functionality and
audience, ownership, rationale
What makes a good IA? Curious Asks a lot of questions, doesnt
accept the obvious , loves research Empathetic Listens carefully,
takes notes Generous Shares information, collaborates well Flexible
Delivers appropriately, understands constraints Articulate Verbally
or visually (best if both)
PROJECTS Web applications Internet sites Microsites Intranets
Extranets Mobile And versatile COMPANIES Traditional Ad Agency
Interactive Agency Internal Web Marketing or IT Group Software
Development Company Start-up Consultancy use it on anything
Whats next after IA? ~ B. Kliban
Possible Career Paths IA > Senior IA > IA Manager > IA
Director Planner Creative Director, ACD Agency: Traditional or
Interactive Internal Group: Large corporation (banking, telecom,
etc) Freelance and/or Contract Small Business Author, Speaker,
Pundit, Guru
Challenges Mobile Wireless Networked Apps Pervasive Computing,
Smart Devices Social Networking Personal Dashboards Metrics and
Analytics
Fame and Glory? As the creator of my own field of
specialization Information Architecture I am as famous as I can be,
which is marginally more than an accountant. No matter what I do, I
cannot become more famous unless I were to achieve widespread
notoriety for doing something like killing someone universally
famous, but not as an Information Architect. ~ Richard Saul
Wurman