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Presentation given at Lightning UX looking at the differences between puzzles and mysteries and how that approach can help solve many UX issues
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What we can learn from the intelligence community.
The difference between puzzles & mysteries
The answer exists, you just have to find it
PUZZLES
Mission Impossible © 1996. Paramount Home Entertainment. All rights reserved
MYSTERIES
Don't have clear answers even though all the information may be available
The Hurt Locker © 2008. LIONSGATE Home Entertainment. All rights reserved
TASK COMPLETION
With user testing it is quantifiable, measurable and predictable
Lord of the Rings: The Fellowship of the Ring © 2002. Entertainment in Video. All rights reserved
EXPERIENCES
Interrelated elements where changes can be unpredictable
TRON – Legacy © 2010. Walt Disney Studios Entertainment. All rights reserved
MY FRUSTRATION
I was trying looking for a definitive, predictable answer over and over again
Groundhog Day © 1993. Sony Pictures Home Entertainment. All rights reserved
DEATH BY DATA
Hard to understand what’s going on
The Matrix © 1999. Warner Home Entertainment. All rights reserved
SOME ADVICE
Identify the puzzles within a mystery and solve them separately
Sherlock Holmes© 2009. Warner Home Entertainment. All rights reserved
DON’T PLAY WHACK A MOLE
Recognise when solving one
problem or being better
at one thing won’t help
Happy Gilmore © 1996. UCA. All rights reserved
EXPERIMENT
Use radical A/B testing to learn before committing
Weird Science © 1985. UCA. All rights reserved
Use segmentation, statistical theory, data visualisations and analytical
models to clarify meaning
THERE ARE SOLUTIONS
Wall Street – Money Never Sleeps © 2010. 20th Century Fox. All rights reserved
REFERENCES
Risks & riddles. By Gregory F. Treverton, Smithsonian magazine, June 2007
http://www.smithsonianmag.com/people-places/presence_puzzle.html#ixzz1CPqCGaa7
Open secrets. Malcolm Gladwell, The New Yorker, January 2007
http://www.newyorker.com/reporting/2007/01/08/070108fa_fact
About Me
Lucy Spence
LOVEFiLM, Head of Product (Acquisition & Retention)
Twitter: @lucyjspence