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We are the makers of things Designing Without the Browser 27 May, 2011 • Hannah Donovan

We Are The Makers Of Things

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Slides from my Web Directions @Media London talk, 27 May 2011.Looking through the lenses of industrial design, architecture and animation, I talk about the skills interaction designers will need in the future and my experiments / experiences.

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Page 1: We Are The Makers Of Things

We are the makers of things

Designing Without the Browser

27 May, 2011 • Hannah Donovan

Page 2: We Are The Makers Of Things

My name is Hannah,

Page 3: We Are The Makers Of Things

My name is Hannah,

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Page 5: We Are The Makers Of Things
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Last.fm Kinect

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Last.fm Kinect

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Last.fm Kinect

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Last.fm Kinect

Why was it hard?

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Flexibility today

Increasingly, the medium we’re designing for is not the browser.

And these mediums are (at the moment) are less flexible to work with.

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Flexibility today

The plateau of profitability

Gartner’s Hype Cycle (image from BERG’s ‘Mining the Trough of Disillusionment’)

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Flexibility today

The plateau of profitability

Gartner’s Hype Cycle (image from BERG’s ‘Mining the Trough of Disillusionment’)

= flexibility

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Photo credit: Jeffrey Beall

But what aboutlunch?

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The story of the shark

Hong Kong

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The story of the shark

Hong Kong

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From ‘The Art of Finding Nemo” by Mark Cotta Vaz (Pixar)

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The story of the shark

Shark vs. my Kinect drawings?

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Shark vs. my Kinect drawings?

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The story of the shark

Shark vs. my Kinect drawings?

SHARK WINS. GAME OVER.

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The story of the shark

Why does the shark win?

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The story of the shark

Why does the shark win?

Why doesn’t the shark win? It’s a fucking shark.

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The story of the shark

Why does the shark win?

Why doesn’t the shark win? It’s a fucking shark.

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What’s our equivalent of the 3/4 view?

Open question:

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Our toolkit

If you grew up in flatland, you had a very ill-equipped toolkit.

So we’ve spent the last 10 years levelling up.

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Our toolkit

The toolkit of our future needs to be able to communicate things like:

• physical space

• context

• scale

• timing

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And it’s going to be awesome.

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Our toolkit

It’s time to look in our Ramona Bags.

Excerpt from “Scrott Pilgrim vs. The World”

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Our toolkit

It’s time to look in our Ramona Bags.

Excerpt from “Scrott Pilgrim vs. The World”

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Our toolkit

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InvestigationInspired by: animation, architecture & industrial design

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Investigation | The talented observer

Observation, or “just go look”

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Investigation | The talented observer

Observation, or “just go look”

From ‘The Animator’s Survival Kit’ by Richard Williams

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Investigation | The talented observer

Stills from the DVD commentary on “Up”

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Investigation | The talented observer

Even if there’s nothing to look at, there’s always something to see.

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Investigation | The talented observer

Even if there’s nothing to look at, there’s always something to see.

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Investigation | Sketching, a conversation in…

Sketch with whatever you’ve got in your studio.

(So keep fun things lying around).

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Investigation | Sketching, a conversation in…

“Sketching is not putting pen to paper, it’s the mindset you do it in” — Bill Buxton

Sketch for ‘Valley of the Wind’ building by Benny Lee, Bread Studio

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CommunicationInspired by: Industrial design, 3D animation & architecture

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Communication | The art of concept drawing

Concept drawing; leaving just enough “holes”.

Your Recommended Lineup (show complete lineup)Email Print

PavementYour stats: 500 scrobbles, discovered 12 May 2009You’ve seen this artist 8 times

Broken Social SceneYour stats: 400 scrobbles, discovered 14 June 2006

Pierced ArrowsYour stats: 320 scrobbles, discovered 20 Feb 2008You’ve seen this artist 1 time

The CleanYour stats: 215 scrobbles, discovered 3 Jan 1020

Camera ObscuraYour stats: 98 scrobbles, discovered 10 May 2009

Don’t Miss:

You might also like:

ShareThe WalkmenTags: indie, folk, indie rock, indietronicaSimilar to: French Kicks, Jonathan Fire*Eater, Spoon, White Rabbits

The Walkmen is an American indie rock band, with members based in New York City and Philadelphia. Read more…

Mobile phone concept drawing from “Drawing for Designers” by Alan Pipes

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Communication | The art of concept drawing

Concept drawing; leaving just enough “holes”.

Your Recommended Lineup (show complete lineup)Email Print

PavementYour stats: 500 scrobbles, discovered 12 May 2009You’ve seen this artist 8 times

Broken Social SceneYour stats: 400 scrobbles, discovered 14 June 2006

Pierced ArrowsYour stats: 320 scrobbles, discovered 20 Feb 2008You’ve seen this artist 1 time

The CleanYour stats: 215 scrobbles, discovered 3 Jan 1020

Camera ObscuraYour stats: 98 scrobbles, discovered 10 May 2009

Don’t Miss:

You might also like:

ShareThe WalkmenTags: indie, folk, indie rock, indietronicaSimilar to: French Kicks, Jonathan Fire*Eater, Spoon, White Rabbits

The Walkmen is an American indie rock band, with members based in New York City and Philadelphia. Read more…

Mobile phone concept drawing from “Drawing for Designers” by Alan Pipes

Page 43: We Are The Makers Of Things

Communication | The art of concept drawing

Concept drawing; leaving just enough “holes”.

Your Recommended Lineup (show complete lineup)Email Print

PavementYour stats: 500 scrobbles, discovered 12 May 2009You’ve seen this artist 8 times

Broken Social SceneYour stats: 400 scrobbles, discovered 14 June 2006

Pierced ArrowsYour stats: 320 scrobbles, discovered 20 Feb 2008You’ve seen this artist 1 time

The CleanYour stats: 215 scrobbles, discovered 3 Jan 1020

Camera ObscuraYour stats: 98 scrobbles, discovered 10 May 2009

Don’t Miss:

You might also like:

ShareThe WalkmenTags: indie, folk, indie rock, indietronicaSimilar to: French Kicks, Jonathan Fire*Eater, Spoon, White Rabbits

The Walkmen is an American indie rock band, with members based in New York City and Philadelphia. Read more…

Mobile phone concept drawing from “Drawing for Designers” by Alan PipesDrawing by Spencer Nugent, www.spencernugent.com

Page 44: We Are The Makers Of Things

Communication | The art of concept drawing

Concept drawing; leaving just enough “holes”.

Your Recommended Lineup (show complete lineup)Email Print

PavementYour stats: 500 scrobbles, discovered 12 May 2009You’ve seen this artist 8 times

Broken Social SceneYour stats: 400 scrobbles, discovered 14 June 2006

Pierced ArrowsYour stats: 320 scrobbles, discovered 20 Feb 2008You’ve seen this artist 1 time

The CleanYour stats: 215 scrobbles, discovered 3 Jan 1020

Camera ObscuraYour stats: 98 scrobbles, discovered 10 May 2009

Don’t Miss:

You might also like:

ShareThe WalkmenTags: indie, folk, indie rock, indietronicaSimilar to: French Kicks, Jonathan Fire*Eater, Spoon, White Rabbits

The Walkmen is an American indie rock band, with members based in New York City and Philadelphia. Read more…

Mobile phone concept drawing from “Drawing for Designers” by Alan PipesDrawing by Spencer Nugent, www.spencernugent.com

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Communication | The art of concept drawing

Focus on the important parts; create rich stories around them.

Architectural concept by Benny Lee, Bread Studio

Page 46: We Are The Makers Of Things

Communication | The art of concept drawing

Focus on the important parts; create rich stories around them.

Architectural concept by Benny Lee, Bread StudioDrawing by Oscar Tusquets Blanca from “Drawing for Designers” by Alan Pipes

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Communication | Technical drawings for all

Wireframes are our technical drawings, but what are they exactly?

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Communication | Technical drawings for all

Wireframes are our technical drawings, but what are they exactly?

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Communication | Technical drawings for all

Getting technical.

Engineering drawing from 1775, Brompton GA, “Drawing for Designers” by Alan Pipes

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Communication | Technical drawings for all

Getting technical.

Engineering drawing from 1775, Brompton GA, “Drawing for Designers” by Alan Pipes

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Communication | Technical drawings for all

Mapmaking

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Communication | Technical drawings for all

Mapmaking

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ValidationInspired by: comics, 2D animation & industrial design

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Validation | Our users, our characters

We love looking at people.

Disir character design for ‘Siege: Loki’ by Jamie McKelvie

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Validation | Our users, our characters

We love looking at people.

Disir character design for ‘Siege: Loki’ by Jamie McKelvieCharacter design for ‘Batman the Animated Series’ by Bruce Tim

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Validation | Our users, our characters

From characters to storyboard

Storyboards from ‘Batman the Animated Series’

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Validation | Our users, our characters

What’s our ‘mood lighting’?

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Validation | Roughing it; sketch prototyping

Sketch prototype

A quick model of your design made from cheap materials.

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Validation | Roughing it; sketch prototyping

I <3 iPhone video.

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Validation | Roughing it; sketch prototyping

You just don’t know until you can touch it.

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Validation | Roughing it; sketch prototyping

You just don’t know until you can touch it.

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Right, it’s almost lunch time.

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Being like the shark

So, how do we be like the shark? How do we find our 3/4 view?

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Being like the shark

As the ‘youngest’ group of designers I’ve talked about today; I don’t think we have it yet.

But we absolutely need to find it, because what we do is important.

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Being like the shark

Investigation:

• ‘Just go look’ observation

• Sketching, a conversation in…

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Being like the shark

Communication:

• The art of concept drawing

• Technical drawing for all

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Being like the shark

Validation

• Our users; our characters• Roughing it;sketch prototyping

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The makers of things

10 years ago we were pushing “invisible pixels” around.

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The makers of things

10 years ago we were pushing “invisible pixels” around.

Today we’re building products that people depend on as part of their lives.

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The makers of things

We’re working with materials that are as impactful and consequential as the stuff that films, objects and buildings are made of.

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The makers of things

As product designers of a mature medium—the web—it’s time for us to break out of our silos.

And to learn from and experiment with other designer’s techniques to find our 3/4 view.

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The makers of things

As product designers of a mature medium—the web—it’s time for us to break out of our silos.

And to learn from and experiment with other designer’s techniques to find our 3/4 view.

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Special thanks to the designers who let me interview them & those who helped along the way: Monika Wensel, Benny Lee, Matt Sheret, Matthew Ogle & Jamie McKelvie.

Thanks!

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LUNCH!