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The aim of this lecture is to give you a an example of how to go about analysing a site using rough modeling photographs and sketches, for a design proposal.
An Example* Site Analysis Store Heddinge, Stevns Municipality, Region Zealand, Denmark
In this project our team focussed on an area of disused farmland in a wedged shaped area in the center of the town. The aim of the project was to re-invent the space to be a usable community area.
Take many photos (50+) from many perspectives, the more the better. Later you can select and edit the best ones and share with your client/class.
Take photos that help you get a sense of the space, the textures, light, materials, divisions between spaces, ect...
Remember to look at the space from a ‘design’ perspective.Don’t forget to look down and up and !nd the little details that non-designer might pass by.
Collect bits of wood, cardboard, plastic, pins, strings and wire. Anything will do! The start to construct a rough model of your space. You may start by transferring your "oorplan onto a piece of foamcore board (check the resources section in your studio for a tutorial on this technique).
Don’t worry about being super accurate just try to capture the main elements in your space. Again don’t forget to take lots of photos, these will be used in the design process and presentations.
You can start to play with different ideas and move things around. Create a second model that simpli!es the !rst and add in your ideas. Here the plastic and wood rows represent rows of trees in our design.
Eventually you can create a very simple expression of your design concept. This image became the ‘concept’ for our design team. The plastic rows are rows of tall light trees and the wood are thick rows of shrubs and tress that block the view and wind.
Start to sketch your concepts along with your modeling. Check your studio’s resources section for tutorials and info on sketching.