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UX IN AGILE TEAM Mindset & Methods Lanh Le - 2017

UX IN AGILE TEAM

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Page 1: UX IN AGILE TEAM

UX IN AGILE TEAMMindset & Methods

Lanh Le - 2017

Page 2: UX IN AGILE TEAM

AGENDA

● UX, WHAT IS?● 7 FACTORS OF UX● WHAT IF, WITH/WITHOUT UX?● UX PROCESS● UX METHODS

○ 3 QUESTIONS - ASK YOURSELF○ 5 USABILITY MEASUREMENT○ USER RESEARCH METHODS○ 10 UX HEURISTICS

● TESTING ONE BETTER THAN NOTHING

Page 3: UX IN AGILE TEAM

UX, WHAT IS?

Page 4: UX IN AGILE TEAM

WAIT, WHAT IS USABILITY?

Usability relates to how easily, efficiently and satisfactorily a product is used by a person to achieve their goals within a specified context of use.

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UX, WHAT IS?

“User experience" encompasses all aspects of the end-user's interaction with the company, its services, and its products”

DR. DON NORMAN

Page 6: UX IN AGILE TEAM

MY UX GURUS

Dr. Donald Norman Jakob Nielsen Steve Krug

Page 7: UX IN AGILE TEAM

WHAT IS UX DESIGN?

Page 8: UX IN AGILE TEAM

UX MODEL

Source: Internet

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7 FACTORS OF UX

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7 FACTORS OF UX

Source: Peter Morville

Page 11: UX IN AGILE TEAM

7 FACTORS OF UX■ Useful: Your content should be original and full fill a need.■ Usable: Site must be easy to use.■ Desirable: Image, identity, brand and other design elements are used to evoke emotion and appreciation.

■ Findable: Content needs to be navigable and locatable onsite & offsite.■ Accessible: Content needs to be accessible to people with disabilities.■ Credible: User must trust and believe what you tell them.■ Valuable: Our sites must deliver value to our sponsors. For non-profits, the user experience must advance the mission. With for-profits, it must contribute to the bottom line and improve customer satisfaction.

Page 12: UX IN AGILE TEAM

WHAT IF?

Page 13: UX IN AGILE TEAM

Conduct research, analyst Users behaviors

Designer and team investigate and analystPRODUCT WITHOUT UX

WHAT IF?

PRODUCT WITH UX

Moving from DOUBT to CERTAINNot sure about the success of the product

Designer build what they think good

Not focus on User’s need

Remove waste. - FAIL EARLY - FIX EARLYWaste what we implemented product

OUTCOMESOUTPUTS

VS.

Page 14: UX IN AGILE TEAM

PRODUCT WITH UX

Get feedback and Deliver early

GOOB - Get out of the building

Shared Understanding

Permission to Fail

Continuous Delivery

Deliver Outcomes

Provide the RIGHT PRODUCT to the RIGHT USERS

Page 15: UX IN AGILE TEAM

Doing UX is a journey of UNDERSTANDING USERS from a BEGINNING to THE END of the product

Page 16: UX IN AGILE TEAM

UX PROCESS

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Page 18: UX IN AGILE TEAM

Source: millermedia7

Page 19: UX IN AGILE TEAM

UX METHODS

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5 USABILITY MEASUREMENT■ Usefulness: is the product useful, with a clear purpose?

■ Usability: is the product easy to use—navigating within and interacting with—and requiring little need for guidance?

■ Learnability: is the product simple to master quickly with minimal instruction required?

■ Aesthetics: is the visual appearance of the product and its design appealing to the user?

■ Emotions: are the emotional feelings evoked in response to the product and thebrand positive, and do they have a lasting impact on the user and their willingness to use the product?

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3 QUESTIONS - ASK YOURSELF

1. What is the user’s value?2. Does the user find the site simple to use & navigate?3. Does the user actually enjoy using your product?

All “YES” = SUCCESS

Page 22: UX IN AGILE TEAM

UX Without User Research Is Not UX

Source: nngroup.com

Page 23: UX IN AGILE TEAM

USER RESEARCH

1. Personas2. Storyboard3. User Journey4. Brainstorming5. Competitive analysis

4. No of Enter/Exit5. Funnels/User FLows6. In-pages Analyst

GOOGLE ANALYTICS

QUALITY QUANTITY

1. Survey2. A/B Test3. Flow Test4. Click Test5. Heatmap Test

6. Card Sorting7. Focus Group8. 1:1 interview9. Micro Question

10. Gather feedback

1. # Visits2. Average Visit Time3. Top Pages Visits

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10 UX HEURISTICS

Page 25: UX IN AGILE TEAM

10 UX HEURISTICS

Source: Jakob Neilsen - Image: Internet

Page 26: UX IN AGILE TEAM

“Testing One better than Nothing”

Page 27: UX IN AGILE TEAM

THANK YOU