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The future of webdesign (FOWD) Matthijs kleverlaan

The future of webdesign (london 2008)

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This a presentation wich I made about the Future of webdesign 2008. I\'ve used the presentations of the speakers, and inserted some thoughts and pictures from my side..

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Page 1: The future of webdesign (london 2008)

The future of webdesign

(FOWD)Matthijs kleverlaan

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Photo by: http://www.flickr.com/photos/bastienlabelle/2424793737/in/set-72157604624144691/

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Photo by: http://www.flickr.com/photos/bastienlabelle/2425607744/sizes/l/in/set-72157604624144691/

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Photo by: http://www.flickr.com/photos/bastienlabelle/2424852479/

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The topics

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Finding inspiration for design

User Experience v.s. Brand Experience

Desiging the user Experience

Getting your designs approved: 12 simple Rules

Print is the new web

From design to deployment

Unconventional ways to promote your site

Evolving the User Experience

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Finding inspiration for design

User Experience v.s. Brand Experience

Desiging the user Experience curve

Getting your designs approved: 12 simple Rules

Part 1

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Finding inspiration for

design

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So what is inspiration?

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Finding inspiration is a lifestyle

and an ongoing view

of the world

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Inspiration is an ongoing process

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Every time a dayyou can get

inspired

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Direct &Indirect Sources

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Direct Sources• Trade Magazines

– Computer Arts, Creatie, Print, ID etc.

• Cataloging books– Typography – Color– Layouts– Design

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More direct Sources• Everyday life

– Billboards– Restaurant menus– Commercials– Everything

• Online– Blogs – Design showcases

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Photo credit http://www.thenextcorner.com/2007/06/ipod_bud_light_.html

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Indirect sourcesFor fresh ideas, look in fresh places

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Fresh ideas in fresh places• Art history

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Supper at Emmaus by Caravaggio

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Fresh ideas in fresh places• Art history

• Unexpected Books

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How to avoid abuseInspiration vs duplication

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Inspiration Summary• Know your sources

• Try to store your inspiration resources

• Inspiration is a never ending process

• Inspiration takes practice

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Don’t look at websitesLook at the elements

on different sitesCollect links with

elements you want to use

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Design trends

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Current design trends• Homepage big banner spots

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Current design trends• Homepage big banner spots

• Brown colored websites

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Current design trends• Homepage big banner spots

• Brown colored websites

• Supersize me

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Future design trends

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Future design trends• Softer colors

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Future design trends• Softer colors

• Horizontal vs. Vertical

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Future design trends• Softer colors

• Horizontal vs. Vertical

• Video

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User experience v.s.

Brand experience

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There is no competition

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There is no winner of loser

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There is no war

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Client and studio must be in harmony

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The user experience

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The iceberg is the user experience

through the whole website

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You see the top

You want to see the whole iceberg..

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Most designers create a great top

of the iceberg But have an poor

bottom of the iceberg.

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You want this

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But you have this

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For example take google

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Not a great design

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but a great user experience

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Look at the whole user experience

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Work on the whole

user experience

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And then

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Brand experience

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Brand experience

Is NOT about billboards

It’s about the experience

It’s about the emotional attachment

It’s people talking to each other

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Branding as an experience

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Branding is about the

emotional aspect

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Why do we grab coffee at

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Instead off

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It’s branding

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Branding is about people

talking to each other

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Think aboutvirals / word of

mouth

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http://www.flickr.com/photos/45457688@N00/82283972/

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Brand experiencein the past

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We all use to watch the same television shows

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http://www.flickr.com/photos/giaochau/272060799/

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And share our thoughts

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http://www.flickr.com/photos/nguyenkhanhduy/1336659604/

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Back thenwe consumed

media in a different way

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Family listening to radio

http://www.flickr.com/photos/giaochau/272060780/

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That's one small step for man,

one giant leap for mankind

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Is the most widely watched television

broadcast..

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These days it’s harder to

create something

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That’s shares the same

experience

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Design the experience

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Systems-centered designA design philosophy and a process in which the needs, wants, and limitations of the end user of the design process.

User-centerd designask people what they want

Activity-centerd designLook what people do instead of asking him

Genius-centerd design The apple approach. Create something you think it's perfect and the user will tell you if your were right..

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Do not fear failure

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Otherwiseyou will never

release something risky.

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Learn from your mistakes

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Design the user experience

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First impressions countAttentive ServicePersonalisation and customisationAttention to detail

The user experience

FeedbackMake it funCreate the perfect environment

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First impressions count

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http://flickr.com/photos/47313217@N00/1360279731/

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http://flickr.com/photos/joshb/58408568/

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Attentive Service

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http://flickr.com/photos/ari/418042736/

The doorman hailing a cab

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http://flickr.com/photos/steve-brandon/414392862/

Opening a new line

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Personalisation and

customisation

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Attention to detail

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http://flickr.com/photos/kb-a/43723177/

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http://www.flickr.com/photos/bmw328driver/2443315790/

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Feedback

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Make it fun

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http://flickr.com/photos/duncan/2084134925/

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Create the perfect

environment

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Arrive at lobby hotelChecking in at hotelSearching for your roomRoomservice

The perfect hotel experience

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First visit / arrive at Homepage Log in to your accountNavigation and searchingSupport and feedback

Perfect website experience

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Create the perfect user experience

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Getting your designs

approved: 12 Simple Rules

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Designer

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The ideal process

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The real process

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Why is it such a challenge

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Design is often subjectiveComps (presentations) are not interactiveInnovation can be hard to graspEveryone has an opinion because we all use the web

Why is it such a challenge

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Make friends with your client

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1. Make friends with your client• Most likely, your clients are overworked and under a lot of

pressure with a variety of responsibilities.

• Be understanding, a positive relationship is key.

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2: Ask lots of questions.

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2. Ask lots of questions• Get to know your client’s industry and business objectives.

• Perform a competitive analysis to see what others in the industry are doing.

• What does the client want to get out of the site?

• What is their business all about?

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Hotdogs

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• What are hot dogs exactly?

• Why are they called hot dogs?

• Are your hot dogs kosher?

• What makes a hot dog kosher?

• What is the history of Frankfurters?

• How are hot dogs stuffed?

• What is the “outside” made of?

• What’s in vegetarian hot dogs?

Ask questions

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• Why are hot dog buns longer than hot dogs?

• How many ways can you cook a hot dog?

• What’s the best way to cook a hot dog?

• Why are hot dogs associated with baseball games?

• Is there a danger of children choking on them?

• How much sodium is in your hot dogs?

Ask some morequestions

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• Can hot dogs be eaten cold?

• What kind of seasoning do you use?

• What’s the best side to accompany a hot dog?

• How many calories are in a hot dog?

• What are the most popular toppings?

• What are the best toppings?

Ask EVEN MOREquestions

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• What do you think of hot dog eating contests?

• Have your hot dogs been used in contests?

• How long have you been making hot dogs?

• Could you arrange for me to talk on the phone with some of the people who make your hot dogs?

• Etc...

You get the idea

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3. Ask more questions• Who will be using this site• What’s the target age range• What are their browser capabilities?• What does the user need to take away?

• The user needs are often different from the business objectives.

• User profiles will help support your design choices.

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3. Use wireframes but don’t be tied to them• Wireframes are a vital part of communicating with

your client.• They make a great conversation starter.

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3. Use wireframes but don’t be tied to them• Wireframes are a vital part of communicating with

your client.• They make a great conversation starter.

• Use wireframes to indicate content priority and general placement.

• It’s okay if they change when you go to comp.

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• Define content blocks and the overall IA for the site

• Get your clients thinking about functionality andwhat makes sense for the user

• Make wireframes to scale

• Walk your clients through the wireframes

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Provide good notes

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B Search

AA IAB 728x90

D

C Featured Content

B

D IAB 300x250

C

E Tag Cloud

E

F Chronological Content

G

G Recent Comments

F

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Subtle Changes Are Okay

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5. Talk about design before you open Photoshop

• Before you start the design process, reference other sites, mood boards or present color palettes to get the conversation started.

• This will help reduce the number of revisions.

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Use site Examples & Color paletts

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6. One design direction will do.

It is not a take-out menu!

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6. One design direction will do.

• Giving the client a variety of design options to choose from might seem like a good idea

•- but generally it’s not.

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6. One design direction will do.

• Giving the client a variety of design options to choose from might seem like a good idea

•- but generally it’s not.

• It can cause an “add this to that” mentality resulting in a lack of design consistency and poor usability.

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7. Present in the browser

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Don’t just E-mail it!

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7. Present in the browser

• Viewing comps only on paper or PDF doesn’t give a true sense of how the comps will look in a browser.

• If at all possible, “walk through” the designs don’t just email them.

• Provide notes: Your clients might have to show the designs to others for approval.

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8. Prototype as needed

• Simple prototypes will help your clients grasp innovative concepts.

• It’s not always required, but it can help to sell an idea that your client has never seen before.

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Fireworks allows you to rapidly prototype web site designs.

Taking your design mockups from sketches to an interactive prototype can help you test your design.

It can also help to communicate your vision for the site to your client.

Fireworks CS3 is Your Friend

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9: Ask for consolidated feedback + limited rounds of revisions.• Educate your clients on the importance of

providing consolidated feedback.

• A project can quickly spiral out of control when feedback is given in piece-meal.

• Limiting the number of revisions will help the project to stay on track.

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Too Many Cooks in the KitchenToo Many Cooks in the Kitchen

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Tips to Get the Feedback You Need

• Help your clients to focus on the user’s needs and not just their own creative “opinions”

• Ask for specifics if they say “It just doesn’t feel right”

• If they need to get approval from their superiors, ask that they give you all feedback in a consolidated format per round

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10. Be confident in your work.

• Don’t fall into the trap of asking your clients what they think is right.

• Design with the users in mind and have research to back up your decisions.

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You are the expert

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11. Time will tell.

• With time, your client will understand the design process.

• You will come to find ways to improve the client approval process.

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Getting sign-offs is a smoother process after a working relationship has been

established.

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12. Make the most of a difficult situation.• Web Design is a service industry

• A top priority is listening to your client’s concerns and feedback.

• Be sure to recognize and address their concerns with the user in mind.

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Stay positive. The client will feel like you are working with them and not

against them.

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Conclusion• Getting approval on designs is not a science

• Each project is different

• These 12 simple rules aim for the best case scenario

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12 simple steps• 1. Make friends with your client• 2. Ask lots of questions - about the client's industry• 3. Ask more questions – know the user• 4. Use wireframes but don’t be tied to them• 5. Talk about design before you open Photoshop• 6. One design direction will do• 7. Present in the browser• 8. Prototype as needed• 9. Ask for consolidated feedback & limit the revisions• 10. Be confident in your work• 11. Time will tell• 12. Make the most of a difficult situation

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Thats part 1..

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Part 2Next time..

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Part 2 contains..

Print is the new webFrom design to deploymentUnconventional ways to promote your siteEvolving the User Experience

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Questions?Matthijs Kleverlaan

Questions just say hello to [email protected] – www.thaisie.com On twitter: http://twitter.com/thaisie