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I clicked on the objects folder in the left hand menu and then that brings up a drop down menu holding all your objects, then double clicked on object that you want in this case I chose the obj_Ball. Once you have double clicked on the object you would like it would bring up a window panel in the middle of the screen with the object ive clicked on and Events and the Action of the object, to change the sound I clicked on the right hand menu and click and drag the sound panel into the Action menu. I then double click on the sound, I just dragged in and then a box will come up click on the box next to where it says sound a drop down menu came up and I chose the sound I wanted to go in its place. Game Maker Step By Step On How I Did It.

Step by step Game Maker

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Page 1: Step by step Game Maker

I clicked on the objects folder in the left hand menu and then that brings up a drop down menu holding all your objects, then double clicked on object that you want in this case I chose the obj_Ball.

Once you have double clicked on the object you would like it would bring up a window panel in the middle of the screen with the object ive clicked on and Events and the Action of the object, to change the sound I clicked on the right hand menu and click and drag the sound panel into the Action menu.

I then double click on the sound, I just dragged in and then a box will come up click on the box next to where it says sound a drop down menu came up and I chose the sound I wanted to go in its place.

Once I had implemented the sound I had to double click on the piece of code and delete the original sound track for that object. I just then repeated this method on all the other objects such as the bat and wall.

Game Maker Step By Step On How I Did It.

Page 2: Step by step Game Maker

With the sound for when the game starts and when the win or lose sound I clicked on the sound that was already there and clicked on the open folder next to the ‘Name’ box this way it helped me change the sound to the sound that I wanted it to be.