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1 @shoobe01 @techjobsla fair @shoobe01 #STC15 @shoobe01 #STC15 Phones Aren’t Flat Designing for People, Data & Ecosystems

Phones Aren’t Flat: Designing for People, Data & Ecosystems

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@shoobe01@techjobslafair

@shoobe01#STC15

@shoobe01 #STC15

Phones Aren’t FlatDesigning for People, Data & Ecosystems

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@shoobe01#STC15

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1967

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1986

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@shoobe01@STC_Summit

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Ecosystem Design is Hard

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Time to Draw

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Time to Draw

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Sun/Moon Data

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First, Don’t Draw

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First, Don’t Draw

• Graphical positions• Summary data• Detail views• Sunrise/Sunset time• Moonrise/Moonset• Sun/Moon transit times• Sun, twilight• Moon phase, percentage lit• Civil, nautical, astronomical• Key moon phase dates• Change date, calendar• Azimuth, distance• Sky cover (local weather)

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Hierarchies of Information

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@shoobe01#STC15@shoobe01@STC_Summit

Primary• Graphical sun

position• Graphical

moon position• Times• Phase, %• Transit• Text labels

Hierarchies of Information

Secondary• Detail view• Calendar• Dates• Azimuth,

distance

Tertiary• Location• Nautical, civil,

astro switch• Weather

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@shoobe01@techjobslafair

@shoobe01#STC15@shoobe01@STC_Summit

Information Design

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Interface Design

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• Design for data & ecosystems

• Design for failure & uncertainty

• Design for people

Phones are not flat

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@shoobe01@techjobslafair

@shoobe01#STC15

Contact me for consulting, design, to

follow up on this deck, or just to talk:

Steven Hoober

[email protected]

+1 816 210 0455

@shoobe01

shoobe01 on:

www.4ourth.com