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Troy Parke | Sr UX Design Manager at Big Fish | @uxhow | http://www.uxhow.com Partnering with Key Stakeholders in UX Strategy

Partnering with Key Stakeholders in UX Strategy

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Everyone working on a project has an impact on the end customer and intends to focus on the user experience. Delivering an engaging and usable product or service to customers however, is a journey. As a UX professional, you need to partner effectively with product owners, engineers, executives and other key stakeholders before your work will ever reach the end users you are designing for. This presentation covers understanding the perspective of key stakeholders and covering tactics for successfully partnering in a UX strategy. How do I help decision makers “get” UX? What is the number one problem stakeholders have in evaluating design? How do I get stakeholder to value research?

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Page 1: Partnering with Key  Stakeholders in UX Strategy

Troy Parke | Sr UX Design Manager at Big Fish | @uxhow | http://www.uxhow.com

Partnering with Key Stakeholders in UX Strategy

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Partnering with Key Stakeholders in UX Strategy

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Who are you?

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Ever heard (or said)…

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“We don’t need UX right now.”“We don’t need UX right now.”

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“I’m not a designer, but could you just…”“I’m not a designer,

but could you just…”

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“I’m the target audience.”“I’m the target audience.”

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Stakeholder

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Stakeholders: Decision Makers & Influencers

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Unlabel: Selling You Without Selling Out - Mark Ecko

Before reaching goalkeepers, need to pass the gatekeepers.Before reaching goalkeepers, need to pass the gatekeepers.

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Creator…Creator…

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Customer…Customer…

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Stakeholder?Stakeholder?

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Engineering

DesignProduct

BusinessBusinessBusiness

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The objective of ______ is to solve problems.

Business

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Better. Together.Better. Together.

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We will need some power-ups.

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Here we go!Here we go!

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“I’m the target audience.”“I’m the target audience.”

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Not necessarily (Often not at all)

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Illusion of Explanatory DepthIllusion of Explanatory Depth

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How does a zipper really work?

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How does a car really work?

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We have opinions on the familiar. (Mistake superficial knowledge for in-depth.)

Drunk Tank Pink - Adam Alter

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How does it achieve the customer’s goals? (Not just think through what it does.)

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One-Pager Research PlanOne-Pager Research Plan

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- Author & Stakeholders - Background / Goals - Research Questions - Methodology - Participants - Schedule

The UX Research Plan That Stakeholders Love - Tomer Sharon

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PersonasPersonas

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PrototypingPrototyping

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- Early & often - All have failure of imagination - Collective group activity - Develops shared understanding

Prototype: How to Pre-visualize the Experience - Troy Parke

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Paper and sketching works great.

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Higher fidelity is even better.

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Observe customer behavior…

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…the highest value UX activity.

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“UX is User Experience - Not Use Your Experience”“UX is User Experience - Not Use Your Experience”

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“I’m not a designer, but could you just…”“I’m not a designer,

but could you just…”

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Show how to give feedbackShow how to give feedback

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- It’s not art - Does this meet our goals? - Be respectfully direct - Be able to answer “Why?” - Ask questions

Giving Better Design Feedback - Mike Monteiro

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Empathy & UnderstandingEmpathy & Understanding

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Engineering

DesignProduct

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ROI Shipping

Usable Integrated

Scale Manage Risk

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Surviving a Design ReviewSurviving a Design Review

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- Don’t understand design. - Focused on individual needs. - Concerns in terms of solutions.

Surviving a Design Review - Charlie Kreitzberg

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Trailer before the movieTrailer before the movie

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The back pocketThe back pocket

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Combination is human natureCombination is human nature

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Same story different waysSame story different ways

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Whatever worksWhatever works

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Everyone has an impact on the user’s experience

Everyone has an impact on the user’s experience

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“We don’t need UX right now.”“We don’t need UX right now.”

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Not a deliverable User Experience is a business strategy

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Speak the languageSpeak the language

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Gapminder

Be on the hook for performanceBe on the hook for performance

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The Experience Design Process - Andrea Nelson

Be part of the processBe part of the process

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Reframe the problem

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Design a vaseDesign a vase

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Design a way to experience flowersDesign a way to experience flowers

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- Unusable at small size - Core business value was “No Ads” - Value of a non-paying customer - How to show a better experience?

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Tell users what they are getting

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Best experience first

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Integrated advertising

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Ratings and feedback

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Delay account creation

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Marry the problem, not the solutionMarry the problem, not the solution

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UX amplifies the challengesUX amplifies the challengesUX amplifies the challenges

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If you want to go fast, go alone. If you want to go far, go together.If you want to go fast, go alone.

If you want to go far, go together.

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Go further, together.

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Thank you.

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ReferenceUnlabel: Selling You Without Selling Out - Mark Ecko

!Drunk Tank Pink - Adam Alter

!The UX Research Plan That Stakeholders Love - Tomer Sharon

!Prototype: How to Pre-visualize the Experience - Troy Parke

!Giving Better Design Feedback - Mike Monteiro

!Surviving a Design Review - Charlie Kreitzberg

!The Experience Design Process - Andrea Nelson

All registered trademarks or trademarks are property of their respective owners.

Page 78: Partnering with Key  Stakeholders in UX Strategy

Troy Parke | Sr UX Design Manager at Big Fish | @uxhow | http://www.uxhow.com