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This is a final presentation of a five-week long project that had my team and I apply everything we learned in our Interactive Objects + Environment course (IAT 338) in our process to design something for a hypothetical client. We proposed an interactive ad campaign for Native Shoes. Note: The last slide was a little joke our group made since it was our last class of the semester. Presented by Patricia Bernal, Michelle Lee, Marissa McMillan, Gracelle Mesina, Ronaldo Pagaduan, Daniel Susetyo
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Our project is an interactive ad campaign
designed for current Native customers so that
they can understand & realize the true
meaning of Native and inspire
multi-generational brand advocates.
BRAND PROMISE
anybody, anytime, anywhere
PROBLEM“anybody” isn’t as evident
BRING THE IN-STORE SHOPPING EXPERIENCE INTO ONLINE RETAIL THROUGH HIGHLIGHTING THE VERSATILITY AND FUNCTIONALITY IN EVERYDAY LIFE
C O N C E P T
CURRENT & POTENTIAL
NATIVE SHOE
CUSTOMERS (STYLISH
FOLKS AGED 20-35)
AUDIENCE
GOALS+ GET CURRENT CUSTOMERS TO CREATE MULTI-GENERATIONAL
ADVOCATES FOR THE BRAND BY BUYING SHOES FOR THE PEOPLE IN THEIR LIFE (ESPECIALLY FOR KIDS & THEIR
PARENTS/GRANDPARENTS)
+ TO WIDEN THE RANGE OF NATIVE SHOE OWNERS & ADVOCATES
WHY?+ TO EMPHASIZE NATIVE'S BRAND MESSAGE OF AAA
+ THEY’RE NOT JUST STYLISH SHOES, THEY’RE HIGH TECH BUILT, MULTI-FUNCTIONAL, & WELL-MADE SHOES DESIGNED FOR EVERYBODY
+ TO PROMOTE THROUGH THE RELATIONSHIP THE BRAND BUILDS WITH ITS CUSTOMERS, & NOT THROUGH EMPTY ADS AND PROMISES
34
COMPONENTSOF OUR DESIGN
1. Video Ads for online viewing
2. Webpage for Native’sexisting website tocomplement theirproduct section
3. Cinemagraphs tocomplement the site’s product pages
4. Interactive lookbookto go on the webpage andenhance the onlineshopping experience
1. Old man + child arguingabout something petty.
4. TAGLINE:“Something they canboth agree upon.”
2. Still arguing...
3. video camera zooms in andfocuses on their shoes.
STORYBOARD OF VIDEO AD #1
1
2
3
4
STORYBOARD OF VIDEO AD #2
1
2
3
1. Granny + young woman ata gambling establishment
2. Young women triesto get the gentlemen,
but Granny’s got game.
3. What’s Granny’s Secret?
*cue the fan*She keeps it lite.
WEBSITEhey humans, here’s your
CINEMAGRAPHS[sinəməgrafs]
Photographs in which a minor and repeated movement occurs.Usually published in an animated GIF format, and can give the
illusion that the viewer is watching a video.
ADULTS / KIDS / NEWS / NATIVISION / DEALERS / CONTACT
Native Shoes | Keep It Lite
WEBSITE IMPLEMENTATION
http://shop.nativeshoes.com/
CINEMAGRAPHS AREIMPLEMENTED INTO THEPRODUCT DETAIL PAGESAND THERE, THE USERCAN SEE THE SHOES IN A REAL WORLD CONTEXTTO ACTIVATE THE
CINEMAGRAPHS IS AMATTER OF THE USERTOGGLING THE IMAGES
INTERACTIVE LOOKBOOK
ADULTS / KIDS / NEWS / NATIVISION / DEALERS / CONTACT
Native Shoes | Keep It Lite
WEBSITE IMPLEMENTATION
http://shop.nativeshoes.com/
VIDEO IS IMPLEMENTEDON THE SHOP PAGE ONTHE EXISITNG SITE
PERSON CAN USE THEVIDEO TO SHOP AROUNDOR SIMPLY SCROLLDOWN FOR THE FULL LIST OF SHOES
CP+B
XD
TRUTHFUL
TRANSPARENT
EXPLICIT
OUTERACTIVE
(Experential
marketing)
revealing
undervalued
truths
nonsense
that makes
sense
empathy
through
personifying
objects
sharpie bcafm
city
of
vancouver
Native
Shoes
+
CP+B
XD
TRUTHFUL
TRANSPARENT
EXPLICIT
OUTERACTIVE
(Experential
marketing)
revealing
undervalued
truths
nonsense
that makes
sense
empathy
through
personifying
objects
sharpie bcafm
city
of
vancouver
+
PROCESS MODEL
domain
the path we took to getto where we are now
what we rejected
wee
k 1
wee
k 2
anybody
anywhere
anytime
native
adventure
reminding
locals what
the city has
to offer
explorer’s
kit
native
club
project
box
photo
submission
challenge
poster
ads
video
multi
generational
advocates
identity
design
video
ads
websitecinemagraphs
interactive
lookbook
anybody
anywhere
anytime
native
adventure
reminding
locals what
the city has
to offer
explorer’s
kit
native
club
project
box
photo
submission
challenge
poster
ads
video
multi
generational
advocates
identity
design
video
ads
websitecinemagraphs
interactive
lookbook
week 2native shoes
wee
k 3
week 3
wee
k 4
+ 5
THINKING
JOURNEY FRAMEWORKOF A NATIVE CUSTOMER
FEELING
DOING
PURCHASENATIVES
+ Will I need my credit card?+ When will I receive the shoes?+ Do I have to fill out info about myself?+ Do I have to create an account?
+ Relieved I have found the right pair+ Content with whole experience
1. pick a pair
2. input info
3. complete transactions
4. further browse store
ADVOCATE
+ This proces was very easy, quick, and fun+ I think my friends would love this brand
+ I feel closer to the Native brand, given the chance to understand their promise of AAA
1. give the pair to friend/relative
2. family member becomes native customer
SHOPPING EXPERIENCE
IN STORE
+ Are these all the styles of Natives offered at this store?+ Do they have what I want?+ Can they order more shoes in?
+ I feel underwhelmed / overwhelmed by the choices of Native shoes at this store+ Confused, cant get professional advice+ Feels frustrated by the in-store experience
1. search for right pair
2. limited amount of choices
ONLINE
+ Will I find more details of the shoes?+ Is there more variety available on the website?+ Will I find out which style is best for my friend(s)/family?
+ Confident I will find the pair I want+ Assured that I know the full function of each style without being in store
1. browse lookbook
2. view details of shoes
4. cinema graphs (functionality)
3. simulated real life situations
PREPARE FORCHRISTMAS
+ What do my friends/family want for christmas?+ Where can I purchase these gifts?+ Will I have time to visit the mall?
+ “I don’t know if I will have time to finish before christmas comes” (anxious)+ Stressed+ Worried+ Confused
1. research
3. prepping which stores to visit
4. come across native shoes as an option
2. seeing what social media informs them
identity design
native’s current identity
how we’re enhancing it
what we learnedwhy design matters
constraining problems
“showing not telling”
not problem solving
how to be curious
weaving poetry and function together
the opportunities outside of SIAT (education + work)
the design-first approach (how and what)
not being arbitrary
creating frameworks, criteria and infographics
developing our own design processes
brand experience
not designing for ourselves
how to run on little sleep
how design came to be
what design actually is and how to communicate it
what other design schools and design firms are doing
what designers know about design and their design
approach (their processes)
design strategies + tactics
it’s a trap!!!
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mirren-new-biz--conference-alex-bogusky-presentation
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http://uxmag.com/articles/yes-experience-can-be-designed
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summit-2009--the-fundamentals-of-experience-design-
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native-niche-making-crocs-like/-http://nativeshoes.com/
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jong-native-shoes/https://vimeo.com/nativeshoes
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--Plastic-Fantastic-shoes/
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http://www.videomann.com/why-is-video-important/http://www.gpj.com/experience-marketing/
http://www.shop-eat-surf.com/news-item/4018/the-native-niche-making-crocs-like/-
http://nativeshoes.com/http://www.tourismvancouver.com/http://www.straight.com/article-
321064/vancouver/hip-slipon-shoes-go-nativehttp://hypebeast.com/2011/03/damian-van-zyll-de-
jong-native-shoes/https://vimeo.com/nativeshoes
http://vancouverisawesome.com/2012/06/20/the-inseam-vol-32-native-shoes/#more-131203
http://www.shop-eat-surf.com/news-item/4018/the-native-niche-making-crocs-like/-
http://www2.macleans.ca/2011/11/09/where-the-foam-rubber-hits-the-road/#more-223625
http://www.wevancouver.com/news/162899766.htmlhttp://www.sneakerfreaker.com/articles/Native-
--Plastic-Fantastic-shoes/http://goanimate.com/video-maker-tips/why-video-
marketing-important/http://en.wikipedia.org/wiki/Cinemagraph
REFERENCES