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Mesh Texturing16.07.01
Blender• Opensource 3D modeling software• V2.75 is used• Blender.org
Basic Interface• Mouse Wheel : view rotation• Mouse right button : model selection / transformation• Mouse left button : The rest
Texturing• Allow details without a complex geometry• Mapping between an image(2D) and a 3D model• Size: should be power of 2 (512x512, 1024x1024, … )
Objects
Layout
Mode
Working space
Renderer type
2. Set Edit mode 3. Edge selection
4. Press ‘A’ to deselect all
Set ‘Cycles Renderer’
1. Select edges with mouse right button2. Press ‘shift’ to keep selections3. Mesh Edges Mark seam4. Press ‘A’ to select all mesh5. Mesh UV unwarp unwarp
UV Editing layout
UVs Export UV layout
Transformation of 2D warp is possible!
1. Choose Node Editor
2. Add a material
3. Add Texture Image texture
1. Connect color2. Add an texture image
!?
File Export .obj
[Show UV texture param]
[Show texture seam]