From the recent class "Fundamentals of User Experience" given 12/13/2013 in NYC
Text of Introduction to User Expereince
TODAYS CLASS 1 Fundamental s of UX
@cwodtke INTRO TO USER EXPERIENCE @ga DESIGN UNDERSTANDING USER
EXPERIENCE DESIGN
TODAYS CLASS Warm Up! Sketching 3
FREE YOUR MIND SKETCHING FREES YOU TO BE FAST 4
5 Why I don't wireframe much I was going to write a long post,
but I think a rough diagram suffices.
FREE YOUR MIND SKETCHING FREES YOU TO BE CHEAP 6
7
FREE YOUR MIND SKETCHING FREES YOU TO COMMUNICATE 8
From the Notebooks of Michel Bras EVERYBODY SKETCHES
From the Notebooks of Michel Bras
From 101 things I learned in architecture school
DRAW LINES
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17
18 PEOPLE MATTER
19
20
21
DRAW SHAPES
How sketch for attention and understanding TOOLS FOR
EXPRESSION
Line thickness
Size
Shading
Selective detail
Isolation
Depth
Notation
31 Can you tell what it is yet?
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35 PRACTICE HANDS
36 SOMETIMES YOU CAN SKIP A HAND
ACTIVITY: Sketch an online Grocery Store Pencil Markers Lots of
Paper INDIVIDUA L 20 MINUTES OBJECTIVE S 1. Pick a competitors site
or app 2. Sketch Screens Site map 37
CLASS DISCUSSION 38 LETS DISCUSS YOUR SKETCHES DO YOU LIKE
SKETCHING? WHAT LEVEL OF DETAIL? GOOD VS BAD SKETCH
INTRO TO USER EXPERIENCE DESIGN jesse james garrett User
Experience Design: the design of anything independent of medium or
across [device] with human experience as an explicit outcome and
human engagement as an explicit goal -Jesse James Garrett 39
jesse james garrett INTRO TO USER EXPERIENCE DESIGN -Jesse
James Garrett 40
INTRO TO USER EXPERIENCE DESIGN "User experience" encompasses
all aspects of the enduser's interaction with the company, its
services, and its products. 41 Don Norman
INTRO TO USER EXPERIENCE DESIGN
INTRO TO USER EXPERIENCE DESIGN
INTRO TO USER EXPERIENCE DESIGN Lets be honest: its all about
the smiling boxes.
INTRO TO USER EXPERIENCE DESIGN The first requirement for an
exemplary user experience is to meet the exact needs of the
customer, without fuss or bother.
INTRO TO USER EXPERIENCE DESIGN
INTRO TO USER EXPERIENCE DESIGN Next comes simplicity and
elegance that produce products that are a joy to own, a joy to use.
True user experience goes far beyond giving customers what they say
they want, or providing checklist features. 47 Don Norman
INTRO TO USER EXPERIENCE DESIGN
INTRO TO USER EXPERIENCE DESIGN
INTRO TO USER EXPERIENCE DESIGN In order to achieve highquality
user experience in a company's offerings there must be a seamless
merging of the services of multiple disciplines, including
engineering, marketing, graphical and industrial design, and
interface design. 50 Don Norman
INTRO TO USER EXPERIENCE DESIGN What is user experience?
INTRO TO USER EXPERIENCE DESIGN
HEADER INTRO TO USER EXPERIENCE DESIGN WHAT IS GOOD? What is
it? Why do you love it? Whats your favorite part?
HEADER INTRO TO USER EXPERIENCE DESIGN WHAT IS BAD? What is it?
Why do you hate it? Whats the worst part? 54
HEADER INTRO TO USER EXPERIENCE DESIGN 55 MAKE IT BE GOOD.
Teams, 20 minutes, sketch answers
INTRO TO USER EXPERIENCE DESIGN HISTORICALLY, ONLINE WEVE
HAD:
INTRO TO USER EXPERIENCE DESIGN TEAM of DESIGNERS
INTRO TO USER EXPERIENCE DESIGN GRAPHIC DESIGN
INTRO TO USER EXPERIENCE DESIGN INFORMATION ARCHITECT
INTRO TO USER EXPERIENCE DESIGN INTERACTION DESIGNER
INTRO TO USER EXPERIENCE DESIGN User Researcher Front-end
Developer
Startups are INTRO TO USER EXPERIENCE DESIGN seeking 62
They settle for INTRO TO USER EXPERIENCE DESIGN
They really INTRO TO USER EXPERIENCE DESIGN need
INTRO TO USER EXPERIENCE DESIGN Too big? USER EXPERIENCE IS
BIG
INTRO TO USER EXPERIENCE DESIGN 66 dan saffer
INTRO TO USER EXPERIENCE DESIGN
INTRO TO USER EXPERIENCE DESIGN
INTRO TO USER EXPERIENCE DESIGN User Experience Design is big.
You will suck if you try to do it all. That is AWESOME Not
trying=failing Find your love. Follow it. 69
INTRO TO USER EXPERIENCE DESIGN DISCUSSION TIME 70