67
An Introduction to Usability Testing. Lennart Overkamp April 5th, 2017 Fontys Eindhoven.

Introduction to Usability Testing for Digital Marketeers

Embed Size (px)

Citation preview

Page 1: Introduction to Usability Testing for Digital Marketeers

An Introduction to Usability Testing.

Lennart Overkamp April 5th, 2017

Fontys Eindhoven.

Page 2: Introduction to Usability Testing for Digital Marketeers

2010-2013: Bachelor Psychology @UT 2013-2014: Master Human Factors & Engineering Psychology @UT 2014-2016: Post-Master User System Interaction @TU/e 2016-now: Interaction Designer @Mirabeau

Page 3: Introduction to Usability Testing for Digital Marketeers
Page 4: Introduction to Usability Testing for Digital Marketeers
Page 5: Introduction to Usability Testing for Digital Marketeers

Building a platform from the ground up

Fully responsive platform Mobile, iPad & desktop

Booking flow redesign Overview and options for customers

Page 6: Introduction to Usability Testing for Digital Marketeers

Fully responsive platform Mobile, iPad & desktop

Page 7: Introduction to Usability Testing for Digital Marketeers

Booking flow redesign Overview and options for customers

Page 8: Introduction to Usability Testing for Digital Marketeers

Redesign Nuon.nl

Relevance & customisation Personal product selector

High-quality service Quick, accessible & contextual

Inspirational Telling a story through design

Page 9: Introduction to Usability Testing for Digital Marketeers

Relevance & customisation Personal product selector

Page 10: Introduction to Usability Testing for Digital Marketeers

High-quality service Quick, accessible & contextual

Page 11: Introduction to Usability Testing for Digital Marketeers

Inspirational Telling a story through design

Page 12: Introduction to Usability Testing for Digital Marketeers

Redesign Vrouw.nl

Human2Human strategy Content adapts to customer behaviour

Omni-channel approach Seamlessly from magazine to online

Online look&feel Connection to product portfolio

Page 13: Introduction to Usability Testing for Digital Marketeers

Human2Human strategy Content adapts to customer behaviour

Page 14: Introduction to Usability Testing for Digital Marketeers

Omni-channel approach Seamlessly from magazine to online

Page 15: Introduction to Usability Testing for Digital Marketeers

Online look&feel Connection to product portfolio

Page 16: Introduction to Usability Testing for Digital Marketeers
Page 17: Introduction to Usability Testing for Digital Marketeers

Creative Consultants

Interaction Designers

Visual Designers

Front-end Developers

UX

Page 18: Introduction to Usability Testing for Digital Marketeers
Page 19: Introduction to Usability Testing for Digital Marketeers

The Red Thread?

Page 20: Introduction to Usability Testing for Digital Marketeers

An Introduction to Usability Testing.

Lennart Overkamp April 5th, 2017

Fontys Eindhoven.

Page 21: Introduction to Usability Testing for Digital Marketeers

Three Phases: 1. Preparation 2. Moderation 3. Analysis

Page 22: Introduction to Usability Testing for Digital Marketeers

Phase #1: Preparation.

Page 23: Introduction to Usability Testing for Digital Marketeers

“ ”

The primary goal of the usability test is to improve the usability

of the product that is being used.

Source: A Practical Guide to Usability Testing (Dumash & Redish, 1999)

Step #1.1: Define the goal.

Page 24: Introduction to Usability Testing for Digital Marketeers
Page 25: Introduction to Usability Testing for Digital Marketeers

Step #1.2: Define the users.

Users = ?

All (prospective) customers

Page 26: Introduction to Usability Testing for Digital Marketeers

Step #1.2: Define the users.All (prospective) customers

Users = short-stay international students

Page 27: Introduction to Usability Testing for Digital Marketeers

Step #1.2: Define the users.

Users = short-stay international students (the population)

All (prospective) customers

Page 28: Introduction to Usability Testing for Digital Marketeers

Step #1.3: Recruit users.

Users = short-stay international students (the population)

Participants (the sample)

All (prospective) customers

Page 29: Introduction to Usability Testing for Digital Marketeers

Step #1.4: Define the measures.

Performance measures (e.g. time-on-task,

errors)

Preference measures (e.g. desirability,

perceived usability)

Page 30: Introduction to Usability Testing for Digital Marketeers

Step #1.5: Prepare the procedure.

Which materials?

How?

When?

Where?

How long?

With whom?

Page 31: Introduction to Usability Testing for Digital Marketeers
Page 32: Introduction to Usability Testing for Digital Marketeers

Step #1.6: Prepare the script.Scenario (example): For a three-months exchange program in the Netherlands, you are looking for a place to live from February 2017 until the end of April 2017. You have a maximum budget of 500 euros, and would like to have a space of at least 30 square meters.

Tasks (examples):

1. On the website, find a place that fits your needs. 2. Calculate the time it takes from Central Station to this place by public transport.

Page 33: Introduction to Usability Testing for Digital Marketeers

Step #1.7: Prepare the prototype.(If you have one)

Page 34: Introduction to Usability Testing for Digital Marketeers

Step #1.8: Prepare the consent form.

Page 35: Introduction to Usability Testing for Digital Marketeers

Step #1.8: Prepare the consent form.Contents: • Goal • Procedure • Duration • Participant’s rights

EVALUATION VESTIDE.NL Goal The goal of this evaluation is to test the usability of vestide.nl, to improve this website in terms of user-friendliness. Procedure You will carry out tasks with the website, which will be provided by the facilitator. While carrying out the tasks, you are asked to think aloud. After completing the tasks, you will fill in a short questionnaire and the facilitator will ask you some questions. The evaluation will take around 45 minutes. You may stop, take a break, or ask questions at any moment. Recording To facilitate the analysis of the test results, we ask for your permission to record the evaluation. The recording will only be used by the design team to improve the prototype, and will not be shared with anyone outside the team. Participation does not have any risks or consequences for you. • Your answers and details will be processed anonymously. • We judge the quality of the prototype, not your performances. Informed consent By signing this form, you acknowledge to have read and understood the information in this document, and to agree with this information. Name: Date: Signature:

Do you agree with recording? ☐ Yes, video- and sound recording. ☐ Yes, only sound recording. ☐ No, rather not.

Page 36: Introduction to Usability Testing for Digital Marketeers

EVALUATION VESTIDE.NL Goal The goal of this evaluation is to test the usability of vestide.nl, to improve this website in terms of user-friendliness. Procedure You will carry out tasks with the website, which will be provided by the facilitator. While carrying out the tasks, you are asked to think aloud. After completing the tasks, you will fill in a short questionnaire and the facilitator will ask you some questions. The evaluation will take around 45 minutes. You may stop, take a break, or ask questions at any moment. Recording To facilitate the analysis of the test results, we ask for your permission to record the evaluation. The recording will only be used by the design team to improve the prototype, and will not be shared with anyone outside the team. Participation does not have any risks or consequences for you. • Your answers and details will be processed anonymously. • We judge the quality of the prototype, not your performances. Informed consent By signing this form, you acknowledge to have read and understood the information in this document, and to agree with this information. Name: Date: Signature:

Do you agree with recording? ☐ Yes, video- and sound recording. ☐ Yes, only sound recording. ☐ No, rather not.

Step #1.8: Prepare the consent form.Contents: • Recording explanation • Consequences • Signature • Recording consent

Page 37: Introduction to Usability Testing for Digital Marketeers

Step #1.9: Test your test.

Page 38: Introduction to Usability Testing for Digital Marketeers

Phase #2: Moderation.

Page 39: Introduction to Usability Testing for Digital Marketeers

Step #2.1: Welcome your participant.Coffee?

Page 40: Introduction to Usability Testing for Digital Marketeers

Step #2.2: Introduce the test.Introduce yourself.

Explain your role.

Explain what is expected of the participant.

Mention the duration of the test.

Provide reassurance: you are not testing the participant.

Explain the purpose of the test.

Page 41: Introduction to Usability Testing for Digital Marketeers

Step #2.3: Obtain informed consent.Sign two copies!

Page 42: Introduction to Usability Testing for Digital Marketeers

Step #2.4: Explain the think-aloud protocol.

“ ”

In a thinking aloud test, you ask test participants to use the system while continuously thinking out loud — that is, simply verbalizing their thoughts

as they move through the user interface.

Source: Jakob Nielsen (www.nngroup.com)

Page 43: Introduction to Usability Testing for Digital Marketeers

Step #2.4: Explain the think-aloud protocol.

Example: https://www.youtube.com/watch?v=g34tOmyKaMM

Page 44: Introduction to Usability Testing for Digital Marketeers

Step #2.5: Start recording.

Page 45: Introduction to Usability Testing for Digital Marketeers
Page 46: Introduction to Usability Testing for Digital Marketeers
Page 47: Introduction to Usability Testing for Digital Marketeers
Page 48: Introduction to Usability Testing for Digital Marketeers

Step #2.6: Participant performs tasks.Explain the scenarios & tasks.

Let the participant do the talking!

Remind participant to think aloud, when necessary.

Keep questions and distractions to a minimum.

When a scenario/task is finished, explain the next one.

Page 49: Introduction to Usability Testing for Digital Marketeers

Step #2.7: Post-questionnaire.(Optional, depending on goal/measures)

Example #2: Microsoft Reaction

Card Method

Measures product desirability.

Example #1: System Usability

Scale (SUS)

Measures perceived usability.

Page 50: Introduction to Usability Testing for Digital Marketeers

Step #2.8: Post-interview.Ask for a general summary.

Elaborate on interesting observations/comments.

Ask any remaining questions you prepared beforehand.

Page 51: Introduction to Usability Testing for Digital Marketeers

Step #2.9: Debriefing.Explain (again) the purpose of the test.

Answer any remaining questions from the participant.

Explain (again) what you will do with the results.

Give the participant a reward!

Page 52: Introduction to Usability Testing for Digital Marketeers

Phase #3: Analysis.

Page 53: Introduction to Usability Testing for Digital Marketeers

Quantitative data (SUS scores, errors, Reaction Cards, time-on-task)

Qualitative data (comments,

explanations, responses)

Step #3.1: Process your data.

Page 54: Introduction to Usability Testing for Digital Marketeers

Step #3.2: Prioritise the usability problems.Problem #1

Problem #2

Problem #3

Problem #4

Problem #5

Page 55: Introduction to Usability Testing for Digital Marketeers

Step #3.3: Communicate your results.

Type #2: Presentation slides

Summarised, easily shared or presented

Type #1: Full report

Detailed, useful as a reference.

Type #3: Infographic

Highly visual, useful as a persuasion tool

Page 56: Introduction to Usability Testing for Digital Marketeers
Page 57: Introduction to Usability Testing for Digital Marketeers

#Conclusion.Advantages:

Solid, well-researched Tests many aspects of product

Both qualitative & quantitative

Disadvantages: Costly in terms of time, money

and (human) resources

Page 58: Introduction to Usability Testing for Digital Marketeers

Recommended resources - Books

Page 59: Introduction to Usability Testing for Digital Marketeers

Recommended resources - Online

smashingmagazine.com

nngroup.com

Page 60: Introduction to Usability Testing for Digital Marketeers

Recommended resources - Prototyping & Testing

InVisionSketch

Page 61: Introduction to Usability Testing for Digital Marketeers

Recommended resources - Analysing

ExcelRStudio

Page 62: Introduction to Usability Testing for Digital Marketeers

Recommended resources - Communicating results

SketchKeynoteWord

Page 63: Introduction to Usability Testing for Digital Marketeers

Neuro Usability Test.Bonus:

Page 64: Introduction to Usability Testing for Digital Marketeers
Page 65: Introduction to Usability Testing for Digital Marketeers

Aspect #1: Eye Tracking

Reference of users’ focus. Input for heat maps.

Aspect #2: EEG

Captures brain activity to pinpoint affects.

Aspect #3: Neuro Feedback

Users comment on significant EEG findings.

Aspect #4: Questionnaire

Users are interviewed and fill in a questionnaire.

Page 66: Introduction to Usability Testing for Digital Marketeers

Thank you.

Page 67: Introduction to Usability Testing for Digital Marketeers