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High-Noon Shoot-out Design Simon Collison erskinedesign.com / colly.com

High Noon Shoot Out - Design

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My half of the @Media 2007 High-Noon Shootout, co-presented with Drew McLellen. There was no fold.

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High-Noon Shoot-out

DesignSimon Collison

erskinedesign.com / colly.com

• Common sense approaches

• Designing with fewer restrictions

• Creating attractive user experiences

• Taking risks

• Trying to actually enjoy what we do

A campaign for...

LimitationsIf it were 1976 there would

be a punk revolution

• Time scale, budget & client vision

• Platforms & agents

• Research & resources

• Accessibility & usability

• Content management system

“Although using tables for layout will normally result in hair loss, after several hours pondering the semantics of the navigation information I decided that it was in fact tabular information.”

- Andy Clarkewww.stuffandnonsense.co.uk/malarkey/more/hello

May 11th 2007

Why does the internet have to be so bloody perfect when other more

established media falls so short?

“Aaayyhh...”

Hicks Design

“I like to Use It, Use It...”

Fight The Power!

The hardware and software manufacturers should just learn to work together to deliver standard accessibility features throughout their products and

save us from having to worry about every single move we make

Preserving Visual Design

Integrity

Visual Design is notcomplex engineering

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Design interfaces visually - and don’t be

afraid to take risks

09

Reserve the right to veto the decisions

of “technologists”

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Think, build and design organically

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Don’t pander topersonal preferences

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Deliver a rich,considered visual experience for all

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Be expressive with web typography

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Layout decisions are the preserve of the designer

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Visual design makes the first impression - respect it!

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Build everythingwith Flash!

01

Your choice

Thanks, Comrades!

This manifesto will be online atwww.colly.com/atmedia2007/