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Patryk Kleczkowski
My task was to modify and add sounds to a video game. I have used my own sounds to replace the
old ones to make the game a better and smoother experience. I have used the GameMaker software
as my engine.
In this particular scenario I am in the process of adding a sound for when a ball bounces from a wall
or the breakable blocks within the game. In terms of adding sounds in GameMaker, it is rather
simplistic. (1) Right clicking onto the folder named ‘sounds’ and then clicking ‘Add Sound’ will pop up
with. (2) Here we can see the button from which we open a folder directory from which we can pick
sounds that we previously have made. (3) With the ‘ok’ button we can accept what we have done,
all around the button there are various options such as adjusting the volume levels, adjusting quality
etc.
Then it was just a matter of adding the sound to a simple piece of sprite in an identical fashion to
this.
After this I have added the remaining 4 sounds into the game in identical fashion:
2
1
3
Patryk Kleczkowski
Adding the ‘win’ sound:
Adding the ‘lose’ sound:
Patryk Kleczkowski
Adding the ‘breaking block’ sound:
Adding the ‘play’ sound:
As said before, all of these processes were practically identical to the first one presented.