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Design Centered User A little reality check on UCD. Reto Lämmler • UXCamp ZH 2015 @rlaemmler @testingtime

Design Centred User: A reality check on UCD

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Design Centered UserA little reality check on UCD.

Reto Lämmler • UXCamp ZH 2015@rlaemmler @testingtime

• Co-Founder & CEO TestingTime.com• 58rocks GmbH / RememberTheName App• MAS Human Computer Interaction Design• VP Product Management at Doodle.com• BS Computer Science

About meEvery product should put a smile on your face.

• About the IDEAL world (UCD)• About the REAL world (DCU)• Discussion

Session break down

In a IDEAL world…

User Experience (UX) involves a person's behaviors, attitudes, and emotions about using a particular product, system or service.

User Experience (UX)

http://en.wikipedia.org/wiki/User_experience

User Centred Design (UCD)

User-centered design (UCD) is a process in which the needs, wants, and limitations of end users of a product, service or process are given extensive attention at each stage of the design process.

User Centred Design (UCD)

http://en.wikipedia.org/wiki/User-centered_design

During the UCD process, a Persona representing the user may be created. It is a fictional character with all the characteristics of the user. Personas are created after the field research process.

Personas

http://en.wikipedia.org/wiki/User-centered_design#Persona

A scenario created in the UCD process is a fictional story about the "daily life of" or a sequence of events with the primary stakeholder group as the main character. Typically, a persona that was created earlier is used as the main character of this story. .

Scenarios

http://en.wikipedia.org/wiki/User-centered_design#Scenario

Iteration 1: Paper Prototyp

Moderated Remote User Test

Iteration 2: Project overview

Iteration 2: Plan view

In-House User Test

Usability Lab

User Testing

Iterate until the requirements are met

In the REAL world…

Design Centered User

Designer meets client / stakeholder.Meetings

DesignBy assumptions

• Pen & Paper• Photoshop• Sketch• Axure• Balsamiq• InVision• Mockups• Protoshare• Proto.io• UXPin

No shortage on tools

• Moqups• Gemini• ForeUI• Pidoco• FluidUI• HotGloo• Solidfy• Flinto• Framerjs• …

And the list goes on…

With client / stakeholderReview

It looks great! Let’s build it.Implementation

What about the user?

• No time• No budget• Not now• Not ready• Not…?

Reasons to skip User Research & Testing

1. Doers2. Wanna Doers3. “We are like Apple”

The 3 UCD Camps

“User Testing is very important.

But we don’t have time for it because we are in the middle of a big redesign and need to get this done first.”

What companies say:

“Test early, test often.

The worst thing you can do is wait until something is finished before you validate it with users.

It’s going to cost you a lot more later in terms of time, money and happy users.”

What I say:

“We would really like to do it. It’s very important.But our client wouldn’t pay for it at the moment.”

What agencies say:

“Sell your design process and not the design steps to your clients.

It’s further your responsibility to validate your work before you hand it over to your customers.”

What I say:

“We already do it! We ask our friends and family.”

What startups say:

“Do you really think your friends and family represent your target users?

Whatever you assume in regards of your future users is probably wrong. Validate your assumptions regularly on stay on track.”

What I say:

How do we bring the User back in the Center?

Let‘s dicuss

Test early.Test often.www.testingtime.com