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Collaborative Sketching for UX - presented by Robert Stribley at UX Sketchcamp NYC, 10/12/2013
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Collaborative Sketching for UX
Robert StribleyUX Sketch Camp NYC – 10/12/14
First, remember, anyone can sketch
Cartoon by XKCD
And for the purposes of today’s workshop, sketching is …
•Quick•Simple•Collaborative
All the tools you need:
PaperSharpies
Photo by JasonTank, Flickr
Some Examples
Any idea what this is a sketch of?
“twttr sketch” Twitter.com
Twitter[This sketch] has very special significance – it's hanging in the office somewhere with one other page. Whenever I'm thinking about something, I really like to take out the yellow notepad and get it down. – Jack Dorsey, Twitter
Advice from the Experts
“There are techniques and processes whereby we can put experience front and center in design. My belief is that the basis for doing so lies in extending the traditional practice of sketching.”
- Bill Buxton
Bill BuxtonSketching User Experiences
Attributes of a Sketch
•Quick
•Timely
•Inexpensive
•Disposable
•Plentiful
•Clear vocabulary
•Distinct gesture
•Minimal detail
•Appropriate degree of refinement
•Suggest & explore rather than confirm
•Ambiguity
Bill BuxtonSketching User Experiences
"There is no more powerful way to prove that we know something well than to draw a simple picture of it. And there is no more powerful way to see hidden solutions than to pick up a pen and draw out the pieces of our problem."
Dan RoamThe Back of the Napkin
Collaborative Sketching
Defining Collaborative Sketching
Origins
• Rooted in Design Studio Methodology• Grew out of industrial design and architecture• No “rockstars”• Different versions/methods• For example, Todd Zaki Warfel, Message First, talks
about …• Create. Pitch. Critique.• 6.8.5 game
Methodology• Sketch• Limit your time• Don’t worry about mistakes or style
Goals• Benefit from the participation of your colleagues• Communicate ideas effectively by visualizing them• Quickly generate ideas and refine through
iterations
Process:
1. Discuss2. Sketch3. Share4. Revise
Discuss
• Discuss the experience you’re sketching• What’s its purpose?• What features are necessary?• How would you prioritize them?• What’s the audience?
• However, you are not discussing layout or design• Just the problem you’re trying to solve• No sketching yet!
Sketch
• Sketch silently• Limit your time – 5, 10 minutes• Sketch as much has possible, as many different
ideas as possible• Emphasis is on quantity of ideas not quality of
sketches
Share
• Review your work with your team• Keep it short – 60 seconds each• You provide feedback to others
• What you like • Questions about didn’t work for you• You’re not grilling your colleagues and this is
not a competition
Revise
• Now begin your wireframe with a more informed view, more and better ideas
• And sketch again if you need to
Our Exercise
What to do?
Our Exercise:
A home page for Events.com
• A website for finding local events– Listed by category– Listed by date– Listed by ???
• Who is the audience?– Personas
Our Exercise:
Consider other event sites you’re familiar with. This will be your “competitive analysis”
Our Exercise:
In teams, sketch your ideas.
Events.com Home Page
1. Take 10 minutes to discuss what features belong here2. Sketch your ideas silently for 10 minutes 3. Share your sketches with your team4. Sketch again, incorporating what you learned from
others
Our Exercise:
1. Take 10 minutes to discuss what features belong here
Our Exercise:
2. Sketch your ideas silently for 10 minutes
Our Exercise:
3. Share your sketches with your team
Our Exercise:
4. Sketch again, incorporating what you learned from others
Some Resources
Introduction to Design Studio Methodology http://uxmag.com/articles/introduction-to-design-studio-methodology
The Design Studio Method – Presentation by Todd Zaki Warfelhttps://vimeo.com/37861987
Online Reading & Viewing
Sketching Tools
The following apps are all for the iPad:
• Adobe Ideas • Bamboo Paper • Muji Notebook • Penultimate • SketchBook Pro
Prototyping With Sketches
AppSeed
Currently a Kickstarter projects, AppSeed allows you to turn your app sketches into working mobile prototypes
"Sketching is simply the fastest way to test ideas and visually brainstorm” – Greg Goralski, AppSeed creator
thanks
www.slideshare.net/stribs
@stribs