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Final Presentation for Battle City
Citation preview
Battle CityColin Gough & Yan Dong
Final Presentation
Sprites & Sprite Animations Organization of resources, naming conventions and file
structure. How to use Game Maker to develop games Improve our skills from using basic GM D&D into
programming using GML. Using different methods and techniques to solve problems Analysing and using existing examples to improve our
game, and improve the key mechanic of the enemy. Team Collaboration – Using Trello, Dropbox , Facebook,
emails. How to use social network pages and forums for marketing
and publishing purposes. Promotion of the game
What we have learned
Timeline 8th Feb - 15th Feb: Prepare proposal , team member roles
and complete the online tutorials.
15th Feb- 8th March: Vertical Slice: Basic Functions & core mechanics. Basic sprites collection ready.
8th March - 29th March: Focus on improving enemy AI
29thMarch - 4th April: Full level complete & extra features
4th April - 29th April: Create promotional aspects (video and FB page)
29th April – 2nd May: Fix bugs and update game. Continue game promotions.
04/12/23
Learning Curve
Players tank animations & logic Level 1 & Environment artifacts Created basic AI Fixed AI Beta tested & Published Reviewed feedback & Fixed bugs Created enemy spawn system Bonus artifacts & upgrades Beta tested & Published Reviewed feedback & Fixed bugs Other levels & other enemy tanks
Design Process - Iterative
Using the GM debugging tool
Closed in house Alpha testing
Public Beta Testing
Testing
“Good, but isn't difficult enough.”
“I found that if you're moving in one direction and then change direction while holding both keys you move twice as fast so I used that to my advantage!”
“One enemy tank seemed get stuck for a bit then freed himself. Worked well. You could probably add a few more tanks and make it a wee bit tougher”
Feedback
“I got killed a few times, but I don't think my base was ever really threatened so I'm not sure how much they're actually supposed to shoot at it.”
“I found the sounds annoying, but the game is good”
“Bullet on bullet collisions didn’t always work”
Feedback
Other Battle City FB Pages
Friends & Friends of Friends
Twitter spam
Battle City Forums
Promotion
Facebook Page - Overview
04/12/23
Facebook Page - Likes
04/12/23
Major Project: 9 Lives
04/12/23
Good Practice
Knowledge of the program
Similar controls
Animations and sprites
Questions?
04/12/23