41
Brandon Hsiung Riot Games Director of Insights [email protected] Riot Games’ Insights Evolution A Journey to Become More Player-Focused

Riot Games' Insights Evolution

  • Upload
    bhsiung

  • View
    1.322

  • Download
    1

Embed Size (px)

Citation preview

Page 1: Riot Games' Insights Evolution

Brandon Hsiung Riot Games Director of Insights [email protected]

Riot Games’ Insights Evolution A Journey to Become More Player-Focused

Page 2: Riot Games' Insights Evolution
Page 3: Riot Games' Insights Evolution

RIOT HEADQUARTERS

Page 4: Riot Games' Insights Evolution

1700+ RIOTERS

Page 5: Riot Games' Insights Evolution

1,700+ RIOTERS IN 17 OFFICES

1700+ RIOTERS

Page 6: Riot Games' Insights Evolution

7.5MILLION

PEAK CONCURRENT PLAYERS

STATS RELEASED JANUARY 2014

67MILLION

MONTHLY ACTIVE PLAYERS

MORE THAN 27MILLION

DAILY ACTIVE PLAYERS

MORE THAN MORE THAN

LEAGUE PLAYER BASE

Page 7: Riot Games' Insights Evolution

ESPORTS

Page 8: Riot Games' Insights Evolution

INSIGHTS @ Riot We strive to empower Rioters to make player informed strategic decisions &

data-powered products

Page 9: Riot Games' Insights Evolution

INSIGHTS @ Riot

ANALYTICS Allows us to measure,

investigate and analyze player behaviors

DATA SCIENCE Gives us the ability to

apply science to behaviors in-game to develop models and

products

RESEARCH Equips us to understand

the wants, needs, behaviors, attitudes and relationships of players

TECH Enables us to ingest,

store, process, and serve up our

player data

Page 10: Riot Games' Insights Evolution

We want to be TRUSTED advisors

Page 11: Riot Games' Insights Evolution

We were disjointed We were on the outside

We were acting as a service

Page 12: Riot Games' Insights Evolution

Disjointed

Engineering

Data Tech

Player Experience User

Research User

Experience

Publishing Market

Research

Business Intelligence

Predictive Analytics

Web Analytics

How could we gain their trust if we weren’t unified?

*Insights related disciplines org chart circa 2012

Page 13: Riot Games' Insights Evolution

Culture &

Organization

Disjointed

Page 14: Riot Games' Insights Evolution

Symbols Stories Structures

Page 15: Riot Games' Insights Evolution

Disjointed

Page 16: Riot Games' Insights Evolution

Symbols Stories Structures

Disjointed

INSIGHTS @ RiotWe strive to empower Rioters to make player informed strategic decisions &

data-powered products

Page 17: Riot Games' Insights Evolution

Symbols Stories Structures

Disjointed

Page 18: Riot Games' Insights Evolution

Symbols Stories Structures

MONTHLYINSIGHTS

Oct 12, 2015

February 4th 2015Insights Offsite 2015

Disjointed

INSIGHTS @ Riot

ANALYTICSAllows us to measure,

investigate and analyze player behaviors

DATA SCIENCEGives us the ability to

apply science to behaviors in-game to develop models and

products

RESEARCHEquips us to understand

the wants, needs, behaviors, attitudes and relationships of players

TECHEnables us to ingest,

store, process, and serve up our

player data

Page 19: Riot Games' Insights Evolution

Symbols Stories Structures

Unified Disjointed

INSIGHTS OPS Enables Insights to deliver

extraordinary value

INSIGHTS @ Riot

ANALYTICS DATA SCIENCE RESEARCH TECH

Page 20: Riot Games' Insights Evolution

We built a foundation of trust We were on the outside

We were acting as a service

Page 21: Riot Games' Insights Evolution

Tech

Research

Data Science

Analytics

Insights

Team Team Team Team

At first, we did really well…

Page 22: Riot Games' Insights Evolution

Tech

Research

Data Science

Analytics

Insights

Team Team Team Team

Outside

Due to increasing demand, we lacked alignment, so…

Team Team Team Team Team Team Team Team

…couldn’t prioritize …lacked context …had no influence

Page 23: Riot Games' Insights Evolution

Tech

Research

Data Science

Analytics

Insights

Team Team Team Team

Outside

Team Team Team Team Team Team Team Team

Page 24: Riot Games' Insights Evolution

Product

Production

Design

Engineering

Dev Mgmt

Insights

Art

Central Embed

Insights

Team Team Team Team Team Team Team Team Team Team Team Team

Inside Outside

Page 25: Riot Games' Insights Evolution

For Embeds, how do we know they’re effective?

Page 26: Riot Games' Insights Evolution

Ensure you Embed at the highest scope possible

Prod. Prod.

Initiative

Game

Prod.

Initiative

Prod.

Embed

Here

Revaluate placement every 3-6 months

Page 27: Riot Games' Insights Evolution

For Central people, won’t they get left the scraps?

Page 28: Riot Games' Insights Evolution

Non-embed Products

Product-specific needs

Central Embed

Company-wide needs

•  Player segmentation •  Competitive analysis •  Cross-game economy study •  Regional variation study •  R&D •  …and many more

Page 29: Riot Games' Insights Evolution

0

5

10

15

20

25

30

35

13 14 15 16

# of

Rio

ters

Year

Embeds

Forecast

Page 30: Riot Games' Insights Evolution

We built a foundation of trust We embedded to create alignment

We were acting as a service

Page 31: Riot Games' Insights Evolution

Can you get me the sentiment results for Shurima? Q: Sure, here’s the report with the lab results and analytics A:

Service

Page 32: Riot Games' Insights Evolution

Service

We were present, but didn’t have a

presence

Page 33: Riot Games' Insights Evolution

Service

Team

Production

Design

Engineering

Dev Mgmt

Insights

Art

How do we move beyond a historically

weak “pull” & non-existent “push”

relationship? Pu

ll Push

Page 34: Riot Games' Insights Evolution

Service

Team

Production

Design

Engineering

Dev Mgmt

Insights

Art

Stakeholders weren’t educated enough to ask the right questions

Pull Embedded even more!

Built education programs •  Data 101 •  Taste the Insights Launched Knowledge Platform •  Knowledge@Riot

Page 35: Riot Games' Insights Evolution

Push Push

Team

Production

Design

Engineering

Dev Mgmt

Insights

Art

We lacked roles to drive and represent Insights

Pull

?

Crafted three roles •  Delivery Lead •  Strategy Lead •  Data Lead

Advisor Service

Page 36: Riot Games' Insights Evolution

We built a foundation of trust We embedded to create alignment

We became advisors

Page 37: Riot Games' Insights Evolution
Page 38: Riot Games' Insights Evolution

DISCLAIMER The journey we took isn’t for everybody •  Costly to maintain identity •  Going native is a risk •  Can’t address as many problems •  Need to constantly evolve

Page 39: Riot Games' Insights Evolution

Build a foundation of trust Embed to create alignment Be a presence, not just present + Trusted Advisor

Page 40: Riot Games' Insights Evolution

Trusted Advisor + Player-Informed Mission

Player-Focused

Page 41: Riot Games' Insights Evolution

Questions?

Brandon Hsiung Director of Insights @ Riot Games

BHSIUNG @ RIOTGAMES.COM