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New Paths to Performance Emerging Trends in Learning and Development Tom Gram Global Knowledge Dan Pontefract TELUS

New Paths to Performance

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Business complexity, technology innovation and a new understanding of how we learn at work are causing the learning profession to re-think how they develop and sustain human performance and behaviour change. As a result new methods and approaches are emerging that promise to change the landscape of learning and development meeting in the coming years.

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Page 1: New Paths to Performance

New Paths to PerformanceEmerging Trends in

Learning and Development

Tom Gram

Global Knowledge

Dan Pontefract

TELUS

Page 2: New Paths to Performance

1/23/2013 Page 2

Agenda

New business drivers impacting learning

New paths to performance

Questions and discussion

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New Business Drivers Influencing Learning

New Learning

Fast

Flexible

Motivating

Timely

On demand

Learner driven

Collaborative

Cost effective

Engagement

Demographics

Culture/Behaviour

Social Workplace

Customer Service

New Business Drivers

Quality

Quantity

Service

Cost

Speed

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Informal Learning

Social Learning

Mobile Learning

Gaming and Simulation

New Paths to

Performance

Page 5: New Paths to Performance

Informal Learning

T

T

T

T

• Doing

• Asking questions

• Receiving feedback

• Discussing

• Observing

• Collaborating

• Researching

• Refining skills

• Coaching others

Expert

Novice

Time

T

T Formal training event

Page 6: New Paths to Performance

TELUS Definitions

Page 7: New Paths to Performance

TELUS Confidential7

Classrooms Are Not The Sole Answer

70 20 10

Michael M. Lombardo and Robert W. Eichinger

Center for Creative Leadership

Princeton University

The Career Architect Development Planner

• 70% - real life and on-the-job

experiences, tasks and problem solving.

• 20% - feedback and from observing and

working with role models.

• 10% - formal training.

Page 8: New Paths to Performance

TELUS Confidential8

Page 9: New Paths to Performance

TELUS Confidential9

TELUS Learning Definitions

Formal Informal Social

An exchange of ideas

or information characterized

by friendly interaction, providing

supplemental understanding

via personal & professional

networks.

A learning opportunity

without ceremony, atypical

to formal learning,

providing guidance,

expertise or acumen on

the go.

A self contained learning

event, typically scheduled

& tracked, providing a

comprehensive, logical

approach to a topic.

Learning is a connected, collaborative and continuous process.

Page 10: New Paths to Performance

TELUS Restricted and Confidential10

Connected

Learning

Model

Connected Learning

Page 11: New Paths to Performance
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Informal Learning

Social Learning

Mobile Learning

Gaming and Simulation

New Paths to

Performance

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What is it?

• Leveraging social media tools for

learning and performance support

Tools

• Blogs and micro blogs

• Social networks

• Wikis

• Media Sharing

• Discussion

Why it’s important

• Speed

• Information dissemination

• Knowledge creation

• User generated content

• Everyone a teacher/everyone a

learner

Social Learning

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Page 15: New Paths to Performance

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4 Ways to use Social Media for Learning

Formal Learning

Communities of

Practice (CoP)

Structured communities

used to discuss, share

and learn topics of

common interest

Supporting

Formal Learning

Social Media tools

made available in

conjunction with formal

learning programs

T

Collaborative

Learning

Collaborative learning

activities are an integral

part of a formal learning

program

T

Informal Learning

Integrated in the

Workflow

Social business tools

used in the

accomplishment of

work tasks

Page 16: New Paths to Performance

TELUS & Social

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Attending the Senior Leadership Forum this week

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2

Live Webcast Live Buzz-blogging Habitat Videos

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Informal Learning

Social Learning

Mobile Learning

Gaming and Simulation

New Paths to

Performance

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Mobile Learning

What is it?

• Leveraging mobile devices and

media to enable remote learning

and performance support

Tools

• Smart phones

• Tablets

• Laptops

Why it’s important

• Reach

• On demand/just in time/just enough

• Speed

• Flexible

• Social Learning access

Issue

• Apps or web

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Page 24: New Paths to Performance

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Mobile Learning

Digital Learning

and Reference

Content

Page 25: New Paths to Performance

TELUS & Mobile

Page 26: New Paths to Performance

TELUS Public26

Mobile Learning, defined

At TELUS, we define

Mobile Learning as

“Learning through

Mobile devices using

Mobile features.”

Page 27: New Paths to Performance

TELUS Public27

Mobile Learning in action

Incentive badges

Ge

o-t

ag

ge

d s

ma

rtp

ho

ne

Time-released

2

1

3

4

56

7

Scanned-released

On-demand

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Informal Learning

Social Learning

Mobile Learning

Gaming and Simulation

New Paths to

Performance

Page 29: New Paths to Performance

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Learning Gamification

What is it?

• Applying game thinking and

mechanics to achieve learning

goals

Types

• Independent vs social games

• Gaming in the learning

• Gaming to reward learning

Platforms:

• Badgeville

• Bunchball

• Big Door

• Mindtickle

Why it’s

Important:

• Engagement

• Demographics

• Motivation

• Effectiveness

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Page 31: New Paths to Performance

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Social Game Structure

Social Competition

Challenge LevelsPoint and

Rewards

Learning Content

Learning

Challenges

(Leader board)

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Simulations

What is it?

• Immersing learners in simulated

tasks, scenarios and problems

Types:

• System/process

• Behavioural

• Decision making

Why it’s important

• Real world practice

• Rich feedback

• Engagement

• Effective

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Page 35: New Paths to Performance

TELUS & Games

Page 36: New Paths to Performance

TELUS Confidential36

What is Interactive Learning

Interactive Learning, as defined by

Learning & Collaboration is about applying

game-design thinking in non-

entertainment environments to motivate

change in participant behaviour.

Interactive Learning = Gamification

Page 37: New Paths to Performance

TELUS Confidential37

Leadership & Games

Page 38: New Paths to Performance

TELUS Confidential38

Customer Service & Games

Stations inside your store

can be interacted with

Customers walk around

the store and must be

managed

Happy customers convert

to paying customers

Customer indicators

identify the needs of the

customer

New stations can be

bought and upgraded in

the store

Page 39: New Paths to Performance

TELUS Confidential39

Welcome to TELUS

City. My name is Rita.

I’ll be your guide.

Which location would

you like to visit?

TELUS

Store

TELUS

Office

TELUS

Home

Page 40: New Paths to Performance

TELUS Confidential40

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TELUS Confidential41

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TELUS Confidential42

scenarios5

Clients

1. Smartphones

2. Accessories

3. Cross Selling Wireless-TV

4. Defective Device

5. Optik TV

Welcome to

Customer Quest

Page 43: New Paths to Performance

Informal Learning

Social Learning

Mobile Learning

Gaming and Simulation

Questions/Discussion

Page 44: New Paths to Performance

1/23/2013 Page 44

Thank You!

[email protected]

@dpontefract

danpontefract.com

ca.linkedin.com/in/danpontefract

[email protected]

@tomgram1

performancexdesign.wordpress.com

ca.linkedin.com/in/tomgram