23
TOC Sala Rossa 11:00am March 18, 2012 The Hardware Conundrum: How Children Are Shaping the Next Generation of Mobile Devices

TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

Embed Size (px)

DESCRIPTION

A perspective on Toys vs Tablets and how the world will react when children ultimately decide to become predominantly entertained and educated over the mobile Internet.Over the years, publishers have faced a growing number of hardware platforms for licensing their digital content. The separation between tablet makers and toy makers is about to collapse with certain products. A variety of factors will set these products apart including content collection/catalog, quality user experience, aspirational brand value, price point, and the ability to remotely access content and store content in the Cloud. This presentation will address the rapid convergence of device types from generic Asia-sourced tablets becoming simpler and cheaper, to toys becoming smarter and more complex. Both trends have their merits. In the end, the “market” (aka the child) will make their choice, thus leaving an eventual void from which one or the other has to recover.Speaker

Citation preview

Page 1: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

TOC Sala Rossa11:00am

March 18, 2012

The Hardware Conundrum: How Children Are Shaping the Next Generation of Mobile Devices

Page 2: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

2

Who Am I?

Matthew

Venture Investor, Entrepreneur, @IAmGrowney

Educated on Encyclopedias, TRS-80, & Flash Cards.

Page 3: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

3

Who Am I?

….but more importantly now:

Father, Uncle, and Godfather.

Page 4: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

4

How Are My Kids Learning?

Playful Discovery.

Page 5: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

5

How Are My Kids Learning?

And Digitally.

Page 6: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

6

Ultimately….

Learning = Atoms + Bits

(Device) + (Content)

Page 7: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

7

A Kid’s Desire vs. A Parent’s Wallet

Huge current demand coupled with strong desire for a better solution

USER DEMAND BUYER RELUCTANCE

(Source: Nielsen, 2011)

Interest in Buying in the Next 6 Mo. (Kids 6-12)

PlayStation Portable

PlayStation Move

Nintendo Wii

Other Mobile Phone

Microsoft Xbox 360

e-Reader

Blu-Ray Player

PlayStation 3 / PS3 Slim

Smartphone (non-iPhone)

Television Set

Nintendo DS / Dsi / DS Lite

Tablet Computer (non-iPad)

Computer

iPhone

iPod Touch

iPad

0% 5% 10%15%20%25%30%35%40%45%50%

10%

10%

11%

12%

16%

17%

17%

17%

19%

20%

22%

25%25%

27%30%

44%

Device PRICE

CONTROLContent

"Everyone wants their children to have a tablet, but not everyone wants to spend

$500 for a iPad that a child can throw onto the floor.” –Gary Storch, CEO Toys “R” Us

“…the industry faces hurdles. That includes setting a price parents can live with and dealing with concerns about kids getting hooked on technology too

early.” –Bloomberg

“Amazon Kindle Fire Criticized for Lack of Parental Controls” –PCWorld

Page 8: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

8

Understanding Your Content Opportunities

It will become increasingly important for Publishers, Content Developers, and Authors to understand:

(1) How is your content being consumed?

(2) How is it being distributed?(3) How can it sell a zillion copies?

In the end, your BITS are very dependent on the ATOMS that present them.

Page 9: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

9

Will it Be On Toy or Tablet or Something New?

Page 10: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

10

I. How Is Content Being Consumed?

1. The Device’s Cost (Toy or Tablet)- Toys are inherently cheap. Can’t do

much in digital.- Tier 2 or “Value Brand” tablets are

also cheap. Price and performance.- Tier 1 brands have created an almost

unattainable price point for much of the human population (especially children).

Page 11: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

11

Tablet Price and Demand

2010 2011 2012 2013 2014 2015$0

$100

$200

$300

$400

$500

$600

$700

0

100

200

300

400

500

600

700

29

162

243

349

481

$647

$533

$400

$340 $289

$246

Tablet Sales, Millions Average Selling Price - Tablet Computers

(M)

Page 12: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

12

I. How Is Content Being Consumed? Cont.

2. The Device’s Construction- Toys typically are constructed w/

extreme cost sensitivity and sell content as an accessory.

- Tier 2 tablets won’t withstand children’s usage, cheaper components equals lack of functionality.

- Even Tier 1 tablets won’t survive a Drop Test or are “juice-proof”.

Page 13: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

13

Example of a Tier 2 Tablet

Page 14: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

14

I. How Is Content Being Consumed? Cont.

3. The Device’s Connectivity- Toys are not typically connected to the

Internet.- Tier 2 tablets are typically WiFi.- Tier 1 tablets offer both WiFi & Cellular

4. The Device’s Lifecycle- Toys typically churn in 20 days (left in the toy

box with sporadic reuse).- Tier 2 tablets are being used on average 3-6

months before being churned out due to performance issues (memory, battery).

- Tier 1 tablets are being handed down as new models are selected.

Page 15: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

15

II. How Is The Content Being Distributed?

1. Content Availability/Discoverability- Toy Companies typically preload their

content and are extremely price sensitive and prone to working with only large Publishers (eg. Disney, Hasbro).

- Tier 2 tablets rely heavily on what they can afford to preload or the AppStore.

- Tier 1 tablets select more preloaded content based on the device’s functionalities.

Page 16: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

16

II. How Is The Content Being Distributed? Cont.

2. Content Curation- Toy companies curate based on their

target demographic (Toddler, Early Reader, K-6), but again work primarily with larger publishers.

- Tier 2 tablets work almost exclusively with a minimally curated AppStore. Category definition, age grading, Rating, are typically not provided.

- Tier 1 tablets are not much better organized in presenting content selections then Tier 2.

Page 17: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

17

Children’s Content Use/Purchase Is Soaring

Over 80% of the top selling apps in the Education category of the iTunes Store target children

In 2011, 72% of the top selling apps targeted preschool or elementary aged children

Game-based Learning Mobile Learning

% of Apps by Target Age

DEM

AND

MAR

KET

RESP

ON

SE

2010 2015

$232M

$413M

2010 2015

$959M

$1.82B

12.3%CAGR 13.7%

CAGR

(Source: Ambient Insight, 2011)

Toddler/Preschool Elementary Adult

35%

12%

57%58%

29%

40%

(Source: Ambient Insight, 2012)

(Source: The Joan Ganz Cooney Center, 2012)(Source: The Joan Ganz Cooney Center, 2012)

Page 18: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

18

3. How Can I Sell A Zillion Copies?

1. Marketplace- “Free” is important for Discovery, but not a

good business model.- Content prices need to be diverse and

allow for a “Pay”- model to function.- iTunes averaged $100 in paid purchases

from iPad owners for children in 2011.- Create a Discovery experience for your

brand

Page 19: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

19

3. How Can I Sell A Zillion Copies? Cont.

2. Artistic / Literary Excellence- Content still needs to preserve its

authenticity, integrity, and originality.- Not everything needs to be a “shiny”

object like an App. A PDF is sometimes just as good if tells an amazing story.

- Understand the “Game-ification” trend. - Experiment with Touch, Audio,

Highlighting, but don’t use it all for everything.

Page 20: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

20

3. How Can I Sell A Zillion Copies? Cont.

3. Education- Support pilot programs with ALA, Non-for-

Profits, and other Verticals to help validate the children’s digital education model.

- Education content is much needed in various commercial book stores.

- Much classroom testing of devices is still needed.

4. Other Distribution Considerations- New devices with private content collections- White labeled or private labeled eReader

application for individual publishers

Page 21: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

21

Is There Room For A Tier 1 Children’s Tablet?

High-end Tablet Designed and Priced for Children

Affordability for Children

Suita

bilit

y fo

r chi

ldre

n

($389)($80)

($200)

($130)

($80)

($200)

($250)($499) ($499)

($499)

for Children

for Adults($380) ($330)

Page 22: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

22

The Journey For Such Has Begun…

Learn more at www.IsabellaProducts.com.

(Shameless plug)

Page 23: TOC Bologna 2012: The Hardware Conundrum: How Children are Shaping the Next Generation of Mobile Devices (Matthew Growney)

23

Thank you.

Matthew Growney, CEO Email: [email protected] Phone: +1 (978) 287 – 0007 x11