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‘Strategist’ Is a Dirty Word Design experiences, don’t write promises

Strategy Is a Dirty Word

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Designing experiences, rather than writing promises, is better for your team and clients.

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Page 1: Strategy Is a Dirty Word

‘Strategist’ Is a Dirty Word

Design experiences, don’t write promises

Page 2: Strategy Is a Dirty Word

The best client (and team) engagement is visual…Photo credit

Page 3: Strategy Is a Dirty Word

…not a written promisePhoto credit

Page 4: Strategy Is a Dirty Word

Don’t let people down

Promises can be hard

to keep

Photo credit

Page 5: Strategy Is a Dirty Word

Summarise objectives

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Page 6: Strategy Is a Dirty Word

Visualise positioning and brandingPhoto credit

Page 7: Strategy Is a Dirty Word

Start architecting… together (with generalists)Photo credit

Page 8: Strategy Is a Dirty Word

Wireframes are the design before the design…Photo credit

Page 9: Strategy Is a Dirty Word

…so let the interface designers in earlyPhoto credit

Page 10: Strategy Is a Dirty Word

The build enables a design and feature set…Photo credit

Page 11: Strategy Is a Dirty Word

…so let the developers have their sayPhoto credit

Page 12: Strategy Is a Dirty Word

Don’t brief the client (or next guy) with stacks of wordsCredit

Page 13: Strategy Is a Dirty Word

Realise that strategy is about an experience…Credit

Page 14: Strategy Is a Dirty Word

…so design experiences, don’t write promisesCredit

Page 15: Strategy Is a Dirty Word

Andy Howard

User Experience Designer (slash Digital Strategist)

http://andyhoward.id.au