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Sports 2.0 Improving the sports experience thru mobile & internet

Sports2.0 US vs EU 2008

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A brief presentation on sports 2.0 in Europe (compared to the US) with some interesting examples

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Page 1: Sports2.0 US vs EU 2008

Sports 2.0Improving the sports

experience thru mobile & internet

Page 2: Sports2.0 US vs EU 2008

Sports 2.0

Gijsbregt Brouwerwww.brightguys.nl

Page 3: Sports2.0 US vs EU 2008

MissionBringing the optimal experience into sport

US Sports CultureFor profit

Schools & companiesMarketing & media driven

Page 4: Sports2.0 US vs EU 2008

MissionBringing the optimal experience into sport

Page 5: Sports2.0 US vs EU 2008

StrategyCry havoc and let

slip the dogs of war

EU Sports CultureNot for profit

Clubs & federationsSociety & vitality driven

Page 6: Sports2.0 US vs EU 2008

StrategyCry havoc and let

slip the dogs of war

Page 7: Sports2.0 US vs EU 2008

Social Sport Matrix1) Active vs passive2) Site functionalities

Page 8: Sports2.0 US vs EU 2008
Page 9: Sports2.0 US vs EU 2008

MissionBringing the optimal experience into sport

US Sports 2.0

Page 10: Sports2.0 US vs EU 2008

MissionBringing the optimal experience into sport

Page 11: Sports2.0 US vs EU 2008

StrategyCry havoc and let

slip the dogs of war

EU Sports 2.0

Page 12: Sports2.0 US vs EU 2008

StrategyCry havoc and let

slip the dogs of war

Page 13: Sports2.0 US vs EU 2008

StrategyCry havoc and let

slip the dogs of war

Page 14: Sports2.0 US vs EU 2008

StrategyCry havoc and let

slip the dogs of war

Page 15: Sports2.0 US vs EU 2008

StrategyCry havoc and let

slip the dogs of war

Page 16: Sports2.0 US vs EU 2008

US EU1) Media driven2) Enhance stadium experience3) Time for sport assets to act

Page 17: Sports2.0 US vs EU 2008

US EU

Page 18: Sports2.0 US vs EU 2008

EU US1) Active sponsor value2) Enhance events for athletes3) Time for sponsors to act

Page 19: Sports2.0 US vs EU 2008

EU US