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How Data Can Save Hollywood Prerna Gupta @prernagupta

How Data Can Save Hollywood

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How Data Can Save Hollywood

Prerna Gupta@prernagupta

Think about the last movie you saw, or book you read, that moved you? Took you on a journey. And maybe even changed the way you look at the world.

What was it that made this story so special? It was likely something about the characters, the world and the plot that worked together to get you to suspend your disbelief and keep you engaged through the course of the story.

Can art and data be friends?

We tend to think of storytelling as an intuitive artform. A product of raw talent / creative genius and moments of inspiration.

What place does data have in this sort of creative endeavor?

[This is the question I kept asking myself when I began writing my first novel a couple of years ago. Its a sci-fi fantasy trilogy set in Silicon Valley 100 years in the future.

Im a tech entrepreneur by training. And in my last startup I]

But what I want to show you today, is that great stories are not really that different from great tech products. They are developed through a process of iteration and benefit greatly from data.

A good story is worth billionsTwilight $829,685,377The Hunger Games $864,912,963Alice in Wonderland $1,025,467,110

Skyfall $1,108,561,013Transformers $836,303,693Spiderman $890,871,626

And in fact, there is good reason to incorporate Lean methodologies into story developmentBecause if you mange to develop a good story, it can literally be worth billionsHollywood is a massive, multi-billion dollar industry.And when their products succeed, they are hugely profitable

Hollywood has already grossed over $8B this year domestically. And what many believe will be the biggest of all time is scheduled for release in Dec (star wars)Did $10B last year domestic, $39B worldwide; $88B total filmed entertainment revenue

Ticket revenue was down more than 5 percent in 2014, to an estimated $10.35 billion, compared with $10.92 billion last year.

Hollywoods innovation crisis

Blockbusters require $100M+ budgetsProject greenlighting driven by past & politicsDifficult to get actionable data during production

But for every profitable blockbuster, there are many more flopsAnd there is a general sense of crisis these days in HollywoodThe movie production model is brokenBudgets are skyrocketing. To give yourself a shot at making a billion dollars, you need to spend several hundred millionThere is no objective method for greenlighting one project over anotherAnd, theres now way to get feedback during developmentThey do focus groups AFTER production, but very little can be changed at this stage. And most of the $100M has already been spent.

- But big revenue requires increasingly big production budgets- bc blockbusters make all the money- but creating a blockbuster takes huge capital investments- and returns are unreliable, at best- Hollywoods average return rate last year was XX% (negative)- software analogy- can you imagine a company pouring $100M+ into developing a product, without testing a beta first?

Case study: Jupiter Ascending

Made by Wachowskis (of Matrix fame)Astronomical budget (300M+)

Nerd rapture (space travel, genetics, Mila Kunis)

- To give you an example of this, lets look at a big-budget movie that was released earlier this year, called Jupiter Ascendingdirected, written and produced by two of the most beloved directors of our time: the Wachowskis, who created the MatrixHad one of the biggest budgets of all timeAnd addressed classic sci-fi themes, which on the face of it, might have been the building blocks of a great story

Result: box office bomb

Loss of $150M+ at box officeJupiter Ascending is a gigantic, soulless misfire from the Wachowskis...

Aggressively dull and terribly paced.

Your movies descended into Uranus

So howd it do?it was a huge flop at the box officeAnd it was slammed by criticsWhat was so bad about it?Well remember all those things I mentioned at the beginning that make a story great? Namely, the world, the characters and the plot?They basically got it all wrong.

- so whats the solution?- how can hollywood introduce lean startup into their process?- after all, you cant a/b test a moviecan you?

How can Hollywood increase hit rate?

Hint: 50% of Top Grossing Movies are based on successful books

- well, the market is starting to show a path- if you look back at that list of Top 50 grossing movies of all time, youll notice an interesting pattern: 50% of them are based on successful books

A book is increasingly become a place for market validation of the most important parameters in a story: namely, the world, the character and the plot

And guess what? Books are insanely cheap to produce!

Case study: iterative writingLaunched MVP, one chapter at a timeGot feedback from early adoptersEarly evangelists spread the word

And books are much easier to test during the creative processAndy Weir, a software engineer based in Mt View, started posting his story The Martian on his blog a few years agoOne chapter at a timeHe began attracting an audience of early adopters, and this audience gave him feedback, which he incorporated into the storyAs he iterated, his audience of early adopters grew, and they began encouraging him to release the book on Kindle He released it for $.99 and it shot to the top of the chartsAnd the rest is history

andy weir / the martian backstoryTrend is toward iteration and market validationMuch cheaper to produce stories in text first

Result: from blog to blockbusterProduction budget: $108MWorldwide gross: $440Mand counting!

andy weir / the martian backstoryTrend is toward iteration and market validationMuch cheaper to produce stories in text first!

Worldwide gross: $440MProduction Budget: $108M

But What About Data?

Explicit customer feedback is not the same thing as dataIs there a way to use statistics to determine when a story is resonating with your audience?Sort of like how we use engagement metrics, and other KPIs, when we develop software products?I was very interested in answering this question a few months agoMy background is in mobile app development. I previously developed music apps, like AutoRap and MagicPiano, that have over 150M downloadsAnd we used Lean Startup methodologies extensively to improve these productsLast year, I began writing a novel a sci-fi fantasy trilogy and as I was writing, I found myself wishing I could a/b test some parts of my book. I wanted objective data that told me whether people actually liked what I was writing

How do we know a story is good?

So I set out to answer this question: can data tell me when a story is good?We tested 50 best-selling young adult novels

Data can identify a good story

204060801000502510075% Read% Users Retained

Uglies

Avalon

Graceling

Grisha

Delirium35% max

Fiction has a UX problem

And our hypothesis was that this 35% ceiling was primarily driven by a UI/UX problemReading long-form fiction on your phone kind of sucks- We wanted to see if we could come up with a format innovation, that made reading fiction a more native experience on mobile- And therefore, make reading fiction more engaging

Solution: lean fiction

Completion rate skyrocketed: 85%

Case study: power of data

204060801000502510075

% Read% Users Retainedsteep drop-offonly 39% read

Ill discuss how we tested a sci-fi story named Discovery, about a guy in space.First version had 39% completionI noticed huge drop-off in first 20 messages, so I edited beginning of story to make it clearer, punchierI re-tested the story, and completion jumped to 80%

Result: completion rate doubled

204060801000502510075% Read% Users Retained

now 80% read!!

Does data kill creativity?

Here Ill make the point that, isnt art ultimately made to get a particular reaction out of your audience / deliver a particular experience to your audience? and wouldnt it be helpful to get objective metrics on whether your art is actually accomplishing that?

as an artist myself (im a singer and an author), I believe data frees to be more creative

if Hollywood used data, maybe it would break them of their increasing reliance on awful sequels, and get them back to creating art that truly has the potential to move the masses, and shape how generations view the future

Prerna Gupta@prernagupta