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Gearheads The Game The Team Bernhard Raml Eadaoin Dempsey Ann Marie Burke

Gearheads vertical slice

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GearheadsThe Game

The Team

Bernhard Raml

Eadaoin Dempsey

Ann Marie Burke

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Team GearheadLead Content Programmer | Bernhard RamlLead Content Developer | Ann Marie Burke

Lead QA |Eadaoin Dempsey

Tasks Organise all communication methods……………................... Assign tasks + organise meet-ups……………………………….. Locate image/video resources available…………….............. Practice GameMaker Tutorials…………………………………… Figure out sprite set up/animation in GameMaker……… Find original Gearhead game (working)……………………... Get original Gearhead game working………………………….. Practice GameMaker Tutorials…………………………………… Sprite creation/animation…………………………………………. Create initial game prototype on GameMaker……………..

AssignedEadaoinTeamTeamTeamAnn MarieEadaoinBernhardTeam

BernhardAnn Marie & Eadaoin

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Communication Methods

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Communication Up To Date

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Sprite Design/Animation Initial decision: draw and animate all sprites Revised decision: get screenshots of all sprites

from resources collected, use photoshop to edit images and create greatness, save time, headaches and tears

Sprites, screenshots, ACTION!

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Player Controls

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The Toys

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Basic Toy Behaviour A selection of the toys and what moves

they bring to the game..

Bulldozer AlThe heaviest of all toys, this

bulldozer is a dynamite pusher

ZiggyZiggy the roach is the fastest wind-up in the game, a sure

fire point scorer

Krush KringleWhen this professional

wrestling Santa pounds the ground, all nearby toys

switch directions

PrestoThis mechanical magician

has a disappearing act that’s hard to stop

Walking TimebombTic…tic…ticBLAMMO!

OrbitA spunky little UFO, orbit

bobs and weaves past enemy toys

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Difficulties

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Game Play Action Scenes

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OINK!