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11/1/22 Page 1 Breaking Bad? How Operators can Make Good & Monetise the App Economy Speaker: @ColinMiles, VP, InternetQ PLC. @InternetQ

Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

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My attempt at fusing complex metaphors for Over-The-Top (OTT) content consumerism -- and the massive impact of the mobile App Economy. Hopefully, so Mobile Operators can easily understand (and benefit from) or at least open up to, the dramatic change sweeping them into places where consumers now wish to go; more especially in an "All You Can App" world. Can they embrace the new chemicals that fuel the World's increasing App Addiction?

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Page 1: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

April 12, 2023 Page 1

Breaking Bad? How Operators can Make Good & Monetise the App Economy

Speaker: @ColinMiles, VP, InternetQ PLC. @InternetQ

Page 2: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

April 12, 2023 Page 2

@ColinMiles @InternetQ @MEF @MoMoSingapore

Page 3: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

The main “Suppliers” for this Presentation material

April 22, 2014

Page 4: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

Why use Breaking Bad as an industry Metaphor?

Page 5: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy
Page 6: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy
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Page 8: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

Mobile Opportunity: The App Economy!

Page 9: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

MEF’s “96%”: The Apps are on ‘every phone’

Page 10: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy
Page 11: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy
Page 12: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy
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Will the Operators take the Breaking Bad route?

Page 16: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What are Operators doing on the App front?

Page 17: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What are Operators doing on the App front?

Page 18: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What are Operators doing on the App front?

Page 19: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What are Operators doing on the App front?

Page 20: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What are Operators doing on the App front?

Page 21: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What are Operators doing on the App front?

Page 22: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What are Operators doing on the App front?

Page 23: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What are Operators doing on the App front?

Page 24: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What are Operators doing on the App front?

Page 25: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

What is the route to riches in the App Eocnomy?

Page 26: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

Mary Meeker ‘App Industry’ Rev/Opportunity slides

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April 12, 2023 Page 28

Mobile Marketing for Apps is now mission critical

102 billion Apps downloaded in 2013

So whatcha gonna do?

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April 12, 2023 Page 29

Mobile Marketing for Apps is now mission critical

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App Marketing: The right solution, at the right time!

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A two-sided solution using “performance-based ads”

SDK installs by country

United States 12.8%

India 6.5%

Brazil 6.1%

Mexico 5.4%

Germany 3.2%

Thailand 3.0%

Saudi Arabia 2.8%

Russian Federation 2.6%

Italy 2.5%

Turkey 2.4%

246 millionSDK installs

3200active developers

Installed Base

Top Countries

Targeting Options

App Distribution by Category

Entertainment Games Live Wallpapers Personalization Utilities Other0%5%

10%15%20%25%30%35%

12%

31%

9% 7%

18%23%

Country

Operator

Language

Device Manufacturer

Network Type

Phone Model

OS Version

App Category

App Usage

Page 32: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

Connecting advertisers with users in real time

» Advertisers can effectively set a goal such as a digital

product purchase (i.e. mobile application) from the end

users, at a predefined price based on a specific or open

budget

» Minimob optimizes the campaign to achieve this

goal, converts the consumers to paying users and utilizes available media inventory to achieve optimal profitability

Demand:Many of the world’s top MNOs, ad agencies, brands, game studios and media use Minimob

Supply:Handling 100 billion requests per month from ad exchanges and premium publishers

Page 33: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

Most popular range of ‘Ad Units’

InterstitialsFull screen ads that captures attention and offer maximum screen estate.

NotificationsText or banner ads that show up on the notifications tray of the device.

Ad WallWindow containing multiple ads appears during natural app transition points.

Icon AdsShortcuts displayed as images on device desktop.

Top selling!

Page 34: Breaking Bad? How Mobile Operators can make Good & Monetize the App Economy

Performance-based Advertising eliminates LOSS

Time

Cost per Install

B

Target Price

LOSS

A

CPI

CPM/CPC

CPI CPM/CPC

Time to Market Fast Slow

Optimization Full Variable

Campaign Cost Low High

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Performance-based Advertising eliminates LOSS

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Why use Breaking Bad as an industry Metaphor?

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What do clients think of Minimob?