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© 2009 IBM Corporation Immersive Learning Spaces at IBM Overview of the application of immersive learning spaces across IBM Chuck Hamilton IBM Center For Advanced Learning November, 2010

Application of immersive spaces2, Chuck Hamilton, IBM

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Chuck Hamilton, Virtual Learning Leader for IBMs Center for Advanced Learning, presentation to the Gronstedt Group's Train for Success, November 4, 2010.

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Page 1: Application of immersive spaces2, Chuck Hamilton, IBM

© 2009 IBM Corporation

Immersive Learning Spaces at IBM Overview of the application of immersive learning spaces across IBM

Chuck Hamilton IBM Center For Advanced Learning November, 2010

Page 2: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 2

This is what’s coming…

A view of the challenge

How we think, learn and share today

Where virtual spaces work best for us

When you should use immersive spaces

What immersive spaces we use today

A unifying example

Page 3: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 3

Formal

How we think and learn

Page 4: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 4

The virtual Collaboration Puzzle

Page 5: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 5

Affordances of the New Medium Place

VOIPIMGroup ChatSocial NetworkSecure Spaces

Page 6: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 6

Asking Questions for the medium

1- Questions related to the social connectedness– Will bringing a group of participants together at the same time and in

the same space improve the learning or experience?

2- Questions related to application of visual and spatial capabilities– Does conveying learning content visually, and particularly in 3D, help

participants better understand it?

– Will leveraging the native and constructed visual and spatial opportunity for visual or place-based learning benefit your project?

3 -Questions related to technical constraints– Does the organization and/or project team understand the technical

environment and global infrastructure requirements for virtual social environments?

Page 7: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 7

When we use immersive spaces

When learners need to:

…develop and apply skills, leverage rehearsal settings, simulation, role playing, or hands-on practice across global boundaries with multiple participants where real-time cooperation and coordination are key elements; 

Page 8: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 8

When we use immersive spaces

When learners need to:

…view, model or prototype complex concepts, methods, data or ideas in a commonly accessible space. This practice leverages space and scale affordances of virtual environments and game engines.

Examples include: Complex process mapping, granularity within a model, getting inside a device or machine, constructing an object or device, conceptual orienteering and break/risk/assemble something you

could not affordably break/risk/assemble in real life; 

Page 9: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 9

Immersive spaces we work with today

Page 10: Application of immersive spaces2, Chuck Hamilton, IBM

© 2008IBMCorporation

IBM

Slide 10

IBM’s new virtual school- A new learning Place

The IBM Learning Commons

(hyper link to Second Life)