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The Hedonic Map of Austin Mapping Shared Experiences Through Art Project Summary

XYZ Atlas Project Summary

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Page 1: XYZ Atlas Project Summary

The Hedonic Map of AustinMapping Shared Experiences Through Art

Project Summary

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PROJECT DIRECTORJENNIFER CHENOWETH

Artist Jennifer Chenoweth makes contemporary art in any material that fits the idea, from drawings to large sculpture to interactive collaborative projects. She works actively in her studio

and in her community to create change through inspiration and connection.BFA Kansas City Art Institute, MA St. John’s College, MFA The University of Texas at Austin, Leadership Austin

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PROJECT TEAM

TIFFANY COUSINSGIS Specialist, Texas A&M University

MIRIAM OLIVARESGIS Specialist, Yale University

LYNN OSGOODUrban Planner, Go Workshop

EUNICE GARZASocial Anthropologist

SHANE FAULKNERTechnology Developer, Gamagi

ROBERT WHITEHURSTFabricator

HART BLANTONSocial Psychologist, University of Connecticut

LOOKTHINKMAKEPublicist

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LAINE HARDYGraphic Designer

EMILY PRATTEEvent Planner

JOHN DOLECEKMechanical Engineer

BETH CONSETTA RUBELCommunity Outreach

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Feeling whole is the result of experiencing a range of emotions and experiences, not just happiness.

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The locations where we have these experiences give us a sense of place. Community connections are what transform a place into home.

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A public art experience revealing what makes us connected

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RANGE OF EXPERIENCES = WHOLE PERSONPsychologist Robert Plutchik’s Theory of Emotions demonstrates how all our

emotional experiences interact like a spectrum of color.

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Where did you feel the intensity of your own cruelty?

RANGE OF EXPERIENCES = CONNECTION TO PLACEDiscover where people have experiences that create individual

or collective attachments to a city.

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Where have you felt the most competent? Where did you feel the intensity of your own cruelty?Where have you felt the most competent?

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We created a public survey and art installations to engage people about where they have emotional experiences in specific places.

1. Where is one place you feel alive and excited?2. Where have you laughed the hardest?3. Where did you fall in love?4. Where do you go for the most frequent experience of playfulness?5. Where do you go to reconnect with nature?6. Where do you go to get your creativity inspired?7. Where was your faith in humanity restored?8. Where have you felt the most competent?9. Where did you have an experience that caused your awareness to change?10. Where was the best night of your life?

11. Where was the worst night of your life?12. Where do you experience your own mortality?13. Where did you feel utter disgust?14. Where were you terribly afraid?15. Where were you when you found out your trust had been betrayed?16. Where was it that you were injured or assaulted?17. Where did you act like a jackass according to your own standards?18. Where were you when you lost something or someone irreplaceable?19. Where did you feel the intensity of your own cruelty?20. Where did you feel deep sadness?

“I felt the most competent at a park

where I ran my first triathalon, and on

one occasion, saved a man from dying of

dehydration.”

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We take these places and stories and create 2D and 3D visualizations of individual and collective experience.

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We create events and art installations to collect stories and data.At events, people engage and connect.

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ART ACTIVATIONS

›› ArtInstallations

›› Kinetic Sculpture

›› Web and Mobile Platform

›› InteractiveGames

›› Data Collection

›› Mobile Kiosk

›› Photo & Social Media Sharing

›› GIS Maps

›› Interactive Maps

›› 3D Printed Sculpture

››LLocation Markers

›› Catalog

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Kinetic Sculpture

“Dance of the Cosmos” is a 3D visualization of Plutchik’s Emotion Chart. It has a 20’ wide concrete base and a 54” diameter solar powered mechanical sphere that

opens and closes.

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Location Markers

LLocation Markers are mobile temporary art installations in public spaces. They are 8’ tall painted aluminum markers

and include survey questions and quotes to engage people in the project.

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Mobile Kiosk

The Mobile Kiosk explains the project at events and in public locations.

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ArtInstallations

LArt Installations are for indoor and outdoor opportunities to engage participants, and are created to

fit the space and audience .

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Photo & Social Media Sharing

LPeople share photos and videos of their experiences and special places @xyzatlas, which creates a way to

participate through social media and contribute to photo documentation for consideration in the catalog.

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GIS Maps LFrom the data we collect, we create Geospatial Information System (GIS) maps about the community.

When a person gives a location in answer to a question, that creates an X and Y point. If the experience was

positive or negative, that creates a Z point up or down. The question is color coded to an emotion.

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LUrban planners need information about their cities from their citizens and visitors. This platform allows participants

to contribute experiences and place-based stories through a fun and interactive art project.

Data Collection

“I feel utter disgust seeing the trash on the lake.”

“I reconnect with nature at 31st & Main: there’s a hidden trail head there.”

“I felt my own cruelty when I kicked an unemployed man out of our bookstore commune after several months of eating our food and not looking for work.”

“The best night of my life: swimming illegally in the quarry.”

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Web and Mobile Platform

LAudiences can learn about and contribute to the project from their phone, computer, or device. And the platform is

fun and informational.

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LFrom the larger art projects, we will create 3D Printed small sculptures for people to purchase and enjoy.

3D Printed Sculpture

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InteractiveMaps

We create a scale map of your city or neighborhood on a large field or park location with field chalk or paint. People place flags on their locations and share stories connecting

memorable experiences in specific parts of town.

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InteractiveGames

At events, we have interactive ways for people to enjoy the project. The online web and mobile platform will have a “game” element as well, creating personal visualizations of

someone’s data.

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Catalog Once the data is compete and the project finalized, we will produce an online and a print catalog about the project

including maps, stories, and photos.

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PROJECT TIMELINE

Public Installations and Talks - 2014UT Psychology Department, Thinkery, Center 61,

East Austin Studio Tour

Interactive Art Exhibition - May 2015The Elisabet Ney Museum: West Austin Studio Tour

Release Digital Art and Merchandise - May 2016Catalog, 2D & 3D Printed Objects

Complete Digital Platforms - April 2016

Public Sentiment CampaignAugust-December 2015

All over Austin - City of Austin TEMPO

Survey Closes - January 2016

Survey Launch - Fall 2013online, in press, and at CoLab Projects

Crowd Funding Campaign - February 2016Pre-order Digital Art and Merch

Design of Digital Platforms - June 2015Web, Mobile, Game, Catalog, 3D Printed Objects

Final Austin Exhibition - May 2016Zilker Park & Barton Springs

East Austin Studio Tour - November 2015Show of new XYZ Artworks at Fisterra Studio

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Art Activations - March 2016SXSW

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FUNDINGThe project is sponsored by the City of Austin’s Cultural Arts Division, which is a 50% matching grant.And its a collaboration with the Parks and Recreation Department’s Museums and Cultural Programs.

The “Public Sentiment Campaign” Location markers are funded by TEMPO through Art in Public Places.

Media Sponsorships are needed for outreachLocation Hosts are needed for events and art

Sponsors are needed for art and technology development

The XYZ ATLAS through Fisterra Projects is a 501c3 nonprofit, donations are fully tax deductible.

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CONTACT

Jennifer Chenoweth512-477-0568

[email protected]