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SharePoint projects are wickedly complex. Among the reasons: You are dealing with loosely defined big-picture issues like collaboration, information sharing, portal navigation and information organization; and you are trying to define these solutions within the context of the social complexity that exists in all organizations. The result is that you end up with solutions that may satisfy some of your stakeholders, but which leave others disengaged, disenfranchised and disappointed. Getting to success is dependent on reaching a shared understanding, followed by a shared commitment from all of the participants and stakeholders. We have discovered that visual tools can very quickly allow groups of people to get to shared understanding and commitment. We will share our techniques with you and teach you how to use free or very inexpensive tools that allow you elicit your clients' goals. We then show you to prioritize, map and construct the solution. We will cover the use of Gamestorming and Innovation Games, which use the concepts of games to get to serious results in a much less painless way than the usual planning and requirements workshops. We will demonstrate the use of mind mapping for navigational design, taxonomy design, prioritization and capturing the thought process of a team via an interactive process.
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Visual Tools & Innovation GamesGetting everyone onto the same page
Ruven GotzAvanade
Michelle CaldwellAvanade
Low-tech social network
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DIRECTOR & REGIONAL LEAD
Michelle Caldwell
Mary.m.caldwell@avanade.com @shellecaldwell shellecaldwell.com
DIRECTOR & NATIONAL LEAD
Ruven Gotz
ruven.gotz@avanade.com @ruveng spinsiders.com/ruveng
8 | SharePointalooza – Branson, MO 2014
Thank you, sponsors!
9 | SharePointalooza – Branson, MO 2014
A Few Reminders
http://bit.ly/SPAloozaAttendee
10 | SharePointalooza – Branson, MO 2014
The Bands
What better way to unwind after a
long day of working out your brain
than with some great live music at
the amazing outdoor stage at
Branson Landing! The bands will be
playing both Friday and Saturday
night from 6:30 pm to 10 pm.
Agenda
Part 1
• Introduction
• Shared Understanding
• Innovation Games & Visual Tools
• Soft Skills
• Requirements Gathering
• Bad Meetings
• Envisioning (Cover Story)
• Mapping
Break
Part 2
• Envisioning (IBIS Mapping)
• Analyze (Sailboat)
• Visual Design
• Wireframing
• Wrap Up
Make a Connection & Build a Network
SHARE 2012 | 13
Shared understanding
SHARE 2012 | 14
SHARE 2012 | 15
SHARE 2012 | 16
SHARE 2012 | 17
SHARE 2012 | 18
Yes!A bridge!
Odds ofSuccess?
SHARE 2012 | 20
Project goes?
SHARE 2012 | 21
Same page
SHARE 2012 | 22
Wickedproblems
Hard(but tame)
Wicked
Guess what SharePoint is…
SHARE 2012 | 25
Usually a bunch of people who all have a different
idea of what success looks like
Some of whom, won’t talk to each other
Machiavelli (not exactly )
It must be considered that there is nothing more difficultto carry out nor more doubtful of success nor moredangerous to handle than to initiate a new SharePointproject; for the project team has enemies in all thosewho profit by the old portal, and only lukewarmdefenders in all those who would profit by the newportal; this lukewarmness arising partly from theincredulity of mankind who does not truly believe inanything new until they actually have experience of it.
Dealing with humansin tough circumstances
Dealing with humansin tough circumstances
SHARE 2012 | 30
How do gamestorming & visual tools help?
Involves People
Egalitarian & Participatory
• Equal Opportunity to
Participate
• Success Depends on
Everyone get Involved
Structured with Goals
35
Time Bound
Why they are valuable
• They involve a high level of emotion
• Alternative to traditional meeting format
• Real-time feedback
• Helps you discover the unknown
• Catalyst for consensus building
• Provides structure for Creative Chaos
Putting it into actionExcellent facilitation means building your soft skills
Soft Skills
Confidence
Listening
Humor
Brutal Honesty
Requirements GatheringVisual Tools and Games that can help with analysis
Why is it so hard to get good requirements?
The chicken and egg problem
Requirements
What makes something a requirement?
My three rules of SharePoint
1. Simplicity2. Simplicity3. Simplicity
We can do that for $10
We can do that for $1,000,000
Too much focus on the detail…
How
…and not enough on the destination
Why
Roadblock: Bad meetingsMeetings & workshops take time, but are often ineffective
The Facts
11milliondaily
61.8meetings/month
50% unproductive
31hours wasted
The Effects
91%daydreaming
96% miss meetings
95% miss parts of
meetings
73% bring other work
to meetings
39% fall asleep
Envisioning with Cover StoryVisual Tools and Games that can help with defining Project Goals and Vision
Soooo…………. What is your vision for SharePoint?
The object of the game
is to suspend all disbelief and envision a future state that is so stellar that it landed your organization on the cover of a well-known magazine.
Cover: Tells the story of your big success
Headline: The Substance of the cover story
Sidebars: Interesting facts about the story
Quotes: Quotes from potential end users of the solution
Brainstorm: Documenting initial ideas
– this is important!
Images: Supporting the content with illustrations
Wrap Up
At the end of the time period, usually an hour, get the groups to present their cover story, essentially their vision of SharePoint, to the rest of the groups and then discuss.
Game Setup•Cover Story Template
•Post-its
•Pens
• tape
•Facilitator (# depends on size of group
•At least 3 participants
•A Scribe
•Camera (optional)
Introduction to Mind Mapping
Mapping for Navigation
Mapping for Prioritization
Mapping for Prioritization
Mapping for Scoping
1st Half Wrap UpDon’t go away, we’ll be back for Part 2
ruven.gotz@avanade.comspinsiders.com/ruveng
@ruveng
mary.m.caldwell@Avanade.comshellecaldwell.com
@shellecaldwell
Break
Welcome to Part 2.
IBIS MappingA Grammar for Thinking
Two books you must read
What are wicked problems? (recap)
• You don’t really understand the problem until
you’ve developed the solution
• You don’t know when you’ve accomplished your goal
• Solutions are not right or wrong, they are just better
or worse
• Every wicked problem is unique
• Every solution to a wicked problem is a one-shot
operation
• You are dealing with social complexity
Tools that can help
IBIS Notation
I use Mind Manager to express the same notation
Dialog mapping to capture argumentation
Dialog mapping to capture argumentation
Dialog mapping to capture argumentation
Dialog mapping to capture argumentation
Dialog mapping to capture argumentation
Dialog mapping to capture argumentation
Dialogue Mapping for scoping
Analyze with Sailboat
The object of the game
Gain insight and understanding into the current state of the situation
How to Play the game•Draw and/or put up a boat
•Name the boat to represent the focus area
What is
dragging you
down?
What can speed you up?
Power Dot – Extra Bonus•Give each participant a fixed # of dots (time box the activity)
•Ask each participant to “vote” for their highest priority pains and solutions
•Quickly analyze the results
•Discuss the results as a group
How to Play the game
•Analyze voting
•Discuss the results as a group
Game Setup•A BOAT !
•Post-its (various colors)
•Pens
• tape
•Facilitator (# depends on size of group
•At least 3 participants
•A Scribe
•Camera (optional)
Visual DesignCard Sorting & Tree Testing
What is Card Sorting?
“Card sorting is a great, reliable, inexpensive method for finding patterns in how users would expect to find content or functionality.”
- Donna Spencer
http://www.amazon.com/Card-Sorting-ebook/dp/B004VFUOL0
What are the types of card sort?
Open & Closed
Open card sorting process
Gerbil
Results
Gerbil
But not always what you expect
Ford
Gerbil
But not always what you expect (2)
Ford
Gerbil
Analysis
http://www.boxesandarrows.com/view/analyzing_card_sort_results_with_a_spreadsheet_template
What is Tree Testing?
Formally Known as……..
Card-based Classification
Evaluation
Step 1 – Create a set of menus based on draft sitemap
Methods for Tree Testing
Paper Or Online
Step 2 – Develop Scenarios
Creating effective scenarios
• You are planning a vacation and you want to know how
much leave you have left
• You need to book travel for work
• You are filling out a request for time off
• You are looking for a contact email/name for the helpdesk
• You have questions about your benefits
Step 3 - Recruit
Step 4 - Observe
Step 5 - Analyze
Step 7 - Repeat Create Menu
Develop Scenario
Recruit
Evaluate
Analyze
Repeat & Optimize
Wireframing
I used to hate wireframing!
A useless wireframe
Way too much work
Erik Swenson
Balsamiq: Just right
Simple Wireframe
Wrap Up
Adapting the low-tech social network
Products and Tools Referenced• Mind Manager www.mindjet.com• Xmind www.xmind.net• Balsamiq www.balsamiq.com• UserZoom www.userzoom.com• Optimal Workshop www.optimalworkshop.com• Card sort tools measuringuserexperience.com/CardSorting
• Boxes & Arrows boxesandarrows.com• Gamestorming (book) www.gogamestorm.com• Innovation Games www.innovationgames.com• Dialogue Mapping cognexus.org• Glyma glyma.co
Thank You! Slideshare.net/marymcaldwell
Stay Connected!
ruven.gotz@avanade.comspinsiders.com/ruveng
@ruveng
mary.m.caldwell@Avanade.comshellecaldwell.com
@shellecaldwell
Bonus – Collect Feedback With Prune the Product Tree
The object of the game
Identify the kinds of benefits the targeted groups of users received from the solution in question
How to Play the game
•Red Apples = Expected and got
•Rotten Apples = Expected and didn’t get
•Presents = Unexpected benefits
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