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Presentation for NYU on October 27, 2009. See accompanying document for presentation notes: http://www.slideshare.net/georginab/nyu-presentation-2443469
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LUCE FOUNDATION CENTER
Testing Ground for Innovation
Overview
Smithsonian AmericanArt Museum
Overview – the West Wing
Model Hall Public Records
Overview – Luce Foundation Center
Interactive Kiosks
Interactive Kiosks
Object labels
Biographies
Videos
Slideshows
Audio Clips
Collecting
Commenting
Zooming
Locating
Fill the Gap
Fill the Gap
Fill the Gap
Audio Tour
Objects…
Artists…
Themes…
Collections…
Common questions…
110 traditional stops
50 rogue stops
Audio Tour
Bridget
Ghosts of a Chance: The ARG
An ARG is “an adventure you have in real life.” Jane McGonigal
An ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without Oil
An ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring
An ARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” Wikipedia
An ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes Media
Alternate Reality Games
An ARG is “an adventure you have in real life.” Jane McGonigal
An ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without Oil
An ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring
An ARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” Wikipedia
An ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes Media
Alternate Reality Games
Ghosts of a Chance: Pre-Game
Ghosts of a Chance: Pre-Game
Ghosts of a Chance: Press
Ghosts of a Chance: Narrative
http://www.youtube.com/user/ghostsofachance#p/u/18/aNcXdjV4C8E
Ghosts of a Chance: Narrative
1. Necklace of the Subaltern Betrayer
2. Predictor of Imminent Doom3. Con Artists’ Replica4. Diorama of a Travesty5. Memory Vessel6. Escape Quilt
Ghosts of a Chance: Artifacts
Ghosts of a Chance: Artifacts
Ghosts of a Chance: Mini Events
National Museum of Natural HistoryCongressional Cemetery
Ghosts of a Chance: Final Event
Ghosts of a Chance: Ongoing
Ghosts of a Chance: Ongoing
Ghosts of a Chance: Ongoing
What was most interesting about the game?
Ghosts of a Chance: Ongoing
Have you visited the American Art Museum before?
Now that you’ve played the game,Do you think you will come back?
Ghosts of a Chance: Ongoing
Now that you’ve been to this museum, do you think the museum is fun orboring? Please give us a rating between 1 to 7 with 1 being boring and 7 being fun.
The Future: PHEON
Multiple-institution Mission-based
game Customizable
The Future: Partnership with RITUsing on-line games and interactive media to turn visitors into players:
Influence player attitudes towards museum collections and objects
Convince non-visitors to visit Change the way visitors interact with
exhibits Improve visitor understanding of
collections and operations
Contact
Georgina Bath Goodlander
Interpretive Programs Manager | Queen of the Luce Center | Chief Gaming Officer
Smithsonian American Art Museum
T: (202) 633-8532 | E: GoodlanderG@si.edu | TwitterFacebookFlickr: bathlander
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