Embracing mobile platforms | nascent at carmel ventures

Preview:

DESCRIPTION

Trends, Platforms & UX Driven Development.

Citation preview

Carmel Ventures Workshop January 2011

Embracing Mobile Platforms

Trends, Platforms &UX Driven Development.

www.nascentgrp.com

Carmel Ventures Workshop January 2011

A brand, product and service innovation consultancy.

Working internationally for a wide range of global brands:

SAP, Motorola, SanDisk, NDS, Kodak, Comverse, BetterPlace

An expanding focus on the opportunities presented by mobile trends

and devices.

Outline

Carmel Ventures Workshop January 2011

The Business Perspective

The Platform Perspective

iOS: Key Technologies / Strengths

What Makes a Great Mobile Product?

Building a Mobile Product: a UX Driven Approach

New Products: Rapid Prototyping

Carmel Ventures Workshop January 2011

Part 01

The Business PerspectiveWhy Mobile Platforms?

Carmel Ventures Workshop January 2011

The Business Perspective: Why Mobile Platforms?

Why mobile platforms?

Carmel Ventures Workshop January 2011

Mobile devices are more powerful than ever.

The Business Perspective: Why Mobile Platforms?

Carmel Ventures Workshop January 2011

Carrier control is largelya thing of the past.

The Business Perspective: Why Mobile Platforms?

Carmel Ventures Workshop January 2011

Sell & deploy directto consumers.App stores rule.

The Business Perspective: Why Mobile Platforms?

Carmel Ventures Workshop January 2011

iOS

App distribution:App StoreIn App PurchaseEnterprise Program

Carmel Ventures Workshop January 2011

Android

Market is fragmented:Android MarketCarrier StoresAmazon StoreEach with it’s own database...

Carmel Ventures Workshop January 2011

New monetization opportunities.

The Business Perspective: Why Mobile Platforms?

Ability to sell software to consumers in a super-easy way.Ability to monetize content.

Who thought 2-3 years ago that NYT could sell content?

that Wired could? that local newspapers could?

Who thought you could sell indie software?

—!for a mass market?

Carmel Ventures Workshop January 2011

There are different monetization models:

The Business Perspective: Why Mobile Platforms?

Carmel Ventures Workshop January 2011

ngmoco

Rolando 2Free

Freemium

The Business Perspective: Why Mobile Platforms?

Carmel Ventures Workshop January 2011

Selling apps + in app purchases

Borange Inc.

TextieFree

The Business Perspective: Why Mobile Platforms?

December 2010

Airstrip

Monitoring

Remote Patient MonitoringFree

Free consumer app > big backend server product

Carmel Ventures Workshop

The Business Perspective: Why Mobile Platforms?

Interfaces with a big,

commercial server side

solution that transmits this

information to mobile

devices.

December 2010

Tumblr

TumblrFree

Free consumer app > extends web based ecosystem

Carmel Ventures Workshop

The Business Perspective: Why Mobile Platforms?

Carmel Ventures Workshop January 2011

Selling apps

Freemium

Selling apps + in app purchases

Free consumer app > big backend server productBanks, EMRs, etc.

Free consumer app > extends web based ecosystem These sometimes drastically improve the web-based service:

By an order of magnitude, twitter is better as a native iPhone app

than as a web app.

Subscription based chargeMight have challenges on iOS.

The Business Perspective: Why Mobile Platforms?

Carmel Ventures Workshop January 2011

Opportunities

The Business Perspective: Why Mobile Platforms?

A mobile app can expand our business outreach and make it possible for more people to engage with us, in broader use cases.

Carmel Ventures Workshop January 2011

Part 02

The Platform Perspective

Carmel Ventures Workshop January 2011

Devices

PhonesNon-PhonesTablets

Carmel Ventures Workshop January 2011

Devices

Tablets != SmartphonesiPad (not equal) iPhone

Carmel Ventures Workshop January 2011

Platforms

Native apps vs.

Web Apps vs.

Mobile Web Content

Native apps have many benefitsWeb-based content may have immediate advantages

Safari

22%

Opera

22%

Nokia

17%

BlackBerry

19%

Android

11%

Other

7%

Carmel Ventures Workshop January 2011

The Most Used Mobile

Web Browsers

November 2010

http://gs.statcounter.com/#mobile_browser-

ww-monthly-200910-201009

The Business Perspective: Why Mobile Platforms?

The Android browser, some BlackBerry & Nokia browsers, Safari are all based on WebKit.

Carmel Ventures Workshop January 2011

Operating systems

iOSAndroidBlackberryWindows Phone 7WebOSMeeGo

Carmel Ventures Workshop January 2011

Total U.S. Market & Smartphone Market Share

October 2010Source: The Nielsen Company

Apple iOS

27.9%

RIM BlackBerry

27.4%

Windows

Mobile

14.0%

Android

22.7%

Smartphone

29.7%

Feature Phone

70.3%

Total U.S Market Share October 2010 U.S Smartphone OS Share October 2010

Carmel Ventures Workshop January 2011

Which Platform?

Choose the rightplatform for the job

BlackBerry might be great for hardcore corporate business users

Android might be good for stretching the boundaries of system integration

Carmel Ventures Workshop January 2011

For the purpose of this talk

We’ll focus on iOS:iPhoneiPod TouchiPads

Carmel Ventures Workshop January 2011

Part 03

iOS: Key Technologies & Strengths

Carmel Ventures Workshop January 2011

TouchSensorsIncredible displaysAlways connectedMultitouch gesturesPersonal - almost intimate(continues)

iOS: Key Technologies & Strengths

Carmel Ventures Workshop January 2011

Platform is opinionatedUI standards clearly definedApps are small, precise, focusedApps run full screenTouch = immediacy, intuitiveness

iOS: Key Technologies & Strengths

Carmel Ventures Workshop January 2011

Email on the desktopbattling for the user’s attention

Carmel Ventures Workshop January 2011

Mailon an iPhone

Carmel Ventures Workshop January 2011

UI KitWebkitLocation ServicesAudio / Video Playback / StreamingLimited MultitaskingPush Notifications(continues)

Technologies (highlights)

Carmel Ventures Workshop January 2011

Core AnimationCore TextQuickLookAccessory SupportAirplay

Technologies (highlights)

Carmel Ventures Workshop January 2011

Part 04

What Makes a Great Mobile Product?

Carmel Ventures Workshop January 2011

Do one thingexceptionally well.

What Makes a Great Mobile Product?

the best apps are laser-focused on a core idea.

for most companies, this idea takes some time to take in.

Carmel Ventures Workshop January 2011

Burbn, Inc.

InstagramFree

Instagram has

gathered a whopping

one million users in

one month.

Carmel Ventures Workshop January 2011

Simplify.Simplify again.Small screens & limited resources should help

us focus on the very essence of our product.

What Makes a Great Mobile Product?

Devices are strong, but not super-powered. This helps us focus.Squeeze only the very essence of your product.

Carmel Ventures Workshop January 2011

Garrett

Murray

Ego$1.99

Carmel Ventures Workshop January 2011

Little Pixels

Get Home$1.99

Carmel Ventures Workshop January 2011

App = UX = Brand

For most, the app is the only tangible part of

your brand.

What Makes a Great Mobile Product?

Carmel Ventures Workshop January 2011

Skype

Software

SkypeFree

Skype brand is inseparable from Skype the app. It is the main touch point with it’s audiences. Far more significant than traditional touch points like it’s website.

Carmel Ventures Workshop January 2011

The UI is the app.

Users perceive the UI as the product.

They are unaware of everything else.

What Makes a Great Mobile Product?

Understanding this is key to planing the product’s scope & story.

Carmel Ventures Workshop January 2011

Shazam

Entertainment ltd.

ShazamFree

Carmel Ventures Workshop January 2011

It’s not about you.Users don’t interact with you, they interact

with one more app on their iPhone.

Adhering to platform conventions &

expectations can be crucial for success.

What Makes a Great Mobile Product?

Carmel Ventures Workshop January 2011

Twitter, Foursquare, Textie, Things,

Design Observer

Are just a few apps that I experience occasionally when using my iPhone.

Carmel Ventures Workshop January 2011

GuidelinesCertain things are done in certain ways on each platform.

Controls & elements have specific uses, sizes & behaviors.

Misusing those can cause confusion & frustration.

What Makes a Great Mobile Product?

Carmel Ventures Workshop January 2011

Immersive App

WeightBot

Utility App

Weather

Productivity App

Things

Carmel Ventures Workshop January 2011

Be platform specific.

Cross-platform-ness might sound like a

good idea, but as a strict requirement it

might cripple innovation

What Makes a Great Mobile Product?

Carmel Ventures Workshop January 2011

DropboxiPhone + Android

Carmel Ventures Workshop January 2011

Yahoo

FlickriPhone

Let’s compare this

to the WP7 version...

Carmel Ventures Workshop January 2011

Watch this video on: http://www.flickr.com/windows7/

Yahoo

FlickrWindows

Phone 7

Carmel Ventures Workshop January 2011

Twitter Inc.

TwitteriPhone + Android

Carmel Ventures Workshop January 2011

Mobile version != Porting existing software

What Makes a Great Mobile Product?

Quick point to consider

Carmel Ventures Workshop January 2011

Fuse your company’s strengths with the platform’s sweet spots.

A good mobile app would:

What Makes a Great Mobile Product?

Carmel Ventures Workshop January 2011

Guardian

News &

Media

The Guardian EyewitnessFree

Carmel Ventures Workshop January 2011

Part 05

Building a Mobile Producta UX Driven Approach

Carmel Ventures Workshop January 2011

The best apps are developed using a UX driven process.

This is how apple does it.

Product Development: A UX-driven process

Carmel Ventures Workshop January 2011

Apps are realized aspixel-perfect mockups first.

Before any code is written.

Product Development: A UX-driven process

At Apple:

Carmel Ventures Workshop January 2011

What is UX driven development?

Product Development: A UX-driven process

So,

Carmel Ventures Workshop January 2011

Planning the product around empoweringthe user.

Starting with the user interface.

Product Development: A UX-driven process

UX driven development is:

Carmel Ventures Workshop January 2011

A detailed planning of the product’s UI.

We call this Schematics.

Product Development: A UX-driven process

The main output of this process is:

Carmel Ventures Workshop January 2011

Product Development: A UX-driven process

Schematics

Carmel Ventures Workshop January 2011

Schematics align teams around visible, tangible functionality.

Schematics reduce mistakes,

misunderstandings & mishaps.

Product Development: A UX-driven process

Carmel Ventures Workshop January 2011

Let’s go through atypical process:

Product Development: A UX-driven process

Carmel Ventures Workshop January 2011

Product Development: A UX-driven process

Concept to ProductUX driven process

Presentation at McKesson December 2010

User Research (shadowing)

Product Development: A UX-driven process

Presentation at McKesson December 2010

Ideation

Product Development: A UX-driven process

Presentation at McKesson December 2010

Scope Definition

Product Development: A UX-driven process

NewCo TV UIphone

Carmel Ventures Workshop January 2011

Schematic Design

Product Development: A UX-driven process

Visual Design

Product Development: A UX-driven process

Carmel Ventures Workshop January 2011

Product Development: A UX-driven process

UX Design Process + Development Process

Carmel Ventures Workshop January 2011

A detailed planning of the product’s UI sets expectations & nails down requirements.

Product Development: A UX-driven process

This process makes business sense:

Carmel Ventures Workshop January 2011

Internal alignment & motivation.

Better product.

Faster time to market.

Better market traction.

Product Development: A UX-driven process

This process usually results in:

Carmel Ventures Workshop January 2011

Part 06

New Products: Rapid Prototyping

Carmel Ventures Workshop January 2011

A small group canplan, design & build a mockup/prototype that has tremendous impact.

New Products: Rapid Prototyping

In a relatively small period of time

Mockups = a static visual design of a non-existing product / feature

Carmel Ventures Workshop January 2011

Carmel Ventures Workshop January 2011

Mockups maketheory tangible.

Can persuade internallyClarify product needsA strong marketing tool

New Products: Rapid Prototyping

Carmel Ventures Workshop January 2011

Part 07

UX driven product development process

Case study:tawkon

Carmel Ventures Workshop January 2011

Part 08

Q&ADiscussion

Carmel Ventures Workshop January 2011

Thank You.

www.nascentgrp.com

Recommended