Advertising by Icha

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@agatestudio

Advertising

Icha

Publishing

Agate Studio

ADVERTISING “AIDA” &VIRALITY ASPECT ON GAME

AWARENESS INTEREST DESIRE ACTION

AIDA

DIGITAL ADVERTISING (WEB & MOBILE BANNER)

• 50% People feel undisturbed nor uninterested with web/mobile banner ads• 46% People feel disturbed with web/mobile ads banner• 5% People feel interested with web/mobile ads banner

Consumer Response of Web & Mobile Ads Banner

Aspect of Web/ Mobile Ads Banner that Catch Consumer Attention

29%

28%15%

15%

14%Persuasive message

Layout (pic and font composition)

Animation

Colour and picture

Other

OTHER : Clear product information, product content, similarity with hobby, inspirative, certainable, undisturbed loading time

• 57% People aware with the product but not interested to know more

• 26% People would like to search further information about the product• 17% People don’t care about the product

• 71% People visit the ads• 29% People don’t visit the ads

Consumer Action After They Interested with Banner Ads

Consumer Action Towards Product in the Ads

“People tend to visit the ads if they are interested with banner ads, but they don’t care much about the product unless the product is one of their need”

MAGAZINE ADVERTISING

People start to leave magazine

NEWSPAPER ADVERTISING

People still read newspaper

1-10 times a week

TELEVISION ADVERTISING

87% People are still watching TV

TWITTER ADVERTISING

43% People do Login Twitter more than 10 times a month

MAGAZINE

63% 27% 10% NEWSPAPER

65% 22% 13%TELEVISION

63% 26% 11%TWITTER

51% 27% 22%

People Activity Towards the Product After They See the Ads

People aware but not interested to search further information regarding the product

People search further information about the product

People don’t care

PEOPLE BECOME AWARE OF THE PRODUCT

MAGAZINE

60% 40%NEWSPAPER

58% 42%TELEVISION

56% 44%TWITTER

54% 46%

People Intention to Purchase the Products if it Match Their Needs

People purchase the product

People don’t purchase

People will buy the product if they need it

VIRALITY AND SHARING ON GAME

69% People will visit the viral content if it’s relevant with their interest

Unlocking Secret Content

44% People will share to unlock secret stage/phase/level!

Prize that Attracts People

People love real item more than in-game item or discount voucher

Things that Make People Want to Share

People share because they love it

Thank You

www.agatestudio.comcontact@agatestudio.com