Unreal Technology

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A Simple presentation about the Unreal Engine.The session contained life demos, but of course I couldn't add them to the presentation.They should be seen live!

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THE UNREAL TECHNOLOGYTHE UNREAL DEVELOPMENT KIT

Xbox, PS3, PC

Physically

Game Engine

Unreal Engine

WHY TO USE UDK?

You don't have to start from scratch

Just tweak the engine behavior

Stuff will be finished fast

WHAT'S UDK?

A system that assets your  characters, weapons, sounds, props, etc. Into a visual interactive form.

Graphics Engine

Sound Engine

Physics Engine

Input Manager

Network Infrastructure

Engine Components

HOW DOES IT WORK?

CORE

Game Initialization

Game Launch

Game Play

Initialize components

Ready for user Input

Load maps

Assets routing

Sending infoto core

Game loopstarts

CREATING WORLDS

Game AssetsAll data the Unreal Engine uses is stored in packages 

that contain the game assets

Maps

Textures and Materials

Static Meshes

Skeletal Meshes

GAME DEVELOPMENT

Huge, hard process

Should be iterativeShould accept sacrifice

ITERATION

Get the idea

Story treatmentScheduling

Tight team

  NON­VISUAL SIDEYou can write Unreal Script

It's Like Java and C++

Engine Physics are written in it

Start your first level

Build a game that has morales Respect the human brain

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